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With this change disabled components become discoverable by screen readers, similarly to how OS native user interface components behave by default. The KeyboardFocusTraverser will still skip disabled components so this does not affect keyboard navigation without screen readers.
130 lines
4.8 KiB
C++
130 lines
4.8 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce::detail
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{
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struct FocusHelpers
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{
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FocusHelpers() = delete;
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static int getOrder (const Component* c)
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{
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auto order = c->getExplicitFocusOrder();
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return order > 0 ? order : std::numeric_limits<int>::max();
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}
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static void findAllComponents (const Component* parent,
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std::vector<Component*>& components,
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bool (Component::* isFocusContainer)() const,
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FocusTraverser::SkipDisabledComponents skipDisabledComponents)
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{
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if (parent == nullptr || parent->getNumChildComponents() == 0)
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return;
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std::vector<Component*> localComponents;
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for (auto* c : parent->getChildren())
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{
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constexpr auto no = FocusTraverser::SkipDisabledComponents::no;
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if (c->isVisible() && (c->isEnabled() || skipDisabledComponents == no))
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localComponents.push_back (c);
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}
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const auto compareComponents = [&] (const Component* a, const Component* b)
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{
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const auto getComponentOrderAttributes = [] (const Component* c)
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{
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return std::make_tuple (getOrder (c),
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c->isAlwaysOnTop() ? 0 : 1,
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c->getY(),
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c->getX());
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};
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return getComponentOrderAttributes (a) < getComponentOrderAttributes (b);
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};
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// This will sort so that they are ordered in terms of explicit focus,
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// always on top, left-to-right, and then top-to-bottom.
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std::stable_sort (localComponents.begin(), localComponents.end(), compareComponents);
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for (auto* c : localComponents)
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{
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components.push_back (c);
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if (! (c->*isFocusContainer)())
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findAllComponents (c, components, isFocusContainer, skipDisabledComponents);
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}
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}
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enum class NavigationDirection { forwards, backwards };
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static Component* navigateFocus (const Component* current,
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const Component* focusContainer,
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NavigationDirection direction,
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bool (Component::* isFocusContainer)() const,
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FocusTraverser::SkipDisabledComponents skipDisabledComponents)
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{
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if (focusContainer == nullptr)
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return nullptr;
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std::vector<Component*> components;
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findAllComponents (focusContainer, components, isFocusContainer, skipDisabledComponents);
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const auto iter = std::find (components.cbegin(), components.cend(), current);
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if (iter == components.cend())
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return nullptr;
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switch (direction)
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{
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case NavigationDirection::forwards:
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if (iter != std::prev (components.cend()))
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return *std::next (iter);
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break;
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case NavigationDirection::backwards:
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if (iter != components.cbegin())
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return *std::prev (iter);
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break;
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}
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return nullptr;
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}
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};
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} // namespace juce::detail
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