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JUCE/extras/Projucer/Source/ComponentEditor/PaintElements/jucer_PaintElementGroup.h
2024-01-30 11:37:30 +00:00

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
Agreement and JUCE Privacy Policy.
End User License Agreement: www.juce.com/juce-7-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#include "jucer_PaintElement.h"
#include "../jucer_ObjectTypes.h"
//==============================================================================
class PaintElementGroup : public PaintElement
{
public:
PaintElementGroup (PaintRoutine*);
~PaintElementGroup() override;
void ungroup (bool);
static void groupSelected (PaintRoutine* const);
int getNumElements() const noexcept;
PaintElement* getElement (int index) const noexcept;
int indexOfElement (const PaintElement* element) const noexcept;
bool containsElement (const PaintElement* element) const;
//==============================================================================
void setInitialBounds (int, int) override;
Rectangle<int> getCurrentBounds (const Rectangle<int>&) const override;
void setCurrentBounds (const Rectangle<int>&, const Rectangle<int>&, bool) override;
//==============================================================================
void draw (Graphics&, const ComponentLayout*, const Rectangle<int>&) override;
void getEditableProperties (Array<PropertyComponent*>&, bool) override;
void fillInGeneratedCode (GeneratedCode&, String&) override;
static const char* getTagName() noexcept;
XmlElement* createXml() const override;
bool loadFromXml (const XmlElement&) override;
void applyCustomPaintSnippets (StringArray&) override;
private:
OwnedArray<PaintElement> subElements;
struct UngroupProperty : public ButtonPropertyComponent
{
UngroupProperty (PaintElementGroup* const);
void buttonClicked() override;
String getButtonText() const override;
PaintElementGroup* element;
};
};