/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-9 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #include "../../juce_core/basics/juce_StandardHeader.h" BEGIN_JUCE_NAMESPACE #include "juce_InterprocessConnectionServer.h" //============================================================================== InterprocessConnectionServer::InterprocessConnectionServer() : Thread ("Juce IPC server"), socket (0) { } InterprocessConnectionServer::~InterprocessConnectionServer() { stop(); } //============================================================================== bool InterprocessConnectionServer::beginWaitingForSocket (const int portNumber) { stop(); socket = new StreamingSocket(); if (socket->createListener (portNumber)) { startThread(); return true; } deleteAndZero (socket); return false; } void InterprocessConnectionServer::stop() { signalThreadShouldExit(); if (socket != 0) socket->close(); stopThread (4000); deleteAndZero (socket); } void InterprocessConnectionServer::run() { while ((! threadShouldExit()) && socket != 0) { StreamingSocket* const clientSocket = socket->waitForNextConnection(); if (clientSocket != 0) { InterprocessConnection* newConnection = createConnectionObject(); if (newConnection != 0) { newConnection->initialiseWithSocket (clientSocket); } else { delete clientSocket; } } } } END_JUCE_NAMESPACE