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JUCE/modules/juce_gui_basics/properties/juce_BooleanPropertyComponent.h
2024-04-16 11:39:35 +01:00

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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A PropertyComponent that contains an on/off toggle button.
This type of property component can be used if you have a boolean value to
toggle on/off.
@see PropertyComponent
@tags{GUI}
*/
class JUCE_API BooleanPropertyComponent : public PropertyComponent
{
protected:
//==============================================================================
/** Creates a button component.
If you use this constructor, you must override the getState() and setState()
methods.
@param propertyName the property name to be passed to the PropertyComponent
@param buttonTextWhenTrue the text shown in the button when the value is true
@param buttonTextWhenFalse the text shown in the button when the value is false
*/
BooleanPropertyComponent (const String& propertyName,
const String& buttonTextWhenTrue,
const String& buttonTextWhenFalse);
public:
/** Creates a button component.
Note that if you call this constructor then you must use the Value to interact with the
button state, and you can't override the class with your own setState or getState methods.
If you want to use getState and setState, call the other constructor instead.
@param valueToControl a Value object that this property should refer to.
@param propertyName the property name to be passed to the PropertyComponent
@param buttonText the text shown in the ToggleButton component
*/
BooleanPropertyComponent (const Value& valueToControl,
const String& propertyName,
const String& buttonText);
/** Destructor. */
~BooleanPropertyComponent() override;
//==============================================================================
/** Called to change the state of the boolean value. */
virtual void setState (bool newState);
/** Must return the current value of the property. */
virtual bool getState() const;
//==============================================================================
/** A set of colour IDs to use to change the colour of various aspects of the component.
These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
methods.
@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
*/
enum ColourIds
{
backgroundColourId = 0x100e801, /**< The colour to fill the background of the button area. */
outlineColourId = 0x100e803, /**< The colour to use to draw an outline around the text area. */
};
//==============================================================================
/** @internal */
void paint (Graphics&) override;
/** @internal */
void refresh() override;
private:
ToggleButton button;
String onText, offText;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BooleanPropertyComponent)
};
} // namespace juce