mirror of
https://github.com/juce-framework/JUCE.git
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228 lines
5.7 KiB
C++
228 lines
5.7 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-10 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#include "../core/juce_StandardHeader.h"
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BEGIN_JUCE_NAMESPACE
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#include "juce_NamedValueSet.h"
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#include "../text/juce_XmlElement.h"
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//==============================================================================
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NamedValueSet::NamedValue::NamedValue() throw()
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{
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}
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inline NamedValueSet::NamedValue::NamedValue (const Identifier& name_, const var& value_)
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: name (name_), value (value_)
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{
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}
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NamedValueSet::NamedValue::NamedValue (const NamedValue& other)
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: name (other.name), value (other.value)
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{
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}
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NamedValueSet::NamedValue& NamedValueSet::NamedValue::operator= (const NamedValueSet::NamedValue& other)
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{
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name = other.name;
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value = other.value;
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return *this;
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}
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bool NamedValueSet::NamedValue::operator== (const NamedValueSet::NamedValue& other) const throw()
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{
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return name == other.name && value == other.value;
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}
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//==============================================================================
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NamedValueSet::NamedValueSet() throw()
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{
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}
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NamedValueSet::NamedValueSet (const NamedValueSet& other)
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{
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values.addCopyOfList (other.values);
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}
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NamedValueSet& NamedValueSet::operator= (const NamedValueSet& other)
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{
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clear();
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values.addCopyOfList (other.values);
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return *this;
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}
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NamedValueSet::~NamedValueSet()
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{
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clear();
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}
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void NamedValueSet::clear()
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{
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values.deleteAll();
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}
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bool NamedValueSet::operator== (const NamedValueSet& other) const
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{
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const NamedValue* i1 = values;
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const NamedValue* i2 = other.values;
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while (i1 != 0 && i2 != 0)
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{
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if (! (*i1 == *i2))
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return false;
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i1 = i1->nextListItem;
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i2 = i2->nextListItem;
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}
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return true;
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}
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bool NamedValueSet::operator!= (const NamedValueSet& other) const
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{
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return ! operator== (other);
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}
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int NamedValueSet::size() const throw()
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{
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return values.size();
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}
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const var& NamedValueSet::operator[] (const Identifier& name) const
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{
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for (NamedValue* i = values; i != 0; i = i->nextListItem)
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if (i->name == name)
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return i->value;
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return var::null;
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}
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const var NamedValueSet::getWithDefault (const Identifier& name, const var& defaultReturnValue) const
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{
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const var* v = getVarPointer (name);
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return v != 0 ? *v : defaultReturnValue;
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}
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var* NamedValueSet::getVarPointer (const Identifier& name) const
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{
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for (NamedValue* i = values; i != 0; i = i->nextListItem)
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if (i->name == name)
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return &(i->value);
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return 0;
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}
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bool NamedValueSet::set (const Identifier& name, const var& newValue)
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{
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LinkedListPointer<NamedValue>* i = &values;
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while (i->get() != 0)
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{
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NamedValue* const v = i->get();
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if (v->name == name)
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{
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if (v->value == newValue)
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return false;
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v->value = newValue;
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return true;
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}
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i = &(v->nextListItem);
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}
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i->insertNext (new NamedValue (name, newValue));
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return true;
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}
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bool NamedValueSet::contains (const Identifier& name) const
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{
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return getVarPointer (name) != 0;
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}
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bool NamedValueSet::remove (const Identifier& name)
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{
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LinkedListPointer<NamedValue>* i = &values;
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for (;;)
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{
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NamedValue* const v = i->get();
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if (v == 0)
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break;
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if (v->name == name)
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{
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delete i->removeNext();
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return true;
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}
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i = &(v->nextListItem);
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}
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return false;
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}
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const Identifier NamedValueSet::getName (const int index) const
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{
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const NamedValue* const v = values[index];
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jassert (v != 0);
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return v->name;
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}
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const var NamedValueSet::getValueAt (const int index) const
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{
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const NamedValue* const v = values[index];
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jassert (v != 0);
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return v->value;
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}
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void NamedValueSet::setFromXmlAttributes (const XmlElement& xml)
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{
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clear();
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LinkedListPointer<NamedValue>::Appender appender (values);
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const int numAtts = xml.getNumAttributes(); // xxx inefficient - should write an att iterator..
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for (int i = 0; i < numAtts; ++i)
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appender.append (new NamedValue (xml.getAttributeName (i), var (xml.getAttributeValue (i))));
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}
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void NamedValueSet::copyToXmlAttributes (XmlElement& xml) const
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{
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for (NamedValue* i = values; i != 0; i = i->nextListItem)
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{
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jassert (! i->value.isObject()); // DynamicObjects can't be stored as XML!
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xml.setAttribute (i->name.toString(),
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i->value.toString());
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}
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}
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END_JUCE_NAMESPACE
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