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JUCE/extras/Projucer/Source/ComponentEditor/UI/jucer_EditingPanelBase.h
2020-06-29 08:30:22 +01:00

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2.3 KiB
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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#include "../jucer_JucerDocument.h"
#include "jucer_ComponentLayoutEditor.h"
class LayoutPropsPanel;
//==============================================================================
/**
Base class for the layout and graphics panels - this takes care of arranging
the properties panel and managing the viewport for the content.
*/
class EditingPanelBase : public Component
{
public:
//==============================================================================
EditingPanelBase (JucerDocument& document,
Component* propsPanel,
Component* editorComp);
~EditingPanelBase() override;
//==============================================================================
void resized() override;
void paint (Graphics& g) override;
void visibilityChanged() override;
virtual void updatePropertiesList() = 0;
virtual Rectangle<int> getComponentArea() const = 0;
double getZoom() const;
void setZoom (double newScale);
void setZoom (double newScale, int anchorX, int anchorY);
// convert a pos relative to this component into a pos on the editor
void xyToTargetXY (int& x, int& y) const;
void dragKeyHeldDown (bool isKeyDown);
class MagnifierComponent;
protected:
JucerDocument& document;
Viewport* viewport;
MagnifierComponent* magnifier;
Component* editor;
Component* propsPanel;
};