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JUCE/modules/juce_events/broadcasters/juce_ActionBroadcaster.h
2024-04-16 11:39:35 +01:00

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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/** Manages a list of ActionListeners, and can send them messages.
To quickly add methods to your class that can add/remove action
listeners and broadcast to them, you can derive from this.
@see ActionListener, ChangeListener
@tags{Events}
*/
class JUCE_API ActionBroadcaster
{
public:
//==============================================================================
/** Creates an ActionBroadcaster. */
ActionBroadcaster();
/** Destructor. */
virtual ~ActionBroadcaster();
//==============================================================================
/** Adds a listener to the list.
Trying to add a listener that's already on the list will have no effect.
*/
void addActionListener (ActionListener* listener);
/** Removes a listener from the list.
If the listener isn't on the list, this won't have any effect.
*/
void removeActionListener (ActionListener* listener);
/** Removes all listeners from the list. */
void removeAllActionListeners();
//==============================================================================
/** Broadcasts a message to all the registered listeners.
@see ActionListener::actionListenerCallback
*/
void sendActionMessage (const String& message) const;
private:
//==============================================================================
class ActionMessage;
friend class ActionMessage;
SortedSet<ActionListener*> actionListeners;
CriticalSection actionListenerLock;
JUCE_DECLARE_WEAK_REFERENCEABLE (ActionBroadcaster)
JUCE_DECLARE_NON_COPYABLE (ActionBroadcaster)
};
} // namespace juce