mirror of
https://github.com/juce-framework/JUCE.git
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199 lines
6.4 KiB
C++
199 lines
6.4 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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ChannelRemappingAudioSource::ChannelRemappingAudioSource (AudioSource* const source_,
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const bool deleteSourceWhenDeleted)
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: source (source_, deleteSourceWhenDeleted),
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requiredNumberOfChannels (2)
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{
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remappedInfo.buffer = &buffer;
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remappedInfo.startSample = 0;
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}
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ChannelRemappingAudioSource::~ChannelRemappingAudioSource() {}
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//==============================================================================
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void ChannelRemappingAudioSource::setNumberOfChannelsToProduce (const int requiredNumberOfChannels_)
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{
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const ScopedLock sl (lock);
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requiredNumberOfChannels = requiredNumberOfChannels_;
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}
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void ChannelRemappingAudioSource::clearAllMappings()
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{
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const ScopedLock sl (lock);
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remappedInputs.clear();
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remappedOutputs.clear();
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}
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void ChannelRemappingAudioSource::setInputChannelMapping (const int destIndex, const int sourceIndex)
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{
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const ScopedLock sl (lock);
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while (remappedInputs.size() < destIndex)
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remappedInputs.add (-1);
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remappedInputs.set (destIndex, sourceIndex);
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}
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void ChannelRemappingAudioSource::setOutputChannelMapping (const int sourceIndex, const int destIndex)
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{
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const ScopedLock sl (lock);
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while (remappedOutputs.size() < sourceIndex)
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remappedOutputs.add (-1);
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remappedOutputs.set (sourceIndex, destIndex);
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}
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int ChannelRemappingAudioSource::getRemappedInputChannel (const int inputChannelIndex) const
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{
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const ScopedLock sl (lock);
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if (inputChannelIndex >= 0 && inputChannelIndex < remappedInputs.size())
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return remappedInputs.getUnchecked (inputChannelIndex);
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return -1;
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}
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int ChannelRemappingAudioSource::getRemappedOutputChannel (const int outputChannelIndex) const
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{
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const ScopedLock sl (lock);
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if (outputChannelIndex >= 0 && outputChannelIndex < remappedOutputs.size())
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return remappedOutputs .getUnchecked (outputChannelIndex);
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return -1;
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}
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//==============================================================================
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void ChannelRemappingAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
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{
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source->prepareToPlay (samplesPerBlockExpected, sampleRate);
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}
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void ChannelRemappingAudioSource::releaseResources()
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{
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source->releaseResources();
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}
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void ChannelRemappingAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
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{
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const ScopedLock sl (lock);
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buffer.setSize (requiredNumberOfChannels, bufferToFill.numSamples, false, false, true);
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const int numChans = bufferToFill.buffer->getNumChannels();
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for (int i = 0; i < buffer.getNumChannels(); ++i)
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{
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const int remappedChan = getRemappedInputChannel (i);
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if (remappedChan >= 0 && remappedChan < numChans)
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{
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buffer.copyFrom (i, 0, *bufferToFill.buffer,
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remappedChan,
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bufferToFill.startSample,
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bufferToFill.numSamples);
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}
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else
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{
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buffer.clear (i, 0, bufferToFill.numSamples);
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}
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}
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remappedInfo.numSamples = bufferToFill.numSamples;
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source->getNextAudioBlock (remappedInfo);
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bufferToFill.clearActiveBufferRegion();
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for (int i = 0; i < requiredNumberOfChannels; ++i)
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{
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const int remappedChan = getRemappedOutputChannel (i);
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if (remappedChan >= 0 && remappedChan < numChans)
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{
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bufferToFill.buffer->addFrom (remappedChan, bufferToFill.startSample,
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buffer, i, 0, bufferToFill.numSamples);
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}
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}
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}
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//==============================================================================
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std::unique_ptr<XmlElement> ChannelRemappingAudioSource::createXml() const
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{
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auto e = std::make_unique<XmlElement> ("MAPPINGS");
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String ins, outs;
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const ScopedLock sl (lock);
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for (int i = 0; i < remappedInputs.size(); ++i)
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ins << remappedInputs.getUnchecked (i) << ' ';
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for (int i = 0; i < remappedOutputs.size(); ++i)
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outs << remappedOutputs.getUnchecked (i) << ' ';
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e->setAttribute ("inputs", ins.trimEnd());
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e->setAttribute ("outputs", outs.trimEnd());
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return e;
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}
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void ChannelRemappingAudioSource::restoreFromXml (const XmlElement& e)
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{
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if (e.hasTagName ("MAPPINGS"))
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{
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const ScopedLock sl (lock);
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clearAllMappings();
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StringArray ins, outs;
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ins.addTokens (e.getStringAttribute ("inputs"), false);
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outs.addTokens (e.getStringAttribute ("outputs"), false);
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for (int i = 0; i < ins.size(); ++i)
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remappedInputs.add (ins[i].getIntValue());
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for (int i = 0; i < outs.size(); ++i)
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remappedOutputs.add (outs[i].getIntValue());
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}
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}
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} // namespace juce
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