mirror of
https://github.com/juce-framework/JUCE.git
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Includes support for communication with USB and Bluetooth devices, as well as virtual devices.
164 lines
4.7 KiB
C++
164 lines
4.7 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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/**
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@internal
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Allows events to be queued up, then for each event calls the OutputCallback at the time
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dictated by that event's timestamp.
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Event must have a getTimeStamp() member function that returns the output time of the event.
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*/
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template <typename Event>
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class ScheduledEventThread : private Thread
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{
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public:
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using OutputCallback = std::function<void (const Event&)>;
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explicit ScheduledEventThread (OutputCallback&& c)
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: Thread (SystemStats::getJUCEVersion() + ": MIDI Out"),
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outputCallback (std::move (c))
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{
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jassert (outputCallback != nullptr);
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}
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~ScheduledEventThread() override
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{
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stop();
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}
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void clearAllPendingMessages()
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{
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{
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const std::scoped_lock sl (mutex);
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pendingMessages.clear();
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}
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condvar.notify_one();
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}
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void start()
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{
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{
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const std::scoped_lock sl (mutex);
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backgroundThreadRunning = true;
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}
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startThread (Priority::high);
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}
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void stop()
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{
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{
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const std::scoped_lock sl (mutex);
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backgroundThreadRunning = false;
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}
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condvar.notify_one();
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stopThread (-1);
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}
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void addEvent (const Event& event)
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{
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// You've got to call startBackgroundThread() for this to actually work.
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jassert (isThreadRunning());
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{
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const std::scoped_lock sl (mutex);
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pendingMessages.insert (event);
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}
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condvar.notify_one();
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}
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bool isRunning() const
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{
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const std::scoped_lock sl (mutex);
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return backgroundThreadRunning;
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}
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private:
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void run() override
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{
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for (;;)
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{
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std::unique_lock lock (mutex);
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condvar.wait (lock, [&]
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{
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return ! pendingMessages.empty() || ! backgroundThreadRunning;
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});
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if (! backgroundThreadRunning)
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return;
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const auto now = Time::getMillisecondCounter();
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const auto event = *pendingMessages.begin();
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pendingMessages.erase (pendingMessages.begin());
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const auto timestamp = event.getTimeStamp();
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if (timestamp > now + 20)
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{
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const auto millis = static_cast<int64_t> (timestamp - (now + 20));
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condvar.wait_for (lock, std::chrono::milliseconds (millis));
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continue;
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}
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if (timestamp > now)
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Time::waitForMillisecondCounter ((uint32) timestamp);
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if (timestamp > now - 200)
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outputCallback (event);
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}
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}
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struct Comparator
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{
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bool operator() (const Event& a, const Event& b) const
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{
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return a.getTimeStamp() < b.getTimeStamp();
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}
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};
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mutable std::mutex mutex;
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std::condition_variable condvar;
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std::multiset<Event, Comparator> pendingMessages;
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OutputCallback outputCallback;
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bool backgroundThreadRunning = false;
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};
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} // namespace juce
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