/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-10 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #include "../../../core/juce_StandardHeader.h" BEGIN_JUCE_NAMESPACE #include "juce_MouseInputSource.h" #include "juce_MouseEvent.h" #include "../juce_Component.h" #include "../../../events/juce_AsyncUpdater.h" #include "../lookandfeel/juce_LookAndFeel.h" #include "../windows/juce_ComponentPeer.h" //============================================================================== class MouseInputSourceInternal : public AsyncUpdater { public: //============================================================================== MouseInputSourceInternal (MouseInputSource& source_, const int index_, const bool isMouseDevice_) : index (index_), isMouseDevice (isMouseDevice_), source (source_), lastPeer (0), isUnboundedMouseModeOn (false), isCursorVisibleUntilOffscreen (false), currentCursorHandle (0), mouseEventCounter (0), lastTime (0) { } ~MouseInputSourceInternal() { } //============================================================================== bool isDragging() const throw() { return buttonState.isAnyMouseButtonDown(); } Component* getComponentUnderMouse() const { return static_cast (componentUnderMouse); } const ModifierKeys getCurrentModifiers() const { return ModifierKeys::getCurrentModifiers().withoutMouseButtons().withFlags (buttonState.getRawFlags()); } ComponentPeer* getPeer() { if (! ComponentPeer::isValidPeer (lastPeer)) lastPeer = 0; return lastPeer; } Component* findComponentAt (const Point& screenPos) { ComponentPeer* const peer = getPeer(); if (peer != 0) { Component* const comp = peer->getComponent(); const Point relativePos (comp->getLocalPoint (0, screenPos)); // (the contains() call is needed to test for overlapping desktop windows) if (comp->contains (relativePos)) return comp->getComponentAt (relativePos); } return 0; } const Point getScreenPosition() const throw() { return lastScreenPos + unboundedMouseOffset; } //============================================================================== void sendMouseEnter (Component* const comp, const Point& screenPos, const int64 time) { //DBG ("Mouse " + String (source.getIndex()) + " enter: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp)); comp->internalMouseEnter (source, comp->getLocalPoint (0, screenPos), time); } void sendMouseExit (Component* const comp, const Point& screenPos, const int64 time) { //DBG ("Mouse " + String (source.getIndex()) + " exit: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp)); comp->internalMouseExit (source, comp->getLocalPoint (0, screenPos), time); } void sendMouseMove (Component* const comp, const Point& screenPos, const int64 time) { //DBG ("Mouse " + String (source.getIndex()) + " move: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp)); comp->internalMouseMove (source, comp->getLocalPoint (0, screenPos), time); } void sendMouseDown (Component* const comp, const Point& screenPos, const int64 time) { //DBG ("Mouse " + String (source.getIndex()) + " down: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp)); comp->internalMouseDown (source, comp->getLocalPoint (0, screenPos), time); } void sendMouseDrag (Component* const comp, const Point& screenPos, const int64 time) { //DBG ("Mouse " + String (source.getIndex()) + " drag: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp)); comp->internalMouseDrag (source, comp->getLocalPoint (0, screenPos), time); } void sendMouseUp (Component* const comp, const Point& screenPos, const int64 time) { //DBG ("Mouse " + String (source.getIndex()) + " up: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp)); comp->internalMouseUp (source, comp->getLocalPoint (0, screenPos), time, getCurrentModifiers()); } void sendMouseWheel (Component* const comp, const Point& screenPos, const int64 time, float x, float y) { //DBG ("Mouse " + String (source.getIndex()) + " wheel: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp)); comp->internalMouseWheel (source, comp->getLocalPoint (0, screenPos), time, x, y); } //============================================================================== // (returns true if the button change caused a modal event loop) bool setButtons (const Point& screenPos, const int64 time, const ModifierKeys& newButtonState) { if (buttonState == newButtonState) return false; setScreenPos (screenPos, time, false); // (ignore secondary clicks when there's already a button down) if (buttonState.isAnyMouseButtonDown() == newButtonState.isAnyMouseButtonDown()) { buttonState = newButtonState; return false; } const int lastCounter = mouseEventCounter; if (buttonState.isAnyMouseButtonDown()) { Component* const current = getComponentUnderMouse(); if (current != 0) sendMouseUp (current, screenPos + unboundedMouseOffset, time); enableUnboundedMouseMovement (false, false); } buttonState = newButtonState; if (buttonState.isAnyMouseButtonDown()) { Desktop::getInstance().incrementMouseClickCounter(); Component* const current = getComponentUnderMouse(); if (current != 0) { registerMouseDown (screenPos, time, current, buttonState); sendMouseDown (current, screenPos, time); } } return lastCounter != mouseEventCounter; } void setComponentUnderMouse (Component* const newComponent, const Point& screenPos, const int64 time) { Component* current = getComponentUnderMouse(); if (newComponent != current) { Component::SafePointer safeNewComp (newComponent); const ModifierKeys originalButtonState (buttonState); if (current != 0) { setButtons (screenPos, time, ModifierKeys()); sendMouseExit (current, screenPos, time); buttonState = originalButtonState; } componentUnderMouse = safeNewComp; current = getComponentUnderMouse(); if (current != 0) sendMouseEnter (current, screenPos, time); revealCursor (false); setButtons (screenPos, time, originalButtonState); } } void setPeer (ComponentPeer* const newPeer, const Point& screenPos, const int64 time) { ModifierKeys::updateCurrentModifiers(); if (newPeer != lastPeer) { setComponentUnderMouse (0, screenPos, time); lastPeer = newPeer; setComponentUnderMouse (findComponentAt (screenPos), screenPos, time); } } void setScreenPos (const Point& newScreenPos, const int64 time, const bool forceUpdate) { if (! isDragging()) setComponentUnderMouse (findComponentAt (newScreenPos), newScreenPos, time); if (newScreenPos != lastScreenPos || forceUpdate) { cancelPendingUpdate(); lastScreenPos = newScreenPos; Component* const current = getComponentUnderMouse(); if (current != 0) { if (isDragging()) { registerMouseDrag (newScreenPos); sendMouseDrag (current, newScreenPos + unboundedMouseOffset, time); if (isUnboundedMouseModeOn) handleUnboundedDrag (current); } else { sendMouseMove (current, newScreenPos, time); } } revealCursor (false); } } //============================================================================== void handleEvent (ComponentPeer* const newPeer, const Point& positionWithinPeer, const int64 time, const ModifierKeys& newMods) { jassert (newPeer != 0); lastTime = time; ++mouseEventCounter; const Point screenPos (newPeer->localToGlobal (positionWithinPeer)); if (isDragging() && newMods.isAnyMouseButtonDown()) { setScreenPos (screenPos, time, false); } else { setPeer (newPeer, screenPos, time); ComponentPeer* peer = getPeer(); if (peer != 0) { if (setButtons (screenPos, time, newMods)) return; // some modal events have been dispatched, so the current event is now out-of-date peer = getPeer(); if (peer != 0) setScreenPos (screenPos, time, false); } } } void handleWheel (ComponentPeer* const peer, const Point& positionWithinPeer, int64 time, float x, float y) { jassert (peer != 0); lastTime = time; ++mouseEventCounter; const Point screenPos (peer->localToGlobal (positionWithinPeer)); setPeer (peer, screenPos, time); setScreenPos (screenPos, time, false); triggerFakeMove(); if (! isDragging()) { Component* current = getComponentUnderMouse(); if (current != 0) sendMouseWheel (current, screenPos, time, x, y); } } //============================================================================== const Time getLastMouseDownTime() const throw() { return Time (mouseDowns[0].time); } const Point getLastMouseDownPosition() const throw() { return mouseDowns[0].position; } int getNumberOfMultipleClicks() const throw() { int numClicks = 0; if (mouseDowns[0].time != 0) { if (! mouseMovedSignificantlySincePressed) ++numClicks; for (int i = 1; i < numElementsInArray (mouseDowns); ++i) { if (mouseDowns[0].canBePartOfMultipleClickWith (mouseDowns[i], (int) (MouseEvent::getDoubleClickTimeout() * (1.0 + 0.25 * (i - 1))))) ++numClicks; else break; } } return numClicks; } bool hasMouseMovedSignificantlySincePressed() const throw() { return mouseMovedSignificantlySincePressed || lastTime > mouseDowns[0].time + 300; } //============================================================================== void triggerFakeMove() { triggerAsyncUpdate(); } void handleAsyncUpdate() { setScreenPos (lastScreenPos, jmax (lastTime, Time::currentTimeMillis()), true); } //============================================================================== void enableUnboundedMouseMovement (bool enable, bool keepCursorVisibleUntilOffscreen) { enable = enable && isDragging(); isCursorVisibleUntilOffscreen = keepCursorVisibleUntilOffscreen; if (enable != isUnboundedMouseModeOn) { if ((! enable) && ((! isCursorVisibleUntilOffscreen) || ! unboundedMouseOffset.isOrigin())) { // when released, return the mouse to within the component's bounds Component* current = getComponentUnderMouse(); if (current != 0) Desktop::setMousePosition (current->getScreenBounds() .getConstrainedPoint (lastScreenPos)); } isUnboundedMouseModeOn = enable; unboundedMouseOffset = Point(); revealCursor (true); } } void handleUnboundedDrag (Component* current) { const Rectangle screenArea (current->getParentMonitorArea().expanded (-2, -2)); if (! screenArea.contains (lastScreenPos)) { const Point componentCentre (current->getScreenBounds().getCentre()); unboundedMouseOffset += (lastScreenPos - componentCentre); Desktop::setMousePosition (componentCentre); } else if (isCursorVisibleUntilOffscreen && (! unboundedMouseOffset.isOrigin()) && screenArea.contains (lastScreenPos + unboundedMouseOffset)) { Desktop::setMousePosition (lastScreenPos + unboundedMouseOffset); unboundedMouseOffset = Point(); } } //============================================================================== void showMouseCursor (MouseCursor cursor, bool forcedUpdate) { if (isUnboundedMouseModeOn && ((! unboundedMouseOffset.isOrigin()) || ! isCursorVisibleUntilOffscreen)) { cursor = MouseCursor::NoCursor; forcedUpdate = true; } if (forcedUpdate || cursor.getHandle() != currentCursorHandle) { currentCursorHandle = cursor.getHandle(); cursor.showInWindow (getPeer()); } } void hideCursor() { showMouseCursor (MouseCursor::NoCursor, true); } void revealCursor (bool forcedUpdate) { MouseCursor mc (MouseCursor::NormalCursor); Component* current = getComponentUnderMouse(); if (current != 0) mc = current->getLookAndFeel().getMouseCursorFor (*current); showMouseCursor (mc, forcedUpdate); } //============================================================================== int index; bool isMouseDevice; Point lastScreenPos; ModifierKeys buttonState; private: MouseInputSource& source; Component::SafePointer componentUnderMouse; ComponentPeer* lastPeer; Point unboundedMouseOffset; bool isUnboundedMouseModeOn, isCursorVisibleUntilOffscreen; void* currentCursorHandle; int mouseEventCounter; struct RecentMouseDown { RecentMouseDown() : time (0), component (0) { } Point position; int64 time; Component* component; ModifierKeys buttons; bool canBePartOfMultipleClickWith (const RecentMouseDown& other, int maxTimeBetween) const { return time - other.time < maxTimeBetween && abs (position.getX() - other.position.getX()) < 8 && abs (position.getY() - other.position.getY()) < 8 && buttons == other.buttons;; } }; RecentMouseDown mouseDowns[4]; bool mouseMovedSignificantlySincePressed; int64 lastTime; void registerMouseDown (const Point& screenPos, const int64 time, Component* const component, const ModifierKeys& modifiers) throw() { for (int i = numElementsInArray (mouseDowns); --i > 0;) mouseDowns[i] = mouseDowns[i - 1]; mouseDowns[0].position = screenPos; mouseDowns[0].time = time; mouseDowns[0].component = component; mouseDowns[0].buttons = modifiers.withOnlyMouseButtons(); mouseMovedSignificantlySincePressed = false; } void registerMouseDrag (const Point& screenPos) throw() { mouseMovedSignificantlySincePressed = mouseMovedSignificantlySincePressed || mouseDowns[0].position.getDistanceFrom (screenPos) >= 4; } MouseInputSourceInternal (const MouseInputSourceInternal&); MouseInputSourceInternal& operator= (const MouseInputSourceInternal&); }; //============================================================================== MouseInputSource::MouseInputSource (const int index, const bool isMouseDevice) { pimpl = new MouseInputSourceInternal (*this, index, isMouseDevice); } MouseInputSource::~MouseInputSource() { } bool MouseInputSource::isMouse() const { return pimpl->isMouseDevice; } bool MouseInputSource::isTouch() const { return ! isMouse(); } bool MouseInputSource::canHover() const { return isMouse(); } bool MouseInputSource::hasMouseWheel() const { return isMouse(); } int MouseInputSource::getIndex() const { return pimpl->index; } bool MouseInputSource::isDragging() const { return pimpl->isDragging(); } const Point MouseInputSource::getScreenPosition() const { return pimpl->getScreenPosition(); } const ModifierKeys MouseInputSource::getCurrentModifiers() const { return pimpl->getCurrentModifiers(); } Component* MouseInputSource::getComponentUnderMouse() const { return pimpl->getComponentUnderMouse(); } void MouseInputSource::triggerFakeMove() const { pimpl->triggerFakeMove(); } int MouseInputSource::getNumberOfMultipleClicks() const throw() { return pimpl->getNumberOfMultipleClicks(); } const Time MouseInputSource::getLastMouseDownTime() const throw() { return pimpl->getLastMouseDownTime(); } const Point MouseInputSource::getLastMouseDownPosition() const throw() { return pimpl->getLastMouseDownPosition(); } bool MouseInputSource::hasMouseMovedSignificantlySincePressed() const throw() { return pimpl->hasMouseMovedSignificantlySincePressed(); } bool MouseInputSource::canDoUnboundedMovement() const throw() { return isMouse(); } void MouseInputSource::enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen) { pimpl->enableUnboundedMouseMovement (isEnabled, keepCursorVisibleUntilOffscreen); } bool MouseInputSource::hasMouseCursor() const throw() { return isMouse(); } void MouseInputSource::showMouseCursor (const MouseCursor& cursor) { pimpl->showMouseCursor (cursor, false); } void MouseInputSource::hideCursor() { pimpl->hideCursor(); } void MouseInputSource::revealCursor() { pimpl->revealCursor (false); } void MouseInputSource::forceMouseCursorUpdate() { pimpl->revealCursor (true); } void MouseInputSource::handleEvent (ComponentPeer* peer, const Point& positionWithinPeer, const int64 time, const ModifierKeys& mods) { pimpl->handleEvent (peer, positionWithinPeer, time, mods.withOnlyMouseButtons()); } void MouseInputSource::handleWheel (ComponentPeer* const peer, const Point& positionWithinPeer, const int64 time, const float x, const float y) { pimpl->handleWheel (peer, positionWithinPeer, time, x, y); } END_JUCE_NAMESPACE