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73 lines
2.5 KiB
C++
73 lines
2.5 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 7 End-User License
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Agreement and JUCE Privacy Policy.
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End User License Agreement: www.juce.com/juce-7-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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//==============================================================================
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class LabelPropertyComponent final : public PropertyComponent
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{
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public:
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LabelPropertyComponent (const String& labelText, int propertyHeight = 25,
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Font labelFont = Font (16.0f, Font::bold),
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Justification labelJustification = Justification::centred)
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: PropertyComponent (labelText),
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labelToDisplay ({}, labelText)
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{
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setPreferredHeight (propertyHeight);
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labelToDisplay.setJustificationType (labelJustification);
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labelToDisplay.setFont (labelFont);
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addAndMakeVisible (labelToDisplay);
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setLookAndFeel (&lf);
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}
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~LabelPropertyComponent() override { setLookAndFeel (nullptr); }
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//==============================================================================
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void refresh() override {}
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void resized() override
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{
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labelToDisplay.setBounds (getLocalBounds());
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}
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private:
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//==============================================================================
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struct LabelLookAndFeel final : public ProjucerLookAndFeel
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{
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void drawPropertyComponentLabel (Graphics&, int, int, PropertyComponent&) override {}
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};
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void lookAndFeelChanged() override
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{
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labelToDisplay.setColour (Label::textColourId, ProjucerApplication::getApp().lookAndFeel.findColour (defaultTextColourId));
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}
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//==============================================================================
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LabelLookAndFeel lf;
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Label labelToDisplay;
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};
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