/* ============================================================================== This file is part of the JUCE framework. Copyright (c) Raw Material Software Limited JUCE is an open source framework subject to commercial or open source licensing. By downloading, installing, or using the JUCE framework, or combining the JUCE framework with any other source code, object code, content or any other copyrightable work, you agree to the terms of the JUCE End User Licence Agreement, and all incorporated terms including the JUCE Privacy Policy and the JUCE Website Terms of Service, as applicable, which will bind you. If you do not agree to the terms of these agreements, we will not license the JUCE framework to you, and you must discontinue the installation or download process and cease use of the JUCE framework. JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/ JUCE Privacy Policy: https://juce.com/juce-privacy-policy JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/ Or: You may also use this code under the terms of the AGPLv3: https://www.gnu.org/licenses/agpl-3.0.en.html THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** An AudioSource that uses the Reverb class to apply a reverb to another AudioSource. @see Reverb @tags{Audio} */ class JUCE_API ReverbAudioSource : public AudioSource { public: /** Creates a ReverbAudioSource to process a given input source. @param inputSource the input source to read from - this must not be null @param deleteInputWhenDeleted if true, the input source will be deleted when this object is deleted */ ReverbAudioSource (AudioSource* inputSource, bool deleteInputWhenDeleted); /** Destructor. */ ~ReverbAudioSource() override; //============================================================================== /** Returns the parameters from the reverb. */ const Reverb::Parameters& getParameters() const noexcept { return reverb.getParameters(); } /** Changes the reverb's parameters. */ void setParameters (const Reverb::Parameters& newParams); void setBypassed (bool isBypassed) noexcept; bool isBypassed() const noexcept { return bypass; } //============================================================================== void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override; void releaseResources() override; void getNextAudioBlock (const AudioSourceChannelInfo&) override; private: //============================================================================== CriticalSection lock; OptionalScopedPointer input; Reverb reverb; std::atomic bypass; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ReverbAudioSource) }; } // namespace juce