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JUCE/modules/juce_gui_basics/components
2012-02-13 17:56:59 +00:00
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juce_CachedComponentImage.h New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
juce_Component.cpp Removed some old VC6 workarounds, and removed the VC6 exporter from the introjucer. 2012-02-13 17:56:59 +00:00
juce_Component.h Minor introjucer rejigging. 2012-02-11 17:18:38 +00:00
juce_ComponentListener.cpp Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 2012-02-11 14:09:23 +00:00
juce_ComponentListener.h First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
juce_Desktop.cpp Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 2012-02-11 14:09:23 +00:00
juce_Desktop.h Tidied up a few return types. 2011-12-11 21:25:53 +00:00
juce_ModalComponentManager.cpp Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 2012-02-11 14:09:23 +00:00
juce_ModalComponentManager.h Modal component deletion fix. Minor addition to ComponentAnimator. 2011-08-19 16:33:55 +01:00