mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-09 23:34:20 +00:00
This makes Direct2DMetrics and current frameId accessible to implementation subclasses. It also replaces JUCE_WRITE_TRACE_LOG with JUCE_WRITE_TRACE_LOG_VA as intended in original implementation. Co-authored-by: Matt Gonzalez <matt@echoaudio.com>
735 lines
24 KiB
C++
735 lines
24 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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class WindowsScopedEvent
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{
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public:
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explicit WindowsScopedEvent (HANDLE handleIn)
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: handle (handleIn)
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{
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}
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WindowsScopedEvent()
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: WindowsScopedEvent (CreateEvent (nullptr, FALSE, FALSE, nullptr))
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{
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}
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HANDLE getHandle() const noexcept
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{
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return handle.get();
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}
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private:
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std::unique_ptr<std::remove_pointer_t<HANDLE>, FunctionPointerDestructor<CloseHandle>> handle;
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};
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//==============================================================================
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class SwapChain
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{
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public:
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SwapChain() = default;
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HRESULT create (HWND hwnd, Rectangle<int> size, DxgiAdapter::Ptr adapter)
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{
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if (chain != nullptr || hwnd == nullptr)
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return S_OK;
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auto dxgiFactory = directX->adapters.getFactory();
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if (dxgiFactory == nullptr || adapter->direct3DDevice == nullptr)
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return E_FAIL;
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buffer = nullptr;
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chain = nullptr;
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// Make the waitable swap chain
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// Create the swap chain with premultiplied alpha support for transparent windows
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DXGI_SWAP_CHAIN_DESC1 swapChainDescription = {};
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swapChainDescription.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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swapChainDescription.Width = (UINT) size.getWidth();
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swapChainDescription.Height = (UINT) size.getHeight();
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swapChainDescription.SampleDesc.Count = 1;
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swapChainDescription.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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swapChainDescription.BufferCount = 2;
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swapChainDescription.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
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swapChainDescription.Flags = swapChainFlags;
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swapChainDescription.Scaling = DXGI_SCALING_STRETCH;
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swapChainDescription.AlphaMode = DXGI_ALPHA_MODE_PREMULTIPLIED;
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if (const auto hr = dxgiFactory->CreateSwapChainForComposition (adapter->direct3DDevice,
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&swapChainDescription,
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nullptr,
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chain.resetAndGetPointerAddress());
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FAILED (hr))
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{
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return hr;
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}
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// Get the waitable swap chain presentation event and set the maximum frame latency
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ComSmartPtr<IDXGISwapChain2> chain2;
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if (const auto hr = chain.QueryInterface (chain2); FAILED (hr))
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return hr;
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if (chain2 == nullptr)
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return E_FAIL;
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swapChainEvent.emplace (chain2->GetFrameLatencyWaitableObject());
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if (swapChainEvent->getHandle() == INVALID_HANDLE_VALUE)
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return E_NOINTERFACE;
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chain2->SetMaximumFrameLatency (1);
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createBuffer (adapter);
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return buffer != nullptr ? S_OK : E_FAIL;
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}
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bool canPaint() const
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{
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return chain != nullptr && buffer != nullptr;
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}
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HRESULT resize (Rectangle<int> newSize)
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{
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if (chain == nullptr)
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return E_FAIL;
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constexpr auto minFrameSize = 1;
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constexpr auto maxFrameSize = 16384;
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auto scaledSize = newSize.getUnion ({ minFrameSize, minFrameSize })
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.getIntersection ({ maxFrameSize, maxFrameSize });
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buffer = nullptr;
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if (const auto hr = chain->ResizeBuffers (0, (UINT) scaledSize.getWidth(), (UINT) scaledSize.getHeight(), DXGI_FORMAT_B8G8R8A8_UNORM, swapChainFlags); FAILED (hr))
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return hr;
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ComSmartPtr<IDXGIDevice> device;
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JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wlanguage-extension-token")
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chain->GetDevice (__uuidof (device), (void**) device.resetAndGetPointerAddress());
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JUCE_END_IGNORE_WARNINGS_GCC_LIKE
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createBuffer (Direct2DDeviceResources::findAdapter (directX->adapters, device));
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return buffer != nullptr ? S_OK : E_FAIL;
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}
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Rectangle<int> getSize() const
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{
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const auto surface = getSurface();
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if (surface == nullptr)
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return {};
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DXGI_SURFACE_DESC desc{};
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if (FAILED (surface->GetDesc (&desc)))
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return {};
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return { (int) desc.Width, (int) desc.Height };
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}
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WindowsScopedEvent* getEvent()
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{
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if (swapChainEvent.has_value())
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return &*swapChainEvent;
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return nullptr;
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}
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auto getChain() const
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{
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return chain;
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}
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ComSmartPtr<ID2D1Bitmap1> getBuffer() const
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{
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return buffer;
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}
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static constexpr uint32 swapChainFlags = DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT;
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static constexpr uint32 presentSyncInterval = 1;
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static constexpr uint32 presentFlags = 0;
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private:
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ComSmartPtr<IDXGISurface> getSurface() const
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{
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if (chain == nullptr)
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return nullptr;
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ComSmartPtr<IDXGISurface> surface;
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JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wlanguage-extension-token")
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if (const auto hr = chain->GetBuffer (0, __uuidof (surface), reinterpret_cast<void**> (surface.resetAndGetPointerAddress())); FAILED (hr))
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return nullptr;
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JUCE_END_IGNORE_WARNINGS_GCC_LIKE
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return surface;
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}
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void createBuffer (DxgiAdapter::Ptr adapter)
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{
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buffer = nullptr;
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const auto deviceContext = Direct2DDeviceContext::create (adapter);
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if (deviceContext == nullptr)
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return;
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const auto surface = getSurface();
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if (surface == nullptr)
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return;
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D2D1_BITMAP_PROPERTIES1 bitmapProperties{};
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bitmapProperties.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW;
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bitmapProperties.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
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bitmapProperties.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
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deviceContext->CreateBitmapFromDxgiSurface (surface, bitmapProperties, buffer.resetAndGetPointerAddress());
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}
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class AssignableDirectX
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{
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public:
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AssignableDirectX() = default;
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AssignableDirectX (const AssignableDirectX&) {}
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AssignableDirectX (AssignableDirectX&&) noexcept {}
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AssignableDirectX& operator= (const AssignableDirectX&) { return *this; }
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AssignableDirectX& operator= (AssignableDirectX&&) noexcept { return *this; }
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~AssignableDirectX() = default;
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DirectX* operator->() const { return directX.operator->(); }
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private:
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SharedResourcePointer<DirectX> directX;
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};
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AssignableDirectX directX;
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ComSmartPtr<IDXGISwapChain1> chain;
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ComSmartPtr<ID2D1Bitmap1> buffer;
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std::optional<WindowsScopedEvent> swapChainEvent;
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};
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//==============================================================================
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/* DirectComposition
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Using DirectComposition enables transparent windows and smoother window
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resizing
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This class builds a simple DirectComposition tree that ultimately contains
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the swap chain
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*/
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class CompositionTree
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{
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public:
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static std::optional<CompositionTree> create (IDXGIDevice* dxgiDevice,
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HWND hwnd,
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IDXGISwapChain1* swapChain)
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{
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if (dxgiDevice == nullptr)
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return {};
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CompositionTree result;
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JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wlanguage-extension-token")
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if (const auto hr = DCompositionCreateDevice (dxgiDevice,
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__uuidof (IDCompositionDevice),
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reinterpret_cast<void**> (result.compositionDevice.resetAndGetPointerAddress()));
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FAILED (hr))
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{
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return {};
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}
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JUCE_END_IGNORE_WARNINGS_GCC_LIKE
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if (const auto hr = result.compositionDevice->CreateTargetForHwnd (hwnd, FALSE, result.compositionTarget.resetAndGetPointerAddress()); FAILED (hr))
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return {};
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if (const auto hr = result.compositionDevice->CreateVisual (result.compositionVisual.resetAndGetPointerAddress()); FAILED (hr))
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return {};
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if (const auto hr = result.compositionTarget->SetRoot (result.compositionVisual); FAILED (hr))
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return {};
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if (const auto hr = result.compositionVisual->SetContent (swapChain); FAILED (hr))
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return {};
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if (const auto hr = result.compositionDevice->Commit(); FAILED (hr))
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return {};
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return result;
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}
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private:
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CompositionTree() = default;
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ComSmartPtr<IDCompositionDevice> compositionDevice;
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ComSmartPtr<IDCompositionTarget> compositionTarget;
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ComSmartPtr<IDCompositionVisual> compositionVisual;
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};
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//==============================================================================
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struct Direct2DHwndContext::HwndPimpl : public Direct2DGraphicsContext::Pimpl
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{
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private:
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struct SwapChainThread
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{
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SwapChainThread (Direct2DHwndContext::HwndPimpl& ownerIn, HANDLE swapHandle)
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: owner (ownerIn),
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swapChainEventHandle (swapHandle)
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{
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SetWindowSubclass (owner.hwnd, subclassWindowProc, (UINT_PTR) this, (DWORD_PTR) this);
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}
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~SwapChainThread()
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{
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RemoveWindowSubclass (owner.hwnd, subclassWindowProc, (UINT_PTR) this);
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SetEvent (quitEvent.getHandle());
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thread.join();
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}
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SwapChainThread)
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private:
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Direct2DHwndContext::HwndPimpl& owner;
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HANDLE swapChainEventHandle = nullptr;
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WindowsScopedEvent quitEvent;
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std::thread thread { [&] { threadLoop(); } };
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static constexpr uint32_t swapchainReadyMessageID = WM_USER + 124;
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bool handleWindowProcMessage (UINT message)
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{
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if (message == swapchainReadyMessageID)
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{
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owner.onSwapchainEvent();
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return true;
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}
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return false;
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}
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static LRESULT CALLBACK subclassWindowProc (HWND hwnd,
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UINT message,
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WPARAM wParam,
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LPARAM lParam,
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UINT_PTR,
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DWORD_PTR referenceData)
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{
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auto* that = reinterpret_cast<SwapChainThread*> (referenceData);
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if (that != nullptr && that->handleWindowProcMessage (message))
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return 0;
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return DefSubclassProc (hwnd, message, wParam, lParam);
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}
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void threadLoop()
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{
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Thread::setCurrentThreadName ("JUCE D2D swap chain thread");
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for (;;)
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{
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const HANDLE handles[] { swapChainEventHandle, quitEvent.getHandle() };
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const auto waitResult = WaitForMultipleObjects ((DWORD) std::size (handles),
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handles,
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FALSE,
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INFINITE);
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switch (waitResult)
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{
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case WAIT_OBJECT_0:
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{
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PostMessage (owner.hwnd, swapchainReadyMessageID, 0, 0);
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break;
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}
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case WAIT_OBJECT_0 + 1:
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return;
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case WAIT_FAILED:
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default:
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jassertfalse;
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break;
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}
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}
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}
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};
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HWND hwnd;
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SwapChain swap;
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ComSmartPtr<ID2D1DeviceContext1> deviceContext;
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std::unique_ptr<SwapChainThread> swapChainThread;
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std::optional<CompositionTree> compositionTree;
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SwapchainDelegate& delegate;
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// Areas that must be repainted during the next paint call, between startFrame/endFrame
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RectangleList<int> deferredRepaints;
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// Areas that have been updated in the backbuffer, but not presented
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RectangleList<int> dirtyRegionsInBackBuffer;
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std::vector<RECT> dirtyRectangles;
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int64 lastFinishFrameTicks = 0;
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// Set to true after the swap event is signalled, indicating that we're allowed to try presenting
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// a new frame.
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bool swapEventReceived = false;
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void onSwapchainEvent()
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{
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swapEventReceived = true;
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delegate.onSwapchainEvent();
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}
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bool prepare() override
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{
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const auto adapter = getDefaultAdapter();
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if (adapter == nullptr)
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return false;
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if (deviceContext == nullptr)
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deviceContext = Direct2DDeviceContext::create (adapter);
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if (deviceContext == nullptr)
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return false;
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if (! Pimpl::prepare())
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return false;
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if (! hwnd || getClientRect().isEmpty())
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return false;
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if (! swap.canPaint())
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{
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if (auto hr = swap.create (hwnd, getClientRect(), adapter); FAILED (hr))
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return false;
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}
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if (swapChainThread == nullptr)
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if (auto* e = swap.getEvent())
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swapChainThread = std::make_unique<SwapChainThread> (*this, e->getHandle());
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if (! compositionTree.has_value())
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compositionTree = CompositionTree::create (adapter->dxgiDevice, hwnd, swap.getChain());
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if (! compositionTree.has_value())
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return false;
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return true;
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}
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void teardown() override
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{
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compositionTree.reset();
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swapChainThread = nullptr;
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deviceContext = nullptr;
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swap = {};
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Pimpl::teardown();
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}
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RectangleList<int> getPaintAreas() const override
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{
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return deferredRepaints;
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}
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bool checkPaintReady() override
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{
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const auto now = Time::getHighResolutionTicks();
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// Try not to saturate the message thread; this is a little crude. Perhaps some kind of credit system...
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if (Time::highResolutionTicksToSeconds (now - lastFinishFrameTicks) < 0.001)
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return false;
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bool ready = Pimpl::checkPaintReady();
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ready &= swap.canPaint();
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ready &= compositionTree.has_value();
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ready &= swapEventReceived;
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return ready;
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}
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JUCE_DECLARE_WEAK_REFERENCEABLE (HwndPimpl)
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public:
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HwndPimpl (Direct2DHwndContext& ownerIn, HWND hwndIn, SwapchainDelegate& swapDelegate)
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: Pimpl (ownerIn),
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hwnd (hwndIn),
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delegate (swapDelegate)
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{
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}
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~HwndPimpl() override = default;
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void handleShowWindow()
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{
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// One of the trickier problems was determining when Direct2D & DXGI resources can be safely created;
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// that's not really spelled out in the documentation.
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// This method is called when the component peer receives WM_SHOWWINDOW
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prepare();
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deferredRepaints = getClientRect();
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}
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Rectangle<int> getClientRect() const
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{
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RECT clientRect;
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GetClientRect (hwnd, &clientRect);
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return Rectangle<int>::leftTopRightBottom (clientRect.left,
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clientRect.top,
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clientRect.right,
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clientRect.bottom);
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}
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Rectangle<int> getFrameSize() const override
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{
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return getClientRect();
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}
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ComSmartPtr<ID2D1DeviceContext1> getDeviceContext() const override
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{
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return deviceContext;
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}
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ComSmartPtr<ID2D1Image> getDeviceContextTarget() const override
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{
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return swap.getBuffer();
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}
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void setSize (Rectangle<int> size)
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{
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if (size == swap.getSize() || size.isEmpty())
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return;
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// Require the entire window to be repainted
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deferredRepaints = size;
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// The backbuffer has no valid content until we paint a full frame
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dirtyRegionsInBackBuffer.clear();
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InvalidateRect (hwnd, nullptr, TRUE);
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// Resize/scale the swap chain
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prepare();
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auto hr = swap.resize (size);
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jassert (SUCCEEDED (hr));
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if (FAILED (hr))
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teardown();
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}
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void addDeferredRepaint (Rectangle<int> deferredRepaint)
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{
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deferredRepaints.add (deferredRepaint);
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JUCE_TRACE_EVENT_INT_RECT (etw::repaint, etw::paintKeyword, deferredRepaint);
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}
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SavedState* startFrame() override
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{
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setSize (getClientRect());
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auto* savedState = Pimpl::startFrame();
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|
|
if (savedState == nullptr)
|
|
return nullptr;
|
|
|
|
// If a new frame is starting, clear deferredAreas in case repaint is called
|
|
// while the frame is being painted to ensure the new areas are painted on the
|
|
// next frame
|
|
dirtyRegionsInBackBuffer.add (deferredRepaints);
|
|
deferredRepaints.clear();
|
|
|
|
JUCE_TRACE_LOG_D2D_PAINT_CALL (etw::direct2dHwndPaintStart, getFrameId());
|
|
|
|
return savedState;
|
|
}
|
|
|
|
HRESULT finishFrame() override
|
|
{
|
|
const auto result = Pimpl::finishFrame();
|
|
present();
|
|
lastFinishFrameTicks = Time::getHighResolutionTicks();
|
|
return result;
|
|
}
|
|
|
|
void present()
|
|
{
|
|
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (getMetrics(), present1Duration);
|
|
|
|
if (swap.getBuffer() == nullptr || dirtyRegionsInBackBuffer.isEmpty() || ! swapEventReceived)
|
|
return;
|
|
|
|
auto const swapChainSize = swap.getSize();
|
|
DXGI_PRESENT_PARAMETERS params{};
|
|
|
|
if (! dirtyRegionsInBackBuffer.containsRectangle (swapChainSize))
|
|
{
|
|
// Allocate enough memory for the array of dirty rectangles
|
|
dirtyRectangles.resize ((size_t) dirtyRegionsInBackBuffer.getNumRectangles());
|
|
|
|
// Fill the array of dirty rectangles, intersecting each paint area with the swap chain buffer
|
|
params.pDirtyRects = dirtyRectangles.data();
|
|
params.DirtyRectsCount = 0;
|
|
|
|
for (const auto& area : dirtyRegionsInBackBuffer)
|
|
{
|
|
const auto intersection = area.getIntersection (swapChainSize);
|
|
|
|
if (! intersection.isEmpty())
|
|
params.pDirtyRects[params.DirtyRectsCount++] = D2DUtilities::toRECT (intersection);
|
|
}
|
|
}
|
|
|
|
// Present the freshly painted buffer
|
|
const auto hr = swap.getChain()->Present1 (swap.presentSyncInterval,
|
|
swap.presentFlags,
|
|
¶ms);
|
|
jassertquiet (SUCCEEDED (hr));
|
|
|
|
if (FAILED (hr))
|
|
return;
|
|
|
|
// We managed to present a frame, so we should avoid rendering anything or calling
|
|
// present again until that frame has been shown on-screen.
|
|
swapEventReceived = false;
|
|
|
|
// There's nothing waiting to be displayed in the backbuffer.
|
|
dirtyRegionsInBackBuffer.clear();
|
|
|
|
JUCE_TRACE_LOG_D2D_PAINT_CALL (etw::direct2dHwndPaintEnd, getFrameId());
|
|
}
|
|
|
|
Image createSnapshot() const
|
|
{
|
|
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
|
|
|
|
// This won't capture child windows. Perhaps a better approach would be to use
|
|
// IGraphicsCaptureItemInterop, although this is only supported on Windows 10 v1903+
|
|
|
|
if (deviceContext == nullptr)
|
|
return {};
|
|
|
|
const auto buffer = swap.getBuffer();
|
|
|
|
if (buffer == nullptr)
|
|
return {};
|
|
|
|
// Create the bitmap to receive the snapshot
|
|
D2D1_BITMAP_PROPERTIES1 bitmapProperties{};
|
|
bitmapProperties.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
|
|
bitmapProperties.pixelFormat = buffer->GetPixelFormat();
|
|
|
|
const auto swapRect = swap.getSize();
|
|
const auto size = D2D1::SizeU ((UINT32) swapRect.getWidth(), (UINT32) swapRect.getHeight());
|
|
|
|
ComSmartPtr<ID2D1Bitmap1> snapshot;
|
|
|
|
auto hr = deviceContext->CreateBitmap (size,
|
|
nullptr,
|
|
0,
|
|
bitmapProperties,
|
|
snapshot.resetAndGetPointerAddress());
|
|
|
|
if (FAILED (hr))
|
|
return {};
|
|
|
|
swap.getChain()->Present (0, DXGI_PRESENT_DO_NOT_WAIT);
|
|
|
|
// Copy the swap chain buffer to the bitmap snapshot
|
|
D2D_POINT_2U p { 0, 0 };
|
|
const auto sourceRect = D2DUtilities::toRECT_U (swapRect);
|
|
|
|
hr = snapshot->CopyFromBitmap (&p, buffer, &sourceRect);
|
|
|
|
if (FAILED (hr))
|
|
return {};
|
|
|
|
const Image result { new Direct2DPixelData { D2DUtilities::getDeviceForContext (deviceContext),
|
|
snapshot } };
|
|
|
|
swap.getChain()->Present (0, DXGI_PRESENT_DO_NOT_WAIT);
|
|
|
|
return result;
|
|
}
|
|
};
|
|
|
|
//==============================================================================
|
|
Direct2DHwndContext::Direct2DHwndContext (HWND windowHandle, SwapchainDelegate& swapDelegate)
|
|
{
|
|
#if JUCE_DIRECT2D_METRICS
|
|
metrics = new Direct2DMetrics { Direct2DMetricsHub::getInstance()->lock,
|
|
"HWND " + String::toHexString ((pointer_sized_int) windowHandle),
|
|
windowHandle };
|
|
Direct2DMetricsHub::getInstance()->add (metrics);
|
|
#endif
|
|
|
|
pimpl = std::make_unique<HwndPimpl> (*this, windowHandle, swapDelegate);
|
|
}
|
|
|
|
Direct2DHwndContext::~Direct2DHwndContext()
|
|
{
|
|
#if JUCE_DIRECT2D_METRICS
|
|
Direct2DMetricsHub::getInstance()->remove (metrics);
|
|
#endif
|
|
}
|
|
|
|
Direct2DGraphicsContext::Pimpl* Direct2DHwndContext::getPimpl() const noexcept
|
|
{
|
|
return pimpl.get();
|
|
}
|
|
|
|
void Direct2DHwndContext::handleShowWindow()
|
|
{
|
|
pimpl->handleShowWindow();
|
|
}
|
|
|
|
void Direct2DHwndContext::addDeferredRepaint (Rectangle<int> deferredRepaint)
|
|
{
|
|
pimpl->addDeferredRepaint (deferredRepaint);
|
|
}
|
|
|
|
Image Direct2DHwndContext::createSnapshot() const
|
|
{
|
|
return pimpl->createSnapshot();
|
|
}
|
|
|
|
void Direct2DHwndContext::clearTargetBuffer()
|
|
{
|
|
applyPendingClipList();
|
|
pimpl->getDeviceContext()->Clear();
|
|
}
|
|
|
|
} // namespace juce
|