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59 lines
2.3 KiB
C++
59 lines
2.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 7 End-User License
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Agreement and JUCE Privacy Policy.
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End User License Agreement: www.juce.com/juce-7-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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#include "../jucer_JucerDocument.h"
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//==============================================================================
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class ComponentDocument : public JucerDocument
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{
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public:
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ComponentDocument (SourceCodeDocument* cpp);
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~ComponentDocument() override;
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//==============================================================================
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String getTypeName() const override;
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JucerDocument* createCopy() override;
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Component* createTestComponent (bool alwaysFillBackground) override;
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int getNumPaintRoutines() const override { return 1; }
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StringArray getPaintRoutineNames() const override { return StringArray ("Graphics"); }
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PaintRoutine* getPaintRoutine (int index) const override { return index == 0 ? backgroundGraphics.get() : nullptr; }
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ComponentLayout* getComponentLayout() const override { return components.get(); }
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//==============================================================================
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std::unique_ptr<XmlElement> createXml() const override;
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bool loadFromXml (const XmlElement& xml) override;
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void fillInGeneratedCode (GeneratedCode& code) const override;
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void applyCustomPaintSnippets (StringArray&) override;
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private:
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std::unique_ptr<ComponentLayout> components;
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std::unique_ptr<PaintRoutine> backgroundGraphics;
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};
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