/* ============================================================================== This file is part of the JUCE framework. Copyright (c) Raw Material Software Limited JUCE is an open source framework subject to commercial or open source licensing. By downloading, installing, or using the JUCE framework, or combining the JUCE framework with any other source code, object code, content or any other copyrightable work, you agree to the terms of the JUCE End User Licence Agreement, and all incorporated terms including the JUCE Privacy Policy and the JUCE Website Terms of Service, as applicable, which will bind you. If you do not agree to the terms of these agreements, we will not license the JUCE framework to you, and you must discontinue the installation or download process and cease use of the JUCE framework. JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/ JUCE Privacy Policy: https://juce.com/juce-privacy-policy JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/ Or: You may also use this code under the terms of the AGPLv3: https://www.gnu.org/licenses/agpl-3.0.en.html THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { class ScopedMultithread { public: explicit ScopedMultithread (ID2D1Multithread* multithreadIn) : multithread (addComSmartPtrOwner (multithreadIn)) { multithreadIn->Enter(); } ~ScopedMultithread() { multithread->Leave(); } private: JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ScopedMultithread) ComSmartPtr multithread; }; /* ScopedGeometryWithSink creates an ID2D1PathGeometry object with an open sink. */ struct ScopedGeometryWithSink { ScopedGeometryWithSink (ID2D1Factory* factory, D2D1_FILL_MODE fillMode) { if (const auto hr = factory->CreatePathGeometry (geometry.resetAndGetPointerAddress()); FAILED (hr)) return; if (const auto hr = geometry->Open (sink.resetAndGetPointerAddress()); FAILED (hr)) return; sink->SetFillMode (fillMode); } ~ScopedGeometryWithSink() { if (sink == nullptr) return; const auto hr = sink->Close(); jassertquiet (SUCCEEDED (hr)); } ComSmartPtr geometry; ComSmartPtr sink; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ScopedGeometryWithSink) }; class WindowsScopedEvent { public: explicit WindowsScopedEvent (HANDLE handleIn) : handle (handleIn) { } WindowsScopedEvent() : WindowsScopedEvent (CreateEvent (nullptr, FALSE, FALSE, nullptr)) { } HANDLE getHandle() const noexcept { return handle.get(); } private: std::unique_ptr, FunctionPointerDestructor> handle; }; //============================================================================== struct D2DHelpers { static bool isTransformAxisAligned (const AffineTransform& transform) { return transform.mat01 == 0.0f && transform.mat10 == 0.0f; } static void pathToGeometrySink (const Path& path, ID2D1GeometrySink* sink, const AffineTransform& transform, D2D1_FIGURE_BEGIN figureMode) { class ScopedFigure { public: ScopedFigure (ID2D1GeometrySink* s, D2D1_POINT_2F pt, D2D1_FIGURE_BEGIN mode) : sink (s) { sink->BeginFigure (pt, mode); } ~ScopedFigure() { if (sink != nullptr) sink->EndFigure (end); } void setClosed() { end = D2D1_FIGURE_END_CLOSED; } private: ID2D1GeometrySink* sink = nullptr; D2D1_FIGURE_END end = D2D1_FIGURE_END_OPEN; JUCE_DECLARE_NON_COPYABLE (ScopedFigure) JUCE_DECLARE_NON_MOVEABLE (ScopedFigure) }; // Every call to BeginFigure must have a matching call to EndFigure. But - the Path does not necessarily // have matching startNewSubPath and closePath markers. D2D1_POINT_2F lastLocation{}; std::optional figure; Path::Iterator it (path); const auto doTransform = [&transform] (float x, float y) { transform.transformPoint (x, y); return D2D1_POINT_2F { x, y }; }; const auto updateFigure = [&] (float x, float y) { if (! figure.has_value()) figure.emplace (sink, lastLocation, figureMode); lastLocation = doTransform (x, y); }; while (it.next()) { switch (it.elementType) { case Path::Iterator::lineTo: updateFigure (it.x1, it.y1); sink->AddLine (lastLocation); break; case Path::Iterator::quadraticTo: updateFigure (it.x2, it.y2); sink->AddQuadraticBezier ({ doTransform (it.x1, it.y1), lastLocation }); break; case Path::Iterator::cubicTo: updateFigure (it.x3, it.y3); sink->AddBezier ({ doTransform (it.x1, it.y1), doTransform (it.x2, it.y2), lastLocation }); break; case Path::Iterator::closePath: if (figure.has_value()) figure->setClosed(); figure.reset(); break; case Path::Iterator::startNewSubPath: figure.reset(); lastLocation = doTransform (it.x1, it.y1); figure.emplace (sink, lastLocation, figureMode); break; } } } static D2D1_POINT_2F pointTransformed (Point pt, const AffineTransform& transform) { transform.transformPoint (pt.x, pt.y); return { (FLOAT) pt.x, (FLOAT) pt.y }; } static void rectToGeometrySink (const Rectangle& rect, ID2D1GeometrySink* sink, const AffineTransform& transform, D2D1_FIGURE_BEGIN figureMode) { const auto a = pointTransformed (rect.getTopLeft(), transform); const auto b = pointTransformed (rect.getTopRight(), transform); const auto c = pointTransformed (rect.getBottomRight(), transform); const auto d = pointTransformed (rect.getBottomLeft(), transform); sink->BeginFigure (a, figureMode); sink->AddLine (b); sink->AddLine (c); sink->AddLine (d); sink->EndFigure (D2D1_FIGURE_END_CLOSED); } static ComSmartPtr rectListToPathGeometry (ID2D1Factory* factory, const RectangleList& clipRegion, const AffineTransform& transform, D2D1_FILL_MODE fillMode, D2D1_FIGURE_BEGIN figureMode, [[maybe_unused]] Direct2DMetrics* metrics) { JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (metrics, createGeometryTime) ScopedGeometryWithSink objects { factory, fillMode }; if (objects.sink == nullptr) return {}; for (int i = clipRegion.getNumRectangles(); --i >= 0;) rectToGeometrySink (clipRegion.getRectangle (i), objects.sink, transform, figureMode); return objects.geometry; } static ComSmartPtr pathToPathGeometry (ID2D1Factory* factory, const Path& path, const AffineTransform& transform, D2D1_FIGURE_BEGIN figureMode, [[maybe_unused]] Direct2DMetrics* metrics) { JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (metrics, createGeometryTime) ScopedGeometryWithSink objects { factory, path.isUsingNonZeroWinding() ? D2D1_FILL_MODE_WINDING : D2D1_FILL_MODE_ALTERNATE }; if (objects.sink == nullptr) return {}; pathToGeometrySink (path, objects.sink, transform, figureMode); return objects.geometry; } static ComSmartPtr pathStrokeTypeToStrokeStyle (ID2D1Factory1* factory, const PathStrokeType& strokeType) { // JUCE JointStyle ID2D1StrokeStyle // --------------- ---------------- // mitered D2D1_LINE_JOIN_MITER // curved D2D1_LINE_JOIN_ROUND // beveled D2D1_LINE_JOIN_BEVEL // // JUCE EndCapStyle ID2D1StrokeStyle // ---------------- ---------------- // butt D2D1_CAP_STYLE_FLAT // square D2D1_CAP_STYLE_SQUARE // rounded D2D1_CAP_STYLE_ROUND auto lineJoin = D2D1_LINE_JOIN_MITER; switch (strokeType.getJointStyle()) { case PathStrokeType::JointStyle::mitered: // already set break; case PathStrokeType::JointStyle::curved: lineJoin = D2D1_LINE_JOIN_ROUND; break; case PathStrokeType::JointStyle::beveled: lineJoin = D2D1_LINE_JOIN_BEVEL; break; default: // invalid EndCapStyle jassertfalse; break; } auto capStyle = D2D1_CAP_STYLE_FLAT; switch (strokeType.getEndStyle()) { case PathStrokeType::EndCapStyle::butt: // already set break; case PathStrokeType::EndCapStyle::square: capStyle = D2D1_CAP_STYLE_SQUARE; break; case PathStrokeType::EndCapStyle::rounded: capStyle = D2D1_CAP_STYLE_ROUND; break; default: // invalid EndCapStyle jassertfalse; break; } D2D1_STROKE_STYLE_PROPERTIES1 strokeStyleProperties { capStyle, capStyle, capStyle, lineJoin, strokeType.getStrokeThickness(), D2D1_DASH_STYLE_SOLID, 0.0f, D2D1_STROKE_TRANSFORM_TYPE_NORMAL }; ComSmartPtr strokeStyle; factory->CreateStrokeStyle (strokeStyleProperties, nullptr, 0, strokeStyle.resetAndGetPointerAddress()); return strokeStyle; } }; //============================================================================== /** Heap storage for a DirectWrite glyph run */ class DirectWriteGlyphRun { public: void replace (Span> positions, float scale) { advances.resize (positions.size(), 0.0f); offsets.resize (positions.size()); std::transform (positions.begin(), positions.end(), offsets.begin(), [&] (auto& g) { return DWRITE_GLYPH_OFFSET { g.x / scale, -g.y }; }); } auto* getAdvances() const { return advances.data(); } auto* getOffsets() const { return offsets .data(); } private: std::vector advances; std::vector offsets; }; } // namespace juce