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138 lines
6.1 KiB
C++
138 lines
6.1 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce::dsp
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{
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/**
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Performs a fast fourier transform.
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This is only a simple low-footprint implementation and isn't tuned for speed - it may
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be useful for simple applications where one of the more complex FFT libraries would be
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overkill. (But in the future it may end up becoming optimised of course...)
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The FFT class itself contains lookup tables, so there's some overhead in creating
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one, you should create and cache an FFT object for each size/direction of transform
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that you need, and re-use them to perform the actual operation.
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@tags{DSP}
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*/
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class JUCE_API FFT
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{
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public:
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//==============================================================================
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/** Initialises an object for performing forward and inverse FFT with the given size.
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The number of points the FFT will operate on will be 2 ^ order.
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*/
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FFT (int order);
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/** Move constructor. */
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FFT (FFT&&) noexcept;
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/** Move assignment operator. */
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FFT& operator= (FFT&&) noexcept;
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/** Destructor. */
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~FFT();
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//==============================================================================
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/** Performs an out-of-place FFT, either forward or inverse.
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The arrays must contain at least getSize() elements.
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*/
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void perform (const Complex<float>* input, Complex<float>* output, bool inverse) const noexcept;
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/** Performs an in-place forward transform on a block of real data.
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As the coefficients of the negative frequencies (frequencies higher than
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N/2 or pi) are the complex conjugate of their positive counterparts,
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it may not be necessary to calculate them for your particular application.
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You can use onlyCalculateNonNegativeFrequencies to let the FFT
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engine know that you do not plan on using them. Note that this is only a
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hint: some FFT engines (currently only the Fallback engine), will still
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calculate the negative frequencies even if onlyCalculateNonNegativeFrequencies
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is true.
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The size of the array passed in must be 2 * getSize(), and the first half
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should contain your raw input sample data. On return, if
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onlyCalculateNonNegativeFrequencies is false, the array will contain size
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complex real + imaginary parts data interleaved. If
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onlyCalculateNonNegativeFrequencies is true, the array will contain at least
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(size / 2) + 1 complex numbers. Both outputs can be passed to
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performRealOnlyInverseTransform() in order to convert it back to reals.
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*/
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void performRealOnlyForwardTransform (float* inputOutputData,
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bool onlyCalculateNonNegativeFrequencies = false) const noexcept;
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/** Performs a reverse operation to data created in performRealOnlyForwardTransform().
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Although performRealOnlyInverseTransform will only use the first ((size / 2) + 1)
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complex numbers, the size of the array passed in must still be 2 * getSize(), as some
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FFT engines require the extra space for the calculation. On return, the first half of the
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array will contain the reconstituted samples.
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*/
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void performRealOnlyInverseTransform (float* inputOutputData) const noexcept;
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/** Takes an array and simply transforms it to the magnitude frequency response
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spectrum. This may be handy for things like frequency displays or analysis.
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The size of the array passed in must be 2 * getSize().
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On return, if onlyCalculateNonNegativeFrequencies is false, the array will contain size
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magnitude values. If onlyCalculateNonNegativeFrequencies is true, the array will contain
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at least size / 2 + 1 magnitude values.
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*/
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void performFrequencyOnlyForwardTransform (float* inputOutputData,
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bool onlyCalculateNonNegativeFrequencies = false) const noexcept;
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/** Returns the number of data points that this FFT was created to work with. */
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int getSize() const noexcept { return size; }
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//==============================================================================
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/** @internal */
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/** @cond */
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struct Instance;
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template <typename> struct EngineImpl;
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/** @endcond */
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private:
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//==============================================================================
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struct Engine;
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std::unique_ptr<Instance> engine;
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int size;
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (FFT)
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};
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} // namespace juce::dsp
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