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JUCE/modules/juce_dsp/processors/juce_Panner.h

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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce::dsp
{
enum class PannerRule
{
linear, // regular 6 dB or linear panning rule, allows the panned sound to be
// perceived as having a constant level when summed to mono
balanced, // both left and right are 1 when pan value is 0, with left decreasing
// to 0 above this value and right decreasing to 0 below it
sin3dB, // alternate version of the regular 3 dB panning rule with a sine curve
sin4p5dB, // alternate version of the regular 4.5 dB panning rule with a sine curve
sin6dB, // alternate version of the regular 6 dB panning rule with a sine curve
squareRoot3dB, // regular 3 dB or constant power panning rule, allows the panned sound
// to be perceived as having a constant level regardless of the pan position
squareRoot4p5dB // regular 4.5 dB panning rule, a compromise option between 3 dB and 6 dB panning rules
};
/**
A processor to perform panning operations on stereo buffers.
@tags{DSP}
*/
template <typename SampleType>
class JUCE_API Panner
{
public:
//==============================================================================
using Rule = PannerRule;
//==============================================================================
/** Constructor. */
Panner();
//==============================================================================
/** Sets the panning rule. */
void setRule (Rule newRule);
/** Sets the current panning value, between -1 (full left) and 1 (full right). */
void setPan (SampleType newPan);
//==============================================================================
/** Initialises the processor. */
void prepare (const ProcessSpec& spec);
/** Resets the internal state variables of the processor. */
void reset();
//==============================================================================
/** Processes the input and output samples supplied in the processing context. */
template <typename ProcessContext>
void process (const ProcessContext& context) noexcept
{
const auto& inputBlock = context.getInputBlock();
auto& outputBlock = context.getOutputBlock();
const auto numInputChannels = inputBlock.getNumChannels();
const auto numOutputChannels = outputBlock.getNumChannels();
[[maybe_unused]] const auto numSamples = outputBlock.getNumSamples();
jassert (inputBlock.getNumSamples() == numSamples);
if (numOutputChannels != 2 || numInputChannels == 0 || numInputChannels > 2)
return;
if (numInputChannels == 2)
{
outputBlock.copyFrom (inputBlock);
}
else
{
outputBlock.getSingleChannelBlock (0).copyFrom (inputBlock);
outputBlock.getSingleChannelBlock (1).copyFrom (inputBlock);
}
if (context.isBypassed)
return;
outputBlock.getSingleChannelBlock (0).multiplyBy (leftVolume);
outputBlock.getSingleChannelBlock (1).multiplyBy (rightVolume);
}
private:
//==============================================================================
void update();
//==============================================================================
Rule currentRule = Rule::balanced;
SampleType pan = 0.0;
SmoothedValue<SampleType> leftVolume, rightVolume;
double sampleRate = 44100.0;
};
} // namespace juce::dsp