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JUCE/modules/juce_box2d/utils/juce_Box2DRenderer.cpp
2013-04-27 10:42:37 +01:00

104 lines
3.6 KiB
C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
Box2DRenderer::Box2DRenderer() noexcept : graphics (nullptr)
{
SetFlags (e_shapeBit);
}
void Box2DRenderer::render (Graphics& g, b2World& world,
float left, float top, float right, float bottom,
const Rectangle<float>& target)
{
graphics = &g;
g.addTransform (AffineTransform::fromTargetPoints (left, top, target.getX(), target.getY(),
right, top, target.getRight(), target.getY(),
left, bottom, target.getX(), target.getBottom()));
world.SetDebugDraw (this);
world.DrawDebugData();
}
Colour Box2DRenderer::getColour (const b2Color& c) const
{
return Colour::fromFloatRGBA (c.r, c.g, c.b, 1.0f);
}
float Box2DRenderer::getLineThickness() const
{
return 0.1f;
}
static void createPath (Path& p, const b2Vec2* vertices, int32 vertexCount)
{
p.startNewSubPath (vertices[0].x, vertices[0].y);
for (int i = 1; i < vertexCount; ++i)
p.lineTo (vertices[i].x, vertices[i].y);
}
void Box2DRenderer::DrawPolygon (const b2Vec2* vertices, int32 vertexCount, const b2Color& color)
{
graphics->setColour (getColour (color));
Path p;
createPath (p, vertices, vertexCount);
graphics->strokePath (p, PathStrokeType (getLineThickness()));
}
void Box2DRenderer::DrawSolidPolygon (const b2Vec2* vertices, int32 vertexCount, const b2Color& color)
{
graphics->setColour (getColour (color));
Path p;
createPath (p, vertices, vertexCount);
graphics->fillPath (p);
}
void Box2DRenderer::DrawCircle (const b2Vec2& center, float32 radius, const b2Color& color)
{
graphics->setColour (getColour (color));
graphics->drawEllipse (center.x - radius, center.y - radius,
radius * 2.0f, radius * 2.0f,
getLineThickness());
}
void Box2DRenderer::DrawSolidCircle (const b2Vec2& center, float32 radius, const b2Vec2& axis, const b2Color& color)
{
graphics->setColour (getColour (color));
graphics->fillEllipse (center.x - radius, center.y - radius,
radius * 2.0f, radius * 2.0f);
}
void Box2DRenderer::DrawSegment (const b2Vec2& p1, const b2Vec2& p2, const b2Color& color)
{
graphics->setColour (getColour (color));
graphics->drawLine (p1.x, p1.y, p2.x, p2.y, getLineThickness());
}
void Box2DRenderer::DrawTransform (const b2Transform&)
{
}