/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2022 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 7 End-User License Agreement and JUCE Privacy Policy. End User License Agreement: www.juce.com/juce-7-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { /** Manages a set of ChildProcesses and periodically checks their return value. Upon completion it calls listeners added with addChildProcessExitedListener(). This class is mostly aimed for usage on Linux, where terminated child processes are only cleaned up if their return code is read after termination. In order to ensure this one needs to call ChildProcess::isFinished() until it returns false or ChildProcess::waitForProcessToFinish() until it returns true. This class will keep querying the return code on a Timer thread until the process terminates. This can be handy if one wants to start and stop multiple ChildProcesses on Linux that could take a long time to complete. Since this class uses a Timer to check subprocess status, it's generally only safe to access the returned ChildProcesses from the message thread. @see ChildProcessManagerSingleton @tags{Events} */ class JUCE_API ChildProcessManager final : private DeletedAtShutdown { public: #ifndef DOXYGEN JUCE_DECLARE_SINGLETON_SINGLETHREADED_MINIMAL (ChildProcessManager) #endif /** Creates a new ChildProcess and starts it with the provided arguments. The arguments are the same as the overloads to ChildProcess::start(). The manager will keep the returned ChildProcess object alive until it terminates and its return value has been queried. Calling ChildProcess::kill() on the returned object will eventually cause its removal from the ChildProcessManager after it terminates. */ template std::shared_ptr createAndStartManagedChildProcess (Args&&... args) { auto p = std::make_shared(); if (! p->start (std::forward (args)...)) return nullptr; processes.insert (p); timer.startTimer (1000); return p; } /** Registers a callback function that is called for every ChildProcess that terminated. This registration is deleted when the returned ErasedScopedGuard is deleted. */ auto addChildProcessExitedListener (std::function listener) { return listeners.addListener (std::move (listener)); } /** Returns true if the ChildProcessManager contains any running ChildProcesses that it's monitoring. */ auto hasRunningProcess() const { return timer.isTimerRunning(); } private: ChildProcessManager() = default; ~ChildProcessManager() override { clearSingletonInstance(); } void checkProcesses(); std::set> processes; detail::CallbackListenerList listeners; TimedCallback timer { [this] { checkProcesses(); } }; }; } // namespace juce