/* ============================================================================== This file is part of the JUCE framework. Copyright (c) Raw Material Software Limited JUCE is an open source framework subject to commercial or open source licensing. By downloading, installing, or using the JUCE framework, or combining the JUCE framework with any other source code, object code, content or any other copyrightable work, you agree to the terms of the JUCE End User Licence Agreement, and all incorporated terms including the JUCE Privacy Policy and the JUCE Website Terms of Service, as applicable, which will bind you. If you do not agree to the terms of these agreements, we will not license the JUCE framework to you, and you must discontinue the installation or download process and cease use of the JUCE framework. JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/ JUCE Privacy Policy: https://juce.com/juce-privacy-policy JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/ Or: You may also use this code under the terms of the AGPLv3: https://www.gnu.org/licenses/agpl-3.0.en.html THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** A component containing a list of toolbar items, which the user can drag onto a toolbar to add them. You can use this class directly, but it's a lot easier to call Toolbar::showCustomisationDialog(), which automatically shows one of these in a dialog box with lots of extra controls. @see Toolbar @tags{GUI} */ class JUCE_API ToolbarItemPalette : public Component, public DragAndDropContainer { public: //============================================================================== /** Creates a palette of items for a given factory, with the aim of adding them to the specified toolbar. The ToolbarItemFactory::getAllToolbarItemIds() method is used to create the set of items that are shown in this palette. The toolbar and factory must not be deleted while this object exists. */ ToolbarItemPalette (ToolbarItemFactory& factory, Toolbar& toolbar); /** Destructor. */ ~ToolbarItemPalette() override; //============================================================================== /** @internal */ void resized() override; /** @internal */ std::unique_ptr createAccessibilityHandler() override; private: ToolbarItemFactory& factory; Toolbar& toolbar; Viewport viewport; OwnedArray items; friend class Toolbar; void replaceComponent (ToolbarItemComponent&); void addComponent (int itemId, int index); JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToolbarItemPalette) }; } // namespace juce