mirror of
https://github.com/juce-framework/JUCE.git
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191 lines
6.9 KiB
C++
191 lines
6.9 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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class Direct2DGraphicsContext : public LowLevelGraphicsContext
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{
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public:
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Direct2DGraphicsContext();
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~Direct2DGraphicsContext() override;
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//==============================================================================
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bool isVectorDevice() const override { return false; }
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void setOrigin (Point<int>) override;
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void addTransform (const AffineTransform&) override;
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float getPhysicalPixelScaleFactor() const override;
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bool clipToRectangle (const Rectangle<int>&) override;
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bool clipToRectangleList (const RectangleList<int>&) override;
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void excludeClipRectangle (const Rectangle<int>&) override;
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void clipToPath (const Path&, const AffineTransform&) override;
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void clipToImageAlpha (const Image&, const AffineTransform&) override;
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bool clipRegionIntersects (const Rectangle<int>&) override;
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Rectangle<int> getClipBounds() const override;
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bool isClipEmpty() const override;
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//==============================================================================
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void saveState() override;
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void restoreState() override;
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void beginTransparencyLayer (float opacity) override;
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void endTransparencyLayer() override;
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//==============================================================================
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void setFill (const FillType&) override;
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void setOpacity (float) override;
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void setInterpolationQuality (Graphics::ResamplingQuality) override;
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//==============================================================================
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void fillRect (const Rectangle<int>&, bool replaceExistingContents) override;
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void fillRect (const Rectangle<float>&) override;
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void fillRectList (const RectangleList<float>&) override;
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void fillPath (const Path&, const AffineTransform&) override;
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void drawImage (const Image& sourceImage, const AffineTransform&) override;
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//==============================================================================
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void drawLine (const Line<float>&) override;
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void setFont (const Font&) override;
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const Font& getFont() override;
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void drawGlyphs (Span<const uint16_t>,
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Span<const Point<float>>,
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const AffineTransform&) override;
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//==============================================================================
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// These methods were not originally part of the LowLevelGraphicsContext; they
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// were added because Direct2D supports these drawing primitives directly.
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// The specialised functions are more efficient than emulating the same behaviour, e.g.
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// by drawing paths.
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void drawLineWithThickness (const Line<float>&, float) override;
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void drawEllipse (const Rectangle<float>& area, float lineThickness) override;
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void fillEllipse (const Rectangle<float>& area) override;
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void drawRect (const Rectangle<float>&, float) override;
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void strokePath (const Path&, const PathStrokeType& strokeType, const AffineTransform&) override;
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void drawRoundedRectangle (const Rectangle<float>& area, float cornerSize, float lineThickness) override;
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void fillRoundedRectangle (const Rectangle<float>& area, float cornerSize) override;
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//==============================================================================
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bool startFrame (float dpiScale);
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void endFrame();
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virtual Image createSnapshot() const { return {}; }
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uint64_t getFrameId() const override { return frame; }
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std::unique_ptr<ImageType> getPreferredImageTypeForTemporaryImages() const override
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{
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return std::make_unique<NativeImageType>();
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}
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Direct2DMetrics::Ptr metrics;
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protected:
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struct SavedState;
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SavedState* currentState = nullptr;
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class PendingClipList
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{
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public:
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void clipTo (Rectangle<float> i)
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{
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if (std::exchange (clipApplied, true))
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list.clipTo (i);
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else
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list = i;
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}
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template <typename Numeric>
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void clipTo (const RectangleList<Numeric>& other)
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{
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if (std::exchange (clipApplied, true))
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{
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list.clipTo (other);
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}
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else
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{
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list.clear();
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for (const auto& r : other)
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list.add (r.toFloat());
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}
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}
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void subtract (Rectangle<float> i)
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{
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list.subtract (i);
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clipApplied = true;
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}
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RectangleList<float> getList() const { return list; }
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bool isClipApplied() const { return clipApplied; }
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void reset (Rectangle<float> maxBounds)
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{
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list = maxBounds;
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clipApplied = false;
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}
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private:
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RectangleList<float> list;
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bool clipApplied = false;
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};
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PendingClipList pendingClipList;
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struct Pimpl;
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virtual Pimpl* getPimpl() const noexcept = 0;
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void resetPendingClipList();
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void applyPendingClipList();
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virtual void clearTargetBuffer() = 0;
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struct ScopedTransform
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{
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ScopedTransform (Pimpl&, SavedState*);
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ScopedTransform (Pimpl&, SavedState*, const AffineTransform& transform);
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~ScopedTransform();
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Pimpl& pimpl;
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SavedState* state = nullptr;
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};
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uint64_t frame = 0;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Direct2DGraphicsContext)
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};
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} // namespace juce
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