mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-11 23:54:18 +00:00
148 lines
6.5 KiB
C++
148 lines
6.5 KiB
C++
/*
|
|
==============================================================================
|
|
|
|
This file is part of the JUCE library.
|
|
Copyright (c) 2013 - Raw Material Software Ltd.
|
|
|
|
Permission is granted to use this software under the terms of either:
|
|
a) the GPL v2 (or any later version)
|
|
b) the Affero GPL v3
|
|
|
|
Details of these licenses can be found at: www.gnu.org/licenses
|
|
|
|
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
To release a closed-source product which uses JUCE, commercial licenses are
|
|
available: visit www.juce.com for more information.
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
LowLevelGraphicsSoftwareRenderer::LowLevelGraphicsSoftwareRenderer (const Image& image)
|
|
: savedState (new RenderingHelpers::SoftwareRendererSavedState (image, image.getBounds()))
|
|
{
|
|
}
|
|
|
|
LowLevelGraphicsSoftwareRenderer::LowLevelGraphicsSoftwareRenderer (const Image& image, Point<int> origin,
|
|
const RectangleList& initialClip)
|
|
: savedState (new RenderingHelpers::SoftwareRendererSavedState (image, initialClip, origin.x, origin.y))
|
|
{
|
|
}
|
|
|
|
LowLevelGraphicsSoftwareRenderer::~LowLevelGraphicsSoftwareRenderer() {}
|
|
|
|
//==============================================================================
|
|
bool LowLevelGraphicsSoftwareRenderer::isVectorDevice() const { return false; }
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::setOrigin (int x, int y) { savedState->transform.setOrigin (x, y); }
|
|
void LowLevelGraphicsSoftwareRenderer::addTransform (const AffineTransform& t) { savedState->transform.addTransform (t); }
|
|
float LowLevelGraphicsSoftwareRenderer::getScaleFactor() { return savedState->transform.getScaleFactor(); }
|
|
|
|
Rectangle<int> LowLevelGraphicsSoftwareRenderer::getClipBounds() const { return savedState->getClipBounds(); }
|
|
bool LowLevelGraphicsSoftwareRenderer::isClipEmpty() const { return savedState->clip == nullptr; }
|
|
|
|
bool LowLevelGraphicsSoftwareRenderer::clipToRectangle (const Rectangle<int>& r) { return savedState->clipToRectangle (r); }
|
|
bool LowLevelGraphicsSoftwareRenderer::clipToRectangleList (const RectangleList& r) { return savedState->clipToRectangleList (r); }
|
|
void LowLevelGraphicsSoftwareRenderer::excludeClipRectangle (const Rectangle<int>& r) { savedState->excludeClipRectangle (r); }
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::clipToPath (const Path& path, const AffineTransform& transform)
|
|
{
|
|
savedState->clipToPath (path, transform);
|
|
}
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::clipToImageAlpha (const Image& sourceImage, const AffineTransform& transform)
|
|
{
|
|
savedState->clipToImageAlpha (sourceImage, transform);
|
|
}
|
|
|
|
bool LowLevelGraphicsSoftwareRenderer::clipRegionIntersects (const Rectangle<int>& r)
|
|
{
|
|
return savedState->clipRegionIntersects (r);
|
|
}
|
|
|
|
//==============================================================================
|
|
void LowLevelGraphicsSoftwareRenderer::saveState() { savedState.save(); }
|
|
void LowLevelGraphicsSoftwareRenderer::restoreState() { savedState.restore(); }
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::beginTransparencyLayer (float opacity) { savedState.beginTransparencyLayer (opacity); }
|
|
void LowLevelGraphicsSoftwareRenderer::endTransparencyLayer() { savedState.endTransparencyLayer(); }
|
|
|
|
//==============================================================================
|
|
void LowLevelGraphicsSoftwareRenderer::setFill (const FillType& fillType)
|
|
{
|
|
savedState->fillType = fillType;
|
|
}
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::setOpacity (float newOpacity)
|
|
{
|
|
savedState->fillType.setOpacity (newOpacity);
|
|
}
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::setInterpolationQuality (Graphics::ResamplingQuality quality)
|
|
{
|
|
savedState->interpolationQuality = quality;
|
|
}
|
|
|
|
//==============================================================================
|
|
void LowLevelGraphicsSoftwareRenderer::fillRect (const Rectangle<int>& r, const bool replaceExistingContents)
|
|
{
|
|
savedState->fillRect (r, replaceExistingContents);
|
|
}
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::fillPath (const Path& path, const AffineTransform& transform)
|
|
{
|
|
savedState->fillPath (path, transform);
|
|
}
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::drawImage (const Image& sourceImage, const AffineTransform& transform)
|
|
{
|
|
savedState->renderImage (sourceImage, transform, nullptr);
|
|
}
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::drawLine (const Line <float>& line)
|
|
{
|
|
Path p;
|
|
p.addLineSegment (line, 1.0f);
|
|
fillPath (p, AffineTransform::identity);
|
|
}
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::drawVerticalLine (const int x, const float top, const float bottom)
|
|
{
|
|
if (bottom > top)
|
|
savedState->fillRect (Rectangle<float> ((float) x, top, 1.0f, bottom - top));
|
|
}
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::drawHorizontalLine (const int y, const float left, const float right)
|
|
{
|
|
if (right > left)
|
|
savedState->fillRect (Rectangle<float> (left, (float) y, right - left, 1.0f));
|
|
}
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::drawGlyph (int glyphNumber, const AffineTransform& transform)
|
|
{
|
|
const Font& f = savedState->font;
|
|
|
|
if (transform.isOnlyTranslation() && savedState->transform.isOnlyTranslated)
|
|
{
|
|
using namespace RenderingHelpers;
|
|
|
|
GlyphCache <CachedGlyphEdgeTable <SoftwareRendererSavedState>, SoftwareRendererSavedState>::getInstance()
|
|
.drawGlyph (*savedState, f, glyphNumber,
|
|
transform.getTranslationX(),
|
|
transform.getTranslationY());
|
|
}
|
|
else
|
|
{
|
|
const float fontHeight = f.getHeight();
|
|
savedState->drawGlyph (f, glyphNumber,
|
|
AffineTransform::scale (fontHeight * f.getHorizontalScale(), fontHeight)
|
|
.followedBy (transform));
|
|
}
|
|
}
|
|
|
|
void LowLevelGraphicsSoftwareRenderer::setFont (const Font& newFont) { savedState->font = newFont; }
|
|
const Font& LowLevelGraphicsSoftwareRenderer::getFont() { return savedState->font; }
|