mirror of
https://github.com/juce-framework/JUCE.git
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207 lines
6.7 KiB
C++
207 lines
6.7 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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ImageButton::ImageButton (const String& text_)
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: Button (text_),
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scaleImageToFit (true),
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preserveProportions (true),
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alphaThreshold (0)
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{
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}
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ImageButton::~ImageButton()
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{
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}
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void ImageButton::setImages (const bool resizeButtonNowToFitThisImage,
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const bool rescaleImagesWhenButtonSizeChanges,
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const bool preserveImageProportions,
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const Image& normalImage_,
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const float imageOpacityWhenNormal,
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Colour overlayColourWhenNormal,
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const Image& overImage_,
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const float imageOpacityWhenOver,
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Colour overlayColourWhenOver,
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const Image& downImage_,
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const float imageOpacityWhenDown,
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Colour overlayColourWhenDown,
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const float hitTestAlphaThreshold)
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{
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normalImage = normalImage_;
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overImage = overImage_;
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downImage = downImage_;
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if (resizeButtonNowToFitThisImage && normalImage.isValid())
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{
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imageBounds.setSize (normalImage.getWidth(),
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normalImage.getHeight());
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setSize (imageBounds.getWidth(), imageBounds.getHeight());
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}
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scaleImageToFit = rescaleImagesWhenButtonSizeChanges;
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preserveProportions = preserveImageProportions;
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normalOpacity = imageOpacityWhenNormal;
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normalOverlay = overlayColourWhenNormal;
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overOpacity = imageOpacityWhenOver;
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overOverlay = overlayColourWhenOver;
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downOpacity = imageOpacityWhenDown;
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downOverlay = overlayColourWhenDown;
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alphaThreshold = (uint8) jlimit (0, 0xff, roundToInt (255.0f * hitTestAlphaThreshold));
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repaint();
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}
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Image ImageButton::getCurrentImage() const
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{
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if (isDown() || getToggleState())
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return getDownImage();
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if (isOver())
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return getOverImage();
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return getNormalImage();
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}
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Image ImageButton::getNormalImage() const
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{
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return normalImage;
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}
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Image ImageButton::getOverImage() const
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{
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return overImage.isValid() ? overImage
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: normalImage;
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}
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Image ImageButton::getDownImage() const
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{
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return downImage.isValid() ? downImage
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: getOverImage();
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}
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void ImageButton::paintButton (Graphics& g,
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bool shouldDrawButtonAsHighlighted,
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bool shouldDrawButtonAsDown)
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{
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if (! isEnabled())
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{
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shouldDrawButtonAsHighlighted = false;
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shouldDrawButtonAsDown = false;
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}
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Image im (getCurrentImage());
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if (im.isValid())
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{
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const int iw = im.getWidth();
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const int ih = im.getHeight();
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int w = getWidth();
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int h = getHeight();
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int x = (w - iw) / 2;
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int y = (h - ih) / 2;
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if (scaleImageToFit)
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{
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if (preserveProportions)
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{
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int newW, newH;
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const float imRatio = (float) ih / (float) iw;
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const float destRatio = (float) h / (float) w;
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if (imRatio > destRatio)
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{
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newW = roundToInt ((float) h / imRatio);
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newH = h;
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}
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else
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{
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newW = w;
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newH = roundToInt ((float) w * imRatio);
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}
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x = (w - newW) / 2;
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y = (h - newH) / 2;
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w = newW;
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h = newH;
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}
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else
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{
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x = 0;
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y = 0;
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}
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}
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if (! scaleImageToFit)
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{
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w = iw;
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h = ih;
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}
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imageBounds.setBounds (x, y, w, h);
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const bool useDownImage = shouldDrawButtonAsDown || getToggleState();
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getLookAndFeel().drawImageButton (g, &im, x, y, w, h,
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useDownImage ? downOverlay
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: (shouldDrawButtonAsHighlighted ? overOverlay
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: normalOverlay),
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useDownImage ? downOpacity
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: (shouldDrawButtonAsHighlighted ? overOpacity
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: normalOpacity),
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*this);
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}
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}
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bool ImageButton::hitTest (int x, int y)
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{
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if (! Component::hitTest (x, y)) // handle setInterceptsMouseClicks
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return false;
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if (alphaThreshold == 0)
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return true;
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Image im (getCurrentImage());
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return im.isNull() || ((! imageBounds.isEmpty())
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&& alphaThreshold < im.getPixelAt (((x - imageBounds.getX()) * im.getWidth()) / imageBounds.getWidth(),
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((y - imageBounds.getY()) * im.getHeight()) / imageBounds.getHeight()).getAlpha());
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}
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} // namespace juce
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