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JUCE/modules/juce_audio_devices/native/juce_Audio_ios.cpp

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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce
{
class iOSAudioIODevice;
constexpr const char* const iOSAudioDeviceName = "iOS Audio";
#ifndef JUCE_IOS_AUDIO_EXPLICIT_SAMPLERATES
#define JUCE_IOS_AUDIO_EXPLICIT_SAMPLERATES
#endif
constexpr std::initializer_list<double> iOSExplicitSampleRates { JUCE_IOS_AUDIO_EXPLICIT_SAMPLERATES };
//==============================================================================
struct AudioSessionHolder
{
AudioSessionHolder();
~AudioSessionHolder();
void handleStatusChange (bool enabled, const char* reason) const;
void handleRouteChange (AVAudioSessionRouteChangeReason reason);
Array<iOSAudioIODevice::Pimpl*> activeDevices;
Array<iOSAudioIODeviceType*> activeDeviceTypes;
id nativeSession;
};
static const char* getRoutingChangeReason (AVAudioSessionRouteChangeReason reason) noexcept
{
switch (reason)
{
case AVAudioSessionRouteChangeReasonNewDeviceAvailable: return "New device available";
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: return "Old device unavailable";
case AVAudioSessionRouteChangeReasonCategoryChange: return "Category change";
case AVAudioSessionRouteChangeReasonOverride: return "Override";
case AVAudioSessionRouteChangeReasonWakeFromSleep: return "Wake from sleep";
case AVAudioSessionRouteChangeReasonNoSuitableRouteForCategory: return "No suitable route for category";
case AVAudioSessionRouteChangeReasonRouteConfigurationChange: return "Route configuration change";
case AVAudioSessionRouteChangeReasonUnknown:
default: return "Unknown";
}
}
JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wmissing-prototypes")
bool getNotificationValueForKey (NSNotification* notification, NSString* key, NSUInteger& value) noexcept
{
if (notification != nil)
{
if (NSDictionary* userInfo = [notification userInfo])
{
if (NSNumber* number = [userInfo objectForKey: key])
{
value = [number unsignedIntegerValue];
return true;
}
}
}
jassertfalse;
return false;
}
JUCE_END_IGNORE_WARNINGS_GCC_LIKE
} // namespace juce
//==============================================================================
@interface iOSAudioSessionNative : NSObject
{
@private
juce::AudioSessionHolder* audioSessionHolder;
};
- (id) init: (juce::AudioSessionHolder*) holder;
- (void) dealloc;
- (void) audioSessionChangedInterruptionType: (NSNotification*) notification;
- (void) handleMediaServicesReset;
- (void) handleMediaServicesLost;
- (void) handleRouteChange: (NSNotification*) notification;
@end
@implementation iOSAudioSessionNative
- (id) init: (juce::AudioSessionHolder*) holder
{
self = [super init];
if (self != nil)
{
audioSessionHolder = holder;
auto session = [AVAudioSession sharedInstance];
auto centre = [NSNotificationCenter defaultCenter];
[centre addObserver: self
selector: @selector (audioSessionChangedInterruptionType:)
name: AVAudioSessionInterruptionNotification
object: session];
[centre addObserver: self
selector: @selector (handleMediaServicesLost)
name: AVAudioSessionMediaServicesWereLostNotification
object: session];
[centre addObserver: self
selector: @selector (handleMediaServicesReset)
name: AVAudioSessionMediaServicesWereResetNotification
object: session];
[centre addObserver: self
selector: @selector (handleRouteChange:)
name: AVAudioSessionRouteChangeNotification
object: session];
}
else
{
jassertfalse;
}
return self;
}
- (void) dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver: self];
[super dealloc];
}
- (void) audioSessionChangedInterruptionType: (NSNotification*) notification
{
NSUInteger value;
if (juce::getNotificationValueForKey (notification, AVAudioSessionInterruptionTypeKey, value))
{
switch ((AVAudioSessionInterruptionType) value)
{
case AVAudioSessionInterruptionTypeBegan:
audioSessionHolder->handleStatusChange (false, "AVAudioSessionInterruptionTypeBegan");
break;
case AVAudioSessionInterruptionTypeEnded:
audioSessionHolder->handleStatusChange (true, "AVAudioSessionInterruptionTypeEnded");
break;
// No default so the code doesn't compile if this enum is extended.
}
}
}
- (void) handleMediaServicesReset
{
audioSessionHolder->handleStatusChange (true, "AVAudioSessionMediaServicesWereResetNotification");
}
- (void) handleMediaServicesLost
{
audioSessionHolder->handleStatusChange (false, "AVAudioSessionMediaServicesWereLostNotification");
}
- (void) handleRouteChange: (NSNotification*) notification
{
NSUInteger value;
if (juce::getNotificationValueForKey (notification, AVAudioSessionRouteChangeReasonKey, value))
audioSessionHolder->handleRouteChange ((AVAudioSessionRouteChangeReason) value);
}
@end
//==============================================================================
namespace juce {
#ifndef JUCE_IOS_AUDIO_LOGGING
#define JUCE_IOS_AUDIO_LOGGING 0
#endif
#if JUCE_IOS_AUDIO_LOGGING
#define JUCE_IOS_AUDIO_LOG(x) DBG(x)
#else
#define JUCE_IOS_AUDIO_LOG(x)
#endif
static void logNSError (NSError* e)
{
if (e != nil)
{
JUCE_IOS_AUDIO_LOG ("iOS Audio error: " << [e.localizedDescription UTF8String]);
jassertfalse;
}
}
#define JUCE_NSERROR_CHECK(X) { NSError* error = nil; X; logNSError (error); }
//==============================================================================
class iOSAudioIODeviceType final : public AudioIODeviceType,
public AsyncUpdater
{
public:
iOSAudioIODeviceType();
~iOSAudioIODeviceType() override;
void scanForDevices() override;
StringArray getDeviceNames (bool) const override;
int getDefaultDeviceIndex (bool) const override;
int getIndexOfDevice (AudioIODevice*, bool) const override;
bool hasSeparateInputsAndOutputs() const override;
AudioIODevice* createDevice (const String&, const String&) override;
private:
void handleRouteChange (AVAudioSessionRouteChangeReason);
void handleAsyncUpdate() override;
friend struct AudioSessionHolder;
friend struct iOSAudioIODevice::Pimpl;
SharedResourcePointer<AudioSessionHolder> sessionHolder;
JUCE_DECLARE_WEAK_REFERENCEABLE (iOSAudioIODeviceType)
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (iOSAudioIODeviceType)
};
class SubstituteAudioUnit
{
public:
/* Returns true if the audio callback was called. False if a timeout occurred. */
bool waitForAudioCallback()
{
if (audioUnit != nullptr)
{
AudioComponentInstanceDispose (audioUnit);
audioUnit = nullptr;
}
AudioComponentDescription desc;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_RemoteIO;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
AudioComponent comp = AudioComponentFindNext (nullptr, &desc);
AudioComponentInstanceNew (comp, &audioUnit);
if (audioUnit == nullptr)
return false;
{
AURenderCallbackStruct inputProc;
inputProc.inputProc = audioUnitCallback;
inputProc.inputProcRefCon = this;
AudioUnitSetProperty (audioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &inputProc, sizeof (inputProc));
}
{
AudioStreamBasicDescription format;
zerostruct (format);
format.mSampleRate = [AVAudioSession sharedInstance].sampleRate;
format.mFormatID = kAudioFormatLinearPCM;
format.mFormatFlags = kAudioFormatFlagIsFloat | kAudioFormatFlagIsNonInterleaved | kAudioFormatFlagsNativeEndian | kLinearPCMFormatFlagIsPacked;
format.mBitsPerChannel = 8 * sizeof (float);
format.mFramesPerPacket = 1;
format.mChannelsPerFrame = 2;
format.mBytesPerFrame = format.mBytesPerPacket = sizeof (float);
AudioUnitSetProperty (audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &format, sizeof (format));
AudioUnitSetProperty (audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 1, &format, sizeof (format));
}
AudioUnitInitialize (audioUnit);
AudioOutputUnitStart (audioUnit);
const auto result = audioCallbackOccurred.wait (1000.0);
AudioComponentInstanceDispose (audioUnit);
audioUnit = nullptr;
return result;
}
private:
static OSStatus audioUnitCallback (void* object,
AudioUnitRenderActionFlags*,
const AudioTimeStamp*,
UInt32,
UInt32,
AudioBufferList*)
{
static_cast<SubstituteAudioUnit*> (object)->audioCallbackOccurred.signal();
return noErr;
}
AudioUnit audioUnit{};
WaitableEvent audioCallbackOccurred;
};
//==============================================================================
struct iOSAudioIODevice::Pimpl final : public AsyncUpdater
{
Pimpl (iOSAudioIODeviceType* ioDeviceType, iOSAudioIODevice& ioDevice)
: deviceType (ioDeviceType),
owner (ioDevice)
{
JUCE_IOS_AUDIO_LOG ("Creating iOS audio device");
// We need to activate the audio session here to obtain the available sample rates and buffer sizes,
// but if we don't set a category first then background audio will always be stopped. This category
// may be changed later.
setAudioSessionCategory (AVAudioSessionCategoryPlayAndRecord);
setAudioSessionActive (true);
updateHardwareInfo();
channelData.reconfigure ({}, {});
setAudioSessionActive (false);
sessionHolder->activeDevices.add (this);
}
~Pimpl() override
{
sessionHolder->activeDevices.removeFirstMatchingValue (this);
close();
}
static void setAudioSessionCategory (NSString* category)
{
NSUInteger options = 0;
#if ! JUCE_DISABLE_AUDIO_MIXING_WITH_OTHER_APPS
options |= AVAudioSessionCategoryOptionMixWithOthers; // Alternatively AVAudioSessionCategoryOptionDuckOthers
#endif
if (category == AVAudioSessionCategoryPlayAndRecord)
{
#if JUCE_IOS_API_VERSION_CAN_BE_BUILT (26, 0)
constexpr auto bluetoothOption = AVAudioSessionCategoryOptionAllowBluetoothHFP;
#else
constexpr auto bluetoothOption = AVAudioSessionCategoryOptionAllowBluetooth;
#endif
options |= AVAudioSessionCategoryOptionDefaultToSpeaker
| AVAudioSessionCategoryOptionAllowAirPlay
| AVAudioSessionCategoryOptionAllowBluetoothA2DP
| bluetoothOption;
}
JUCE_NSERROR_CHECK ([[AVAudioSession sharedInstance] setCategory: category
withOptions: options
error: &error]);
}
static void setAudioSessionActive (bool enabled)
{
JUCE_NSERROR_CHECK ([[AVAudioSession sharedInstance] setActive: enabled
error: &error]);
if (@available (iOS 18, *))
{
if (enabled)
{
SubstituteAudioUnit au;
[[maybe_unused]] const auto success = au.waitForAudioCallback();
jassert (success);
}
}
}
int getBufferSize (const double currentSampleRate)
{
return roundToInt (currentSampleRate * [AVAudioSession sharedInstance].IOBufferDuration);
}
int tryBufferSize (const double currentSampleRate, const int newBufferSize)
{
if (newBufferSize == getBufferSize (currentSampleRate))
return newBufferSize;
const auto extraOffset = std::invoke ([&]
{
// Older iOS versions (iOS 12) seem to require that the requested buffer size is a bit
// larger than the desired buffer size.
// This breaks on iOS 18, which needs the buffer duration to be as precise as possible.
if (@available (iOS 18, *))
return 0;
return 1;
});
NSTimeInterval bufferDuration = currentSampleRate > 0 ? (NSTimeInterval) (newBufferSize + extraOffset) / currentSampleRate : 0.0;
auto session = [AVAudioSession sharedInstance];
JUCE_NSERROR_CHECK ([session setPreferredIOBufferDuration: bufferDuration error: &error]);
// iOS requires additional effort to observe the actual buffer size
// change however, it seems the buffer size change will always work
// so instead we just assume the change will apply eventually
if (@available (iOS 18, *))
return newBufferSize;
return getBufferSize (currentSampleRate);
}
void updateAvailableBufferSizes()
{
availableBufferSizes.clear();
const auto [minBufSize, maxBufSize] = std::invoke ([this]
{
constexpr auto suggestedMin = 64;
constexpr auto suggestedMax = 4096;
if (@available (iOS 18, *))
return std::tuple (suggestedMin, suggestedMax);
const auto min = tryBufferSize (sampleRate, suggestedMin);
const auto max = tryBufferSize (sampleRate, suggestedMax);
bufferSize = tryBufferSize (sampleRate, bufferSize);
return std::tuple (min, max);
});
jassert (minBufSize > 0);
for (auto i = minBufSize; i <= maxBufSize; i *= 2)
availableBufferSizes.add (i);
// Sometimes the largest supported buffer size is not a power of 2
availableBufferSizes.addIfNotAlreadyThere (maxBufSize);
#if JUCE_IOS_AUDIO_LOGGING
{
String info ("Available buffer sizes:");
for (auto size : availableBufferSizes)
info << " " << size;
JUCE_IOS_AUDIO_LOG (info);
}
#endif
JUCE_IOS_AUDIO_LOG ("Buffer size after detecting available buffer sizes: " << bufferSize);
}
API_AVAILABLE (ios (18))
std::optional<double> getSampleRateFromAudioQueue() const
{
AudioStreamBasicDescription stream{};
stream.mFormatID = kAudioFormatLinearPCM;
stream.mChannelsPerFrame = 2;
stream.mBitsPerChannel = 32;
stream.mFramesPerPacket = 1;
stream.mBytesPerFrame = stream.mChannelsPerFrame * stream.mBitsPerChannel / 8;
stream.mBytesPerPacket = stream.mBytesPerFrame * stream.mFramesPerPacket;
stream.mFormatFlags = stream.mBitsPerChannel;
stream.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger
| kLinearPCMFormatFlagIsBigEndian
| kLinearPCMFormatFlagIsPacked;
AudioQueueRef audioQueue;
const auto err = AudioQueueNewOutput (&stream,
[] (auto, auto, auto) {},
nullptr,
nullptr,
kCFRunLoopCommonModes,
0,
&audioQueue);
if (err != noErr || audioQueue == nullptr)
{
jassertfalse;
return {};
}
const ScopeGuard disposeAudioQueueOnReturn { [&]
{
AudioQueueDispose (audioQueue, true);
}};
double result{};
UInt32 size = sizeof (sampleRate);
const auto propErr = AudioQueueGetProperty (audioQueue,
kAudioQueueDeviceProperty_SampleRate,
&result,
&size);
if (propErr != noErr || size != sizeof (result))
{
jassertfalse;
return {};
}
return result;
}
double getSampleRate() const
{
const auto session = [AVAudioSession sharedInstance];
// On iOS 18 the AVAudioSession sample rate is not always accurate but
// probing the sample rate via an AudioQueue seems to work reliably
if (@available (iOS 18, *))
{
// On iOS 26, things seem to work as expected again,
// so avoid creating an AudioQueue
if (@available (iOS 26, *))
return session.sampleRate;
return getSampleRateFromAudioQueue().value_or (session.sampleRate);
}
return session.sampleRate;
}
double trySampleRate (double rate)
{
if (exactlyEqual (rate, getSampleRate()))
return rate;
auto session = [AVAudioSession sharedInstance];
JUCE_NSERROR_CHECK ([session setPreferredSampleRate: rate error: &error]);
return getSampleRate();
}
// Important: the supported audio sample rates change on the iPhone 6S
// depending on whether the headphones are plugged in or not!
void updateAvailableSampleRates()
{
if (iOSExplicitSampleRates.size() != 0)
{
availableSampleRates = Array<double> (iOSExplicitSampleRates);
return;
}
const auto deviceId = std::invoke ([]
{
const auto route = [AVAudioSession sharedInstance].currentRoute;
const auto describePorts = [] (auto ports, auto& id)
{
String description;
auto count = 0;
for (AVAudioSessionPortDescription* port in ports)
description << nsStringToJuce (port.UID) << id << count++;
return description;
};
return describePorts (route.inputs, "i")
+ describePorts (route.outputs, "o");
});
availableSampleRates = deviceSampleRatesCache.get (deviceId, [&] ([[maybe_unused]] auto key)
{
JUCE_IOS_AUDIO_LOG ("Finding supported sample rates for: " << key);
Array<double> sampleRates;
AudioUnitRemovePropertyListenerWithUserData (audioUnit,
kAudioUnitProperty_StreamFormat,
dispatchAudioUnitPropertyChange,
this);
const double lowestRate = trySampleRate (4000);
sampleRates.add (lowestRate);
const double highestRate = trySampleRate (192000);
JUCE_IOS_AUDIO_LOG ("Lowest supported sample rate: " << lowestRate);
JUCE_IOS_AUDIO_LOG ("Highest supported sample rate: " << highestRate);
for (double rate = lowestRate + 1000; rate < highestRate; rate += 1000)
{
const double supportedRate = trySampleRate (rate);
JUCE_IOS_AUDIO_LOG ("Trying a sample rate of " << rate << ", got " << supportedRate);
sampleRates.addIfNotAlreadyThere (supportedRate);
rate = jmax (rate, supportedRate);
}
sampleRates.addIfNotAlreadyThere (highestRate);
sampleRate = trySampleRate (sampleRate);
AudioUnitAddPropertyListener (audioUnit,
kAudioUnitProperty_StreamFormat,
dispatchAudioUnitPropertyChange,
this);
// Check the current stream format in case things have changed whilst we
// were going through the sample rates
handleStreamFormatChange();
#if JUCE_IOS_AUDIO_LOGGING
{
String info ("Available sample rates:");
for (auto rate : availableSampleRates)
info << " " << rate;
JUCE_IOS_AUDIO_LOG (info);
}
#endif
JUCE_IOS_AUDIO_LOG ("Sample rate after detecting available sample rates: " << sampleRate);
return sampleRates;
});
}
void updateHardwareInfo (bool forceUpdate = false)
{
if (! forceUpdate && ! hardwareInfoNeedsUpdating.compareAndSetBool (false, true))
return;
JUCE_IOS_AUDIO_LOG ("Updating hardware info");
updateAvailableSampleRates();
updateAvailableBufferSizes();
if (deviceType != nullptr)
deviceType->callDeviceChangeListeners();
}
void setTargetSampleRateAndBufferSize()
{
JUCE_IOS_AUDIO_LOG ("Setting target sample rate: " << targetSampleRate);
sampleRate = trySampleRate (targetSampleRate);
JUCE_IOS_AUDIO_LOG ("Actual sample rate: " << sampleRate);
JUCE_IOS_AUDIO_LOG ("Setting target buffer size: " << targetBufferSize);
bufferSize = tryBufferSize (sampleRate, targetBufferSize);
JUCE_IOS_AUDIO_LOG ("Actual buffer size: " << bufferSize);
}
String open (const BigInteger& inputChannelsWanted,
const BigInteger& outputChannelsWanted,
double sampleRateWanted, int bufferSizeWanted)
{
close();
firstHostTime = true;
lastNumFrames = 0;
xrun = 0;
lastError.clear();
requestedInputChannels = inputChannelsWanted;
requestedOutputChannels = outputChannelsWanted;
targetSampleRate = sampleRateWanted;
targetBufferSize = bufferSizeWanted > 0 ? bufferSizeWanted : defaultBufferSize;
JUCE_IOS_AUDIO_LOG ("Opening audio device:"
<< " inputChannelsWanted: " << requestedInputChannels .toString (2)
<< ", outputChannelsWanted: " << requestedOutputChannels.toString (2)
<< ", targetSampleRate: " << targetSampleRate
<< ", targetBufferSize: " << targetBufferSize);
setAudioSessionActive (true);
setAudioSessionCategory (requestedInputChannels > 0 ? AVAudioSessionCategoryPlayAndRecord
: AVAudioSessionCategoryPlayback);
channelData.reconfigure (requestedInputChannels, requestedOutputChannels);
setTargetSampleRateAndBufferSize();
updateHardwareInfo (true);
fixAudioRouteIfSetToReceiver();
isRunning = true;
if (! createAudioUnit())
{
lastError = "Couldn't open the device";
return lastError;
}
const ScopedLock sl (callbackLock);
AudioOutputUnitStart (audioUnit);
if (callback != nullptr)
callback->audioDeviceAboutToStart (&owner);
return lastError;
}
void close()
{
stop();
if (isRunning)
{
isRunning = false;
if (audioUnit != nullptr)
{
AudioOutputUnitStart (audioUnit);
AudioComponentInstanceDispose (audioUnit);
audioUnit = nullptr;
}
setAudioSessionActive (false);
}
}
void start (AudioIODeviceCallback* newCallback)
{
if (isRunning && callback != newCallback)
{
if (newCallback != nullptr)
newCallback->audioDeviceAboutToStart (&owner);
const ScopedLock sl (callbackLock);
callback = newCallback;
}
}
void stop()
{
if (isRunning)
{
AudioIODeviceCallback* lastCallback;
{
const ScopedLock sl (callbackLock);
lastCallback = callback;
callback = nullptr;
}
if (lastCallback != nullptr)
lastCallback->audioDeviceStopped();
}
}
bool setAudioPreprocessingEnabled (bool enable)
{
auto session = [AVAudioSession sharedInstance];
NSString* mode = (enable ? AVAudioSessionModeDefault
: AVAudioSessionModeMeasurement);
JUCE_NSERROR_CHECK ([session setMode: mode
error: &error]);
return session.mode == mode;
}
//==============================================================================
class PlayHead final : public AudioPlayHead
{
public:
explicit PlayHead (Pimpl& implIn) : impl (implIn) {}
bool canControlTransport() override { return canControlTransportImpl(); }
void transportPlay (bool shouldSartPlaying) override
{
if (! canControlTransport())
return;
HostCallbackInfo callbackInfo;
impl.fillHostCallbackInfo (callbackInfo);
Boolean hostIsPlaying = NO;
[[maybe_unused]] OSStatus err = callbackInfo.transportStateProc2 (callbackInfo.hostUserData,
&hostIsPlaying,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr);
jassert (err == noErr);
if (hostIsPlaying != shouldSartPlaying)
impl.handleAudioTransportEvent (kAudioUnitRemoteControlEvent_TogglePlayPause);
}
void transportRecord (bool shouldStartRecording) override
{
if (! canControlTransport())
return;
HostCallbackInfo callbackInfo;
impl.fillHostCallbackInfo (callbackInfo);
Boolean hostIsRecording = NO;
[[maybe_unused]] OSStatus err = callbackInfo.transportStateProc2 (callbackInfo.hostUserData,
nullptr,
&hostIsRecording,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr);
jassert (err == noErr);
if (hostIsRecording != shouldStartRecording)
impl.handleAudioTransportEvent (kAudioUnitRemoteControlEvent_ToggleRecord);
}
void transportRewind() override
{
if (canControlTransport())
impl.handleAudioTransportEvent (kAudioUnitRemoteControlEvent_Rewind);
}
Optional<PositionInfo> getPosition() const override
{
if (! canControlTransportImpl())
return {};
HostCallbackInfo callbackInfo;
impl.fillHostCallbackInfo (callbackInfo);
if (callbackInfo.hostUserData == nullptr)
return {};
Boolean hostIsPlaying = NO;
Boolean hostIsRecording = NO;
Float64 hostCurrentSampleInTimeLine = 0;
Boolean hostIsCycling = NO;
Float64 hostCycleStartBeat = 0;
Float64 hostCycleEndBeat = 0;
auto transportErr = callbackInfo.transportStateProc2 (callbackInfo.hostUserData,
&hostIsPlaying,
&hostIsRecording,
nullptr,
&hostCurrentSampleInTimeLine,
&hostIsCycling,
&hostCycleStartBeat,
&hostCycleEndBeat);
if (transportErr == kAUGraphErr_CannotDoInCurrentContext)
return {};
jassert (transportErr == noErr);
PositionInfo result;
result.setTimeInSamples ((int64) hostCurrentSampleInTimeLine);
result.setIsPlaying (hostIsPlaying);
result.setIsRecording (hostIsRecording);
result.setIsLooping (hostIsCycling);
result.setLoopPoints (LoopPoints { hostCycleStartBeat, hostCycleEndBeat });
result.setTimeInSeconds ((double) *result.getTimeInSamples() / impl.sampleRate);
Float64 hostBeat = 0;
Float64 hostTempo = 0;
[[maybe_unused]] auto batErr = callbackInfo.beatAndTempoProc (callbackInfo.hostUserData,
&hostBeat,
&hostTempo);
jassert (batErr == noErr);
result.setPpqPosition (hostBeat);
result.setBpm (hostTempo);
Float32 hostTimeSigNumerator = 0;
UInt32 hostTimeSigDenominator = 0;
Float64 hostCurrentMeasureDownBeat = 0;
[[maybe_unused]] auto timeErr = callbackInfo.musicalTimeLocationProc (callbackInfo.hostUserData,
nullptr,
&hostTimeSigNumerator,
&hostTimeSigDenominator,
&hostCurrentMeasureDownBeat);
jassert (timeErr == noErr);
result.setPpqPositionOfLastBarStart (hostCurrentMeasureDownBeat);
result.setTimeSignature (TimeSignature { (int) hostTimeSigNumerator, (int) hostTimeSigDenominator });
result.setFrameRate (AudioPlayHead::fpsUnknown);
return result;
}
private:
bool canControlTransportImpl() const { return impl.interAppAudioConnected; }
Pimpl& impl;
};
//==============================================================================
#if JUCE_MODULE_AVAILABLE_juce_graphics
JUCE_BEGIN_IGNORE_DEPRECATION_WARNINGS
Image getIcon (int size)
{
#if TARGET_OS_MACCATALYST
if (@available (macCatalyst 14.0, *))
#endif
{
if (interAppAudioConnected)
{
if (UIImage* hostUIImage = AudioOutputUnitGetHostIcon (audioUnit, (float) size))
return juce_createImageFromUIImage (hostUIImage);
}
}
return {};
}
JUCE_END_IGNORE_DEPRECATION_WARNINGS
#endif
void switchApplication()
{
if (! interAppAudioConnected)
return;
CFURLRef hostUrl;
UInt32 dataSize = sizeof (hostUrl);
OSStatus err = AudioUnitGetProperty (audioUnit,
kAudioUnitProperty_PeerURL,
kAudioUnitScope_Global,
0,
&hostUrl,
&dataSize);
if (err == noErr)
{
[[UIApplication sharedApplication] openURL: (NSURL*) hostUrl
options: @{}
completionHandler: nil];
}
}
//==============================================================================
void invokeAudioDeviceErrorCallback (const String& reason)
{
const ScopedLock sl (callbackLock);
if (callback != nullptr)
callback->audioDeviceError (reason);
}
void handleStatusChange (bool enabled, const char* reason)
{
const ScopedLock myScopedLock (callbackLock);
JUCE_IOS_AUDIO_LOG ("handleStatusChange: enabled: " << (int) enabled << ", reason: " << reason);
isRunning = enabled;
setAudioSessionActive (enabled);
if (enabled)
AudioOutputUnitStart (audioUnit);
else
AudioOutputUnitStop (audioUnit);
if (! enabled)
invokeAudioDeviceErrorCallback (reason);
}
void handleRouteChange (AVAudioSessionRouteChangeReason reason)
{
const ScopedLock myScopedLock (callbackLock);
const String reasonString (getRoutingChangeReason (reason));
JUCE_IOS_AUDIO_LOG ("handleRouteChange: " << reasonString);
if (isRunning)
invokeAudioDeviceErrorCallback (reasonString);
switch (reason)
{
case AVAudioSessionRouteChangeReasonCategoryChange:
case AVAudioSessionRouteChangeReasonRouteConfigurationChange:
break;
case AVAudioSessionRouteChangeReasonOverride:
case AVAudioSessionRouteChangeReasonUnknown:
case AVAudioSessionRouteChangeReasonNewDeviceAvailable:
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable:
case AVAudioSessionRouteChangeReasonWakeFromSleep:
case AVAudioSessionRouteChangeReasonNoSuitableRouteForCategory:
{
hardwareInfoNeedsUpdating = true;
triggerAsyncUpdate();
break;
}
// No default so the code doesn't compile if this enum is extended.
}
}
void handleAudioUnitPropertyChange (AudioUnit,
AudioUnitPropertyID propertyID,
[[maybe_unused]] AudioUnitScope scope,
[[maybe_unused]] AudioUnitElement element)
{
JUCE_IOS_AUDIO_LOG ("handleAudioUnitPropertyChange: propertyID: " << String (propertyID)
<< " scope: " << String (scope)
<< " element: " << String (element));
switch (propertyID)
{
case kAudioUnitProperty_IsInterAppConnected:
handleInterAppAudioConnectionChange();
return;
case kAudioUnitProperty_StreamFormat:
handleStreamFormatChange();
return;
default:
jassertfalse;
}
}
void handleInterAppAudioConnectionChange()
{
UInt32 connected;
UInt32 dataSize = sizeof (connected);
[[maybe_unused]] OSStatus err = AudioUnitGetProperty (audioUnit, kAudioUnitProperty_IsInterAppConnected,
kAudioUnitScope_Global, 0, &connected, &dataSize);
jassert (err == noErr);
JUCE_IOS_AUDIO_LOG ("handleInterAppAudioConnectionChange: " << (connected ? "connected"
: "disconnected"));
if (connected != interAppAudioConnected)
{
const ScopedLock myScopedLock (callbackLock);
interAppAudioConnected = connected;
UIApplicationState appstate = [UIApplication sharedApplication].applicationState;
bool inForeground = (appstate != UIApplicationStateBackground);
if (interAppAudioConnected || inForeground)
{
setAudioSessionActive (true);
AudioOutputUnitStart (audioUnit);
if (callback != nullptr)
callback->audioDeviceAboutToStart (&owner);
}
else if (! inForeground)
{
AudioOutputUnitStop (audioUnit);
setAudioSessionActive (false);
if (callback != nullptr)
callback->audioDeviceStopped();
}
}
}
//==============================================================================
OSStatus process (AudioUnitRenderActionFlags* flags, const AudioTimeStamp* time,
const UInt32 numFrames, AudioBufferList* data)
{
OSStatus err = noErr;
recordXruns (time, numFrames);
const bool useInput = channelData.areInputChannelsAvailable();
if (useInput)
err = AudioUnitRender (audioUnit, flags, time, 1, numFrames, data);
const auto channelDataSize = sizeof (float) * numFrames;
const ScopedTryLock stl (callbackLock);
if (stl.isLocked() && callback != nullptr)
{
if ((int) numFrames > channelData.getFloatBufferSize())
channelData.setFloatBufferSize ((int) numFrames);
float* const* const inputData = channelData.audioData.getArrayOfWritePointers();
float* const* const outputData = inputData + channelData.inputs->numActiveChannels;
if (useInput)
{
for (int c = 0; c < channelData.inputs->numActiveChannels; ++c)
{
auto channelIndex = channelData.inputs->activeChannelIndices[c];
memcpy (inputData[c], (float*) data->mBuffers[channelIndex].mData, channelDataSize);
}
}
else
{
for (int c = 0; c < channelData.inputs->numActiveChannels; ++c)
zeromem (inputData[c], channelDataSize);
}
const auto nanos = time != nullptr ? timeConversions.hostTimeToNanos (time->mHostTime) : 0;
callback->audioDeviceIOCallbackWithContext ((const float**) inputData,
channelData.inputs ->numActiveChannels,
outputData,
channelData.outputs->numActiveChannels,
(int) numFrames,
{ (time != nullptr && (time->mFlags & kAudioTimeStampHostTimeValid) != 0) ? &nanos : nullptr });
for (int c = 0; c < channelData.outputs->numActiveChannels; ++c)
{
auto channelIndex = channelData.outputs->activeChannelIndices[c];
memcpy (data->mBuffers[channelIndex].mData, outputData[c], channelDataSize);
}
for (auto c : channelData.outputs->inactiveChannelIndices)
zeromem (data->mBuffers[c].mData, channelDataSize);
}
else
{
for (uint32 c = 0; c < data->mNumberBuffers; ++c)
zeromem (data->mBuffers[c].mData, channelDataSize);
}
return err;
}
void recordXruns (const AudioTimeStamp* time, UInt32 numFrames)
{
if (time != nullptr && (time->mFlags & kAudioTimeStampSampleTimeValid) != 0)
{
if (! firstHostTime)
{
if (! approximatelyEqual ((time->mSampleTime - lastSampleTime), (double) lastNumFrames))
xrun++;
}
else
firstHostTime = false;
lastSampleTime = time->mSampleTime;
}
else
firstHostTime = true;
lastNumFrames = numFrames;
}
//==============================================================================
static OSStatus processStatic (void* client, AudioUnitRenderActionFlags* flags, const AudioTimeStamp* time,
UInt32 /*busNumber*/, UInt32 numFrames, AudioBufferList* data)
{
return static_cast<Pimpl*> (client)->process (flags, time, numFrames, data);
}
//==============================================================================
bool createAudioUnit()
{
JUCE_IOS_AUDIO_LOG ("Creating the audio unit");
if (audioUnit != nullptr)
{
AudioComponentInstanceDispose (audioUnit);
audioUnit = nullptr;
}
AudioComponentDescription desc;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_RemoteIO;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
AudioComponent comp = AudioComponentFindNext (nullptr, &desc);
AudioComponentInstanceNew (comp, &audioUnit);
if (audioUnit == nullptr)
return false;
#if JucePlugin_Enable_IAA
AudioComponentDescription appDesc;
appDesc.componentType = JucePlugin_IAAType;
appDesc.componentSubType = JucePlugin_IAASubType;
appDesc.componentManufacturer = JucePlugin_ManufacturerCode;
appDesc.componentFlags = 0;
appDesc.componentFlagsMask = 0;
OSStatus err = AudioOutputUnitPublish (&appDesc,
CFSTR (JucePlugin_IAAName),
JucePlugin_VersionCode,
audioUnit);
// This assert will be hit if the Inter-App Audio entitlement has not
// been enabled, or the description being published with
// AudioOutputUnitPublish is different from any in the AudioComponents
// array in this application's .plist file.
jassert (err == noErr);
err = AudioUnitAddPropertyListener (audioUnit,
kAudioUnitProperty_IsInterAppConnected,
dispatchAudioUnitPropertyChange,
this);
jassert (err == noErr);
AudioOutputUnitMIDICallbacks midiCallbacks;
midiCallbacks.userData = this;
midiCallbacks.MIDIEventProc = midiEventCallback;
midiCallbacks.MIDISysExProc = midiSysExCallback;
err = AudioUnitSetProperty (audioUnit,
kAudioOutputUnitProperty_MIDICallbacks,
kAudioUnitScope_Global,
0,
&midiCallbacks,
sizeof (midiCallbacks));
jassert (err == noErr);
#endif
if (channelData.areInputChannelsAvailable())
{
const UInt32 one = 1;
AudioUnitSetProperty (audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, 1, &one, sizeof (one));
}
{
AURenderCallbackStruct inputProc;
inputProc.inputProc = processStatic;
inputProc.inputProcRefCon = this;
AudioUnitSetProperty (audioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &inputProc, sizeof (inputProc));
}
{
AudioStreamBasicDescription format;
zerostruct (format);
format.mSampleRate = sampleRate;
format.mFormatID = kAudioFormatLinearPCM;
format.mFormatFlags = kAudioFormatFlagIsFloat | kAudioFormatFlagIsNonInterleaved | kAudioFormatFlagsNativeEndian | kLinearPCMFormatFlagIsPacked;
format.mBitsPerChannel = 8 * sizeof (float);
format.mFramesPerPacket = 1;
format.mChannelsPerFrame = (UInt32) jmax (channelData.inputs->numHardwareChannels, channelData.outputs->numHardwareChannels);
format.mBytesPerFrame = format.mBytesPerPacket = sizeof (float);
AudioUnitSetProperty (audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &format, sizeof (format));
AudioUnitSetProperty (audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 1, &format, sizeof (format));
}
AudioUnitInitialize (audioUnit);
{
// Querying the kAudioUnitProperty_MaximumFramesPerSlice property after calling AudioUnitInitialize
// seems to be more reliable than calling it before.
UInt32 framesPerSlice, dataSize = sizeof (framesPerSlice);
if (AudioUnitGetProperty (audioUnit, kAudioUnitProperty_MaximumFramesPerSlice,
kAudioUnitScope_Global, 0, &framesPerSlice, &dataSize) == noErr
&& dataSize == sizeof (framesPerSlice)
&& static_cast<int> (framesPerSlice) != bufferSize)
{
JUCE_IOS_AUDIO_LOG ("Internal buffer size: " << String (framesPerSlice));
channelData.setFloatBufferSize (static_cast<int> (framesPerSlice));
}
}
#if JUCE_AUDIOWORKGROUP_TYPES_AVAILABLE
workgroup = [this]
{
UInt32 dataSize = sizeof (os_workgroup_t);
os_workgroup_t wgHandle = nullptr;
AudioUnitGetProperty (audioUnit, kAudioOutputUnitProperty_OSWorkgroup,
kAudioUnitScope_Global, 0, &wgHandle, &dataSize);
return makeRealAudioWorkgroup (wgHandle);
}();
#endif
AudioUnitAddPropertyListener (audioUnit, kAudioUnitProperty_StreamFormat, dispatchAudioUnitPropertyChange, this);
return true;
}
void fillHostCallbackInfo (HostCallbackInfo& callbackInfo)
{
zerostruct (callbackInfo);
UInt32 dataSize = sizeof (HostCallbackInfo);
[[maybe_unused]] OSStatus err = AudioUnitGetProperty (audioUnit,
kAudioUnitProperty_HostCallbacks,
kAudioUnitScope_Global,
0,
&callbackInfo,
&dataSize);
jassert (err == noErr);
}
void handleAudioTransportEvent (AudioUnitRemoteControlEvent event)
{
[[maybe_unused]] OSStatus err = AudioUnitSetProperty (audioUnit, kAudioOutputUnitProperty_RemoteControlToHost,
kAudioUnitScope_Global, 0, &event, sizeof (event));
jassert (err == noErr);
}
// If the routing is set to go through the receiver (i.e. the speaker, but quiet), this re-routes it
// to make it loud. Needed because by default when using an input + output, the output is kept quiet.
static void fixAudioRouteIfSetToReceiver()
{
auto session = [AVAudioSession sharedInstance];
auto route = session.currentRoute;
for (AVAudioSessionPortDescription* port in route.outputs)
{
if ([port.portName isEqualToString: @"Receiver"])
{
JUCE_NSERROR_CHECK ([session overrideOutputAudioPort: AVAudioSessionPortOverrideSpeaker
error: &error]);
setAudioSessionActive (true);
}
}
}
void restart()
{
const ScopedLock sl (callbackLock);
if (isRunning)
{
if (audioUnit != nullptr)
{
AudioComponentInstanceDispose (audioUnit);
audioUnit = nullptr;
if (callback != nullptr)
callback->audioDeviceStopped();
}
}
setTargetSampleRateAndBufferSize();
updateHardwareInfo();
if (isRunning)
{
channelData.reconfigure (requestedInputChannels, requestedOutputChannels);
createAudioUnit();
if (audioUnit != nullptr)
{
isRunning = true;
if (callback != nullptr)
callback->audioDeviceAboutToStart (&owner);
AudioOutputUnitStart (audioUnit);
}
}
}
void handleAsyncUpdate() override
{
restart();
}
void handleStreamFormatChange()
{
AudioStreamBasicDescription desc;
zerostruct (desc);
UInt32 dataSize = sizeof (desc);
AudioUnitGetProperty (audioUnit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output,
0,
&desc,
&dataSize);
if (! approximatelyEqual (desc.mSampleRate, 0.0) && ! approximatelyEqual (desc.mSampleRate, sampleRate))
{
JUCE_IOS_AUDIO_LOG ("Stream format has changed: Sample rate " << desc.mSampleRate);
triggerAsyncUpdate();
}
}
static void dispatchAudioUnitPropertyChange (void* data, AudioUnit unit, AudioUnitPropertyID propertyID,
AudioUnitScope scope, AudioUnitElement element)
{
static_cast<Pimpl*> (data)->handleAudioUnitPropertyChange (unit, propertyID, scope, element);
}
static double getTimestampForMIDI()
{
return Time::getMillisecondCounter() / 1000.0;
}
static void midiEventCallback (void *client, UInt32 status, UInt32 data1, UInt32 data2, UInt32)
{
return static_cast<Pimpl*> (client)->handleMidiMessage (MidiMessage ((int) status,
(int) data1,
(int) data2,
getTimestampForMIDI()));
}
static void midiSysExCallback (void *client, const UInt8 *data, UInt32 length)
{
return static_cast<Pimpl*> (client)->handleMidiMessage (MidiMessage (data, (int) length, getTimestampForMIDI()));
}
void handleMidiMessage (MidiMessage msg)
{
if (messageCollector != nullptr)
messageCollector->addMessageToQueue (msg);
}
struct IOChannelData
{
class IOChannelConfig
{
public:
IOChannelConfig (const bool isInput, const BigInteger requiredChannels)
: hardwareChannelNames (getHardwareChannelNames (isInput)),
numHardwareChannels (hardwareChannelNames.size()),
areChannelsAccessible ((! isInput) || [AVAudioSession sharedInstance].isInputAvailable),
activeChannels (limitRequiredChannelsToHardware (numHardwareChannels, requiredChannels)),
numActiveChannels (activeChannels.countNumberOfSetBits()),
activeChannelIndices (getActiveChannelIndices (activeChannels)),
inactiveChannelIndices (getInactiveChannelIndices (activeChannelIndices, numHardwareChannels))
{
#if JUCE_IOS_AUDIO_LOGGING
{
String info;
info << "Number of hardware channels: " << numHardwareChannels
<< ", Hardware channel names:";
for (auto& name : hardwareChannelNames)
info << " \"" << name << "\"";
info << ", Are channels available: " << (areChannelsAccessible ? "yes" : "no")
<< ", Active channel indices:";
for (auto i : activeChannelIndices)
info << " " << i;
info << ", Inactive channel indices:";
for (auto i : inactiveChannelIndices)
info << " " << i;
JUCE_IOS_AUDIO_LOG ((isInput ? "Input" : "Output") << " channel configuration: {" << info << "}");
}
#endif
}
const StringArray hardwareChannelNames;
const int numHardwareChannels;
const bool areChannelsAccessible;
const BigInteger activeChannels;
const int numActiveChannels;
const Array<int> activeChannelIndices, inactiveChannelIndices;
private:
static StringArray getHardwareChannelNames (const bool isInput)
{
StringArray result;
auto route = [AVAudioSession sharedInstance].currentRoute;
for (AVAudioSessionPortDescription* port in (isInput ? route.inputs : route.outputs))
{
for (AVAudioSessionChannelDescription* desc in port.channels)
result.add (nsStringToJuce (desc.channelName));
}
// A fallback for the iOS simulator and older iOS versions
if (result.isEmpty())
return { "Left", "Right" };
return result;
}
static BigInteger limitRequiredChannelsToHardware (const int numHardwareChannelsAvailable,
BigInteger requiredChannels)
{
requiredChannels.setRange (numHardwareChannelsAvailable,
requiredChannels.getHighestBit() + 1,
false);
return requiredChannels;
}
static Array<int> getActiveChannelIndices (const BigInteger activeChannelsToIndex)
{
Array<int> result;
auto index = activeChannelsToIndex.findNextSetBit (0);
while (index != -1)
{
result.add (index);
index = activeChannelsToIndex.findNextSetBit (++index);
}
return result;
}
static Array<int> getInactiveChannelIndices (const Array<int>& activeIndices, int numChannels)
{
Array<int> result;
auto nextActiveChannel = activeIndices.begin();
for (int i = 0; i < numChannels; ++i)
if (nextActiveChannel != activeIndices.end() && i == *nextActiveChannel)
++nextActiveChannel;
else
result.add (i);
return result;
}
};
void reconfigure (const BigInteger requiredInputChannels,
const BigInteger requiredOutputChannels)
{
inputs .reset (new IOChannelConfig (true, requiredInputChannels));
outputs.reset (new IOChannelConfig (false, requiredOutputChannels));
audioData.setSize (inputs->numActiveChannels + outputs->numActiveChannels,
audioData.getNumSamples());
}
int getFloatBufferSize() const
{
return audioData.getNumSamples();
}
void setFloatBufferSize (const int newSize)
{
audioData.setSize (audioData.getNumChannels(), newSize);
}
bool areInputChannelsAvailable() const
{
return inputs->areChannelsAccessible && inputs->numActiveChannels > 0;
}
std::unique_ptr<IOChannelConfig> inputs;
std::unique_ptr<IOChannelConfig> outputs;
AudioBuffer<float> audioData { 0, 0 };
};
CoreAudioTimeConversions timeConversions;
IOChannelData channelData;
BigInteger requestedInputChannels, requestedOutputChannels;
bool isRunning = false;
AudioIODeviceCallback* callback = nullptr;
String lastError;
#if TARGET_IPHONE_SIMULATOR
static constexpr int defaultBufferSize = 512;
#else
static constexpr int defaultBufferSize = 256;
#endif
int targetBufferSize = defaultBufferSize, bufferSize = targetBufferSize;
double targetSampleRate = 44100.0, sampleRate = targetSampleRate;
Array<double> availableSampleRates;
Array<int> availableBufferSizes;
static inline LruCache<String, Array<double>> deviceSampleRatesCache;
bool interAppAudioConnected = false;
MidiMessageCollector* messageCollector = nullptr;
WeakReference<iOSAudioIODeviceType> deviceType;
iOSAudioIODevice& owner;
CriticalSection callbackLock;
Atomic<bool> hardwareInfoNeedsUpdating { true };
AudioUnit audioUnit {};
AudioWorkgroup workgroup;
SharedResourcePointer<AudioSessionHolder> sessionHolder;
bool firstHostTime;
Float64 lastSampleTime;
unsigned int lastNumFrames;
int xrun;
PlayHead playhead { *this };
JUCE_DECLARE_NON_COPYABLE (Pimpl)
};
//==============================================================================
iOSAudioIODevice::iOSAudioIODevice (iOSAudioIODeviceType* ioDeviceType, const String&, const String&)
: AudioIODevice (iOSAudioDeviceName, iOSAudioDeviceName),
pimpl (new Pimpl (ioDeviceType, *this))
{
}
//==============================================================================
String iOSAudioIODevice::open (const BigInteger& inChans, const BigInteger& outChans,
double requestedSampleRate, int requestedBufferSize)
{
return pimpl->open (inChans, outChans, requestedSampleRate, requestedBufferSize);
}
void iOSAudioIODevice::close() { pimpl->close(); }
void iOSAudioIODevice::start (AudioIODeviceCallback* callbackToUse) { pimpl->start (callbackToUse); }
void iOSAudioIODevice::stop() { pimpl->stop(); }
Array<double> iOSAudioIODevice::getAvailableSampleRates() { return pimpl->availableSampleRates; }
Array<int> iOSAudioIODevice::getAvailableBufferSizes() { return pimpl->availableBufferSizes; }
bool iOSAudioIODevice::setAudioPreprocessingEnabled (bool enabled) { return pimpl->setAudioPreprocessingEnabled (enabled); }
bool iOSAudioIODevice::isPlaying() { return pimpl->isRunning && pimpl->callback != nullptr; }
bool iOSAudioIODevice::isOpen() { return pimpl->isRunning; }
String iOSAudioIODevice::getLastError() { return pimpl->lastError; }
StringArray iOSAudioIODevice::getOutputChannelNames() { return pimpl->channelData.outputs->hardwareChannelNames; }
StringArray iOSAudioIODevice::getInputChannelNames() { return pimpl->channelData.inputs->areChannelsAccessible ? pimpl->channelData.inputs->hardwareChannelNames : StringArray(); }
int iOSAudioIODevice::getDefaultBufferSize() { return pimpl->defaultBufferSize; }
int iOSAudioIODevice::getCurrentBufferSizeSamples() { return pimpl->bufferSize; }
double iOSAudioIODevice::getCurrentSampleRate() { return pimpl->sampleRate; }
int iOSAudioIODevice::getCurrentBitDepth() { return 16; }
BigInteger iOSAudioIODevice::getActiveInputChannels() const { return pimpl->channelData.inputs->activeChannels; }
BigInteger iOSAudioIODevice::getActiveOutputChannels() const { return pimpl->channelData.outputs->activeChannels; }
int iOSAudioIODevice::getInputLatencyInSamples() { return roundToInt (pimpl->sampleRate * [AVAudioSession sharedInstance].inputLatency); }
int iOSAudioIODevice::getOutputLatencyInSamples() { return roundToInt (pimpl->sampleRate * [AVAudioSession sharedInstance].outputLatency); }
int iOSAudioIODevice::getXRunCount() const noexcept { return pimpl->xrun; }
AudioWorkgroup iOSAudioIODevice::getWorkgroup() const { return pimpl->workgroup; }
void iOSAudioIODevice::setMidiMessageCollector (MidiMessageCollector* collector) { pimpl->messageCollector = collector; }
AudioPlayHead* iOSAudioIODevice::getAudioPlayHead() const { return &pimpl->playhead; }
bool iOSAudioIODevice::isInterAppAudioConnected() const { return pimpl->interAppAudioConnected; }
#if JUCE_MODULE_AVAILABLE_juce_graphics
Image iOSAudioIODevice::getIcon (int size) { return pimpl->getIcon (size); }
#endif
void iOSAudioIODevice::switchApplication() { return pimpl->switchApplication(); }
//==============================================================================
iOSAudioIODeviceType::iOSAudioIODeviceType()
: AudioIODeviceType (iOSAudioDeviceName)
{
sessionHolder->activeDeviceTypes.add (this);
}
iOSAudioIODeviceType::~iOSAudioIODeviceType()
{
sessionHolder->activeDeviceTypes.removeFirstMatchingValue (this);
}
// The list of devices is updated automatically
void iOSAudioIODeviceType::scanForDevices() {}
StringArray iOSAudioIODeviceType::getDeviceNames (bool) const { return { iOSAudioDeviceName }; }
int iOSAudioIODeviceType::getDefaultDeviceIndex (bool) const { return 0; }
int iOSAudioIODeviceType::getIndexOfDevice (AudioIODevice*, bool) const { return 0; }
bool iOSAudioIODeviceType::hasSeparateInputsAndOutputs() const { return false; }
AudioIODevice* iOSAudioIODeviceType::createDevice (const String& outputDeviceName, const String& inputDeviceName)
{
return new iOSAudioIODevice (this, outputDeviceName, inputDeviceName);
}
void iOSAudioIODeviceType::handleRouteChange (AVAudioSessionRouteChangeReason)
{
triggerAsyncUpdate();
}
void iOSAudioIODeviceType::handleAsyncUpdate()
{
callDeviceChangeListeners();
}
//==============================================================================
AudioSessionHolder::AudioSessionHolder() { nativeSession = [[iOSAudioSessionNative alloc] init: this]; }
AudioSessionHolder::~AudioSessionHolder() { [nativeSession release]; }
void AudioSessionHolder::handleStatusChange (bool enabled, const char* reason) const
{
for (auto device: activeDevices)
device->handleStatusChange (enabled, reason);
}
void AudioSessionHolder::handleRouteChange (AVAudioSessionRouteChangeReason reason)
{
for (auto device: activeDevices)
device->handleRouteChange (reason);
for (auto deviceType: activeDeviceTypes)
deviceType->handleRouteChange (reason);
}
#undef JUCE_NSERROR_CHECK
} // namespace juce