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JUCE/modules/juce_graphics/contexts
2012-06-26 13:18:03 +01:00
..
juce_GraphicsContext.cpp Removed the style parameter from Graphics::setFont(), because if the current font doesn't support that style, it'll give the wrong results. If this breaks your code, just wrap your arguments in a Font constructor, e.g. g.setFont (Font (mySize, myStyle)); 2012-06-26 13:18:03 +01:00
juce_GraphicsContext.h Removed the style parameter from Graphics::setFont(), because if the current font doesn't support that style, it'll give the wrong results. If this breaks your code, just wrap your arguments in a Font constructor, e.g. g.setFont (Font (mySize, myStyle)); 2012-06-26 13:18:03 +01:00
juce_LowLevelGraphicsContext.h OpenGL renderer optimisations. 2011-12-22 18:32:34 +00:00
juce_LowLevelGraphicsPostScriptRenderer.cpp Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 2012-02-11 14:09:23 +00:00
juce_LowLevelGraphicsPostScriptRenderer.h OpenGL renderer optimisations. 2011-12-22 18:32:34 +00:00
juce_LowLevelGraphicsSoftwareRenderer.cpp Refactored the software renderer code, moving most of the guts into the juce_RenderingHelpers.h header file to make it possible for people to use it in their own code. 2012-05-24 18:50:26 +01:00
juce_LowLevelGraphicsSoftwareRenderer.h Refactored the software renderer code, moving most of the guts into the juce_RenderingHelpers.h header file to make it possible for people to use it in their own code. 2012-05-24 18:50:26 +01:00