/* ============================================================================== This file is part of the JUCE framework. Copyright (c) Raw Material Software Limited JUCE is an open source framework subject to commercial or open source licensing. By downloading, installing, or using the JUCE framework, or combining the JUCE framework with any other source code, object code, content or any other copyrightable work, you agree to the terms of the JUCE End User Licence Agreement, and all incorporated terms including the JUCE Privacy Policy and the JUCE Website Terms of Service, as applicable, which will bind you. If you do not agree to the terms of these agreements, we will not license the JUCE framework to you, and you must discontinue the installation or download process and cease use of the JUCE framework. JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/ JUCE Privacy Policy: https://juce.com/juce-privacy-policy JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/ Or: You may also use this code under the terms of the AGPLv3: https://www.gnu.org/licenses/agpl-3.0.en.html THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { /** @internal Allows events to be queued up, then for each event calls the OutputCallback at the time dictated by that event's timestamp. Event must have a getTimeStamp() member function that returns the output time of the event. */ template class ScheduledEventThread : private Thread { public: using OutputCallback = std::function; explicit ScheduledEventThread (OutputCallback&& c) : Thread (SystemStats::getJUCEVersion() + ": MIDI Out"), outputCallback (std::move (c)) { jassert (outputCallback != nullptr); } ~ScheduledEventThread() override { stop(); } void clearAllPendingMessages() { { const std::scoped_lock sl (mutex); pendingMessages.clear(); } condvar.notify_one(); } void start() { { const std::scoped_lock sl (mutex); backgroundThreadRunning = true; } startThread (Priority::high); } void stop() { { const std::scoped_lock sl (mutex); backgroundThreadRunning = false; } condvar.notify_one(); stopThread (-1); } void addEvent (const Event& event) { // You've got to call startBackgroundThread() for this to actually work. jassert (isThreadRunning()); { const std::scoped_lock sl (mutex); pendingMessages.insert (event); } condvar.notify_one(); } bool isRunning() const { const std::scoped_lock sl (mutex); return backgroundThreadRunning; } private: void run() override { for (;;) { std::unique_lock lock (mutex); condvar.wait (lock, [&] { return ! pendingMessages.empty() || ! backgroundThreadRunning; }); if (! backgroundThreadRunning) return; const auto now = Time::getMillisecondCounter(); const auto event = *pendingMessages.begin(); pendingMessages.erase (pendingMessages.begin()); const auto timestamp = event.getTimeStamp(); if (timestamp > now + 20) { const auto millis = static_cast (timestamp - (now + 20)); condvar.wait_for (lock, std::chrono::milliseconds (millis)); continue; } if (timestamp > now) Time::waitForMillisecondCounter ((uint32) timestamp); if (timestamp > now - 200) outputCallback (event); } } struct Comparator { bool operator() (const Event& a, const Event& b) const { return a.getTimeStamp() < b.getTimeStamp(); } }; mutable std::mutex mutex; std::condition_variable condvar; std::multiset pendingMessages; OutputCallback outputCallback; bool backgroundThreadRunning = false; }; } // namespace juce