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https://github.com/juce-framework/JUCE.git
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117 lines
3.8 KiB
C++
117 lines
3.8 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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ShapeButton::ShapeButton (const String& text_,
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const Colour& normalColour_,
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const Colour& overColour_,
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const Colour& downColour_)
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: Button (text_),
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normalColour (normalColour_),
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overColour (overColour_),
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downColour (downColour_),
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maintainShapeProportions (false),
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outlineWidth (0.0f)
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{
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}
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ShapeButton::~ShapeButton()
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{
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}
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void ShapeButton::setColours (const Colour& newNormalColour,
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const Colour& newOverColour,
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const Colour& newDownColour)
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{
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normalColour = newNormalColour;
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overColour = newOverColour;
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downColour = newDownColour;
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}
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void ShapeButton::setOutline (const Colour& newOutlineColour,
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const float newOutlineWidth)
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{
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outlineColour = newOutlineColour;
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outlineWidth = newOutlineWidth;
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}
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void ShapeButton::setShape (const Path& newShape,
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const bool resizeNowToFitThisShape,
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const bool maintainShapeProportions_,
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const bool hasShadow)
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{
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shape = newShape;
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maintainShapeProportions = maintainShapeProportions_;
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shadow.setShadowProperties (DropShadow (Colours::black.withAlpha (0.5f), 3, Point<int>()));
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setComponentEffect (hasShadow ? &shadow : nullptr);
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if (resizeNowToFitThisShape)
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{
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Rectangle<float> newBounds (shape.getBounds());
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if (hasShadow)
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newBounds.expand (4.0f, 4.0f);
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shape.applyTransform (AffineTransform::translation (-newBounds.getX(), -newBounds.getY()));
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setSize (1 + (int) (newBounds.getWidth() + outlineWidth),
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1 + (int) (newBounds.getHeight() + outlineWidth));
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}
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}
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void ShapeButton::paintButton (Graphics& g, bool isMouseOverButton, bool isButtonDown)
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{
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if (! isEnabled())
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{
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isMouseOverButton = false;
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isButtonDown = false;
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}
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g.setColour (isButtonDown ? downColour
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: isMouseOverButton ? overColour
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: normalColour);
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int w = getWidth();
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int h = getHeight();
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if (getComponentEffect() != nullptr)
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{
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w -= 4;
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h -= 4;
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}
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const float offset = (outlineWidth * 0.5f) + (isButtonDown ? 1.5f : 0.0f);
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const AffineTransform trans (shape.getTransformToScaleToFit (offset, offset,
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w - offset - outlineWidth,
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h - offset - outlineWidth,
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maintainShapeProportions));
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g.fillPath (shape, trans);
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if (outlineWidth > 0.0f)
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{
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g.setColour (outlineColour);
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g.strokePath (shape, PathStrokeType (outlineWidth), trans);
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}
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}
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