reuk
f7a3fb510e
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2022-11-07 13:15:07 +00:00
attila
d05333b61d
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2022-09-22 07:50:18 +00:00
reuk
b3a4d54a72
Build: Update the minimum C++ standard to C++17
2022-09-12 16:14:57 +01:00
Tom Poole
88b6a400f8
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2022-08-15 17:37:04 +01:00
Tom Poole
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2022-08-15 17:26:22 +01:00
Tom Poole
0adbfee99d
UnitTestRunner: Improve tests status reporting
2022-07-11 13:18:59 +01:00
Tom Poole
f82430c746
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2022-07-04 15:33:44 +01:00
Tom Poole
1a578f787c
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2022-06-21 08:51:47 +01:00
Tom Poole
cdd619e7a1
Xcode: Update LastUpgradeCheck
2022-06-01 13:57:33 +01:00
Tom Poole
8c48956681
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2022-05-23 13:18:08 +01:00
Tom Poole
2ec861d99e
Update licensing banners to JUCE 7
2022-05-16 17:55:48 +01:00
attila
10d32c104d
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2022-05-12 12:31:30 +02:00
Tom Poole
c2ecde591b
macOS: Remove 32 bit specific functionality
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This includes Carbon support
2022-05-03 08:16:37 +01:00
Tom Poole
b48dddcf4e
RTAS: Remove RTAS functionality
2022-05-03 08:16:37 +01:00
Tom Poole
db3c6e6216
macOS/iOS: Fix unguarded availability warnings
2022-04-26 15:37:03 +01:00
Tom Poole
f69fe7be0f
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2022-04-26 15:30:29 +01:00
reuk
61f3c1dd98
LV2: Add initial client support
2022-04-22 14:18:52 +01:00
reuk
1182024fc4
LV2: Add initial hosting support
2022-04-22 14:18:51 +01:00
Tom Poole
570bcb666a
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2022-04-22 14:18:48 +01:00
Tom Poole
3dd812052e
macOS/iOS: Add a Metal layer renderer
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This restores the functionality of JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS.
Using this preprocessor flag may avoid Core Graphics rendering much larger regions than
necessary, but the small regions that are rendered will likely be rendered slower.
Whether using this flag improves or degrades the performance of your rendering overall
will be specific to each application.
Previously enabling JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS was ineffective
from versions of macOS around 10.13, but enabling it didn't have any negative impact on
performance. Now enabling JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS may result
in slower rendering.
2022-04-04 12:36:33 +01:00
Tom Poole
dea3fe60e4
Update copyright banners
2022-04-04 12:36:32 +01:00
reuk
1e820fd362
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2022-03-23 16:51:39 +00:00
Tom Poole
ccd3a29cc7
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2022-03-04 11:48:48 +00:00
Tom Poole
a0994ac576
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2022-02-28 12:59:09 +00:00
Tom Poole
086b21be1b
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2022-02-23 15:06:22 +00:00
Tom Poole
300ab8b084
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2022-02-18 16:28:51 +00:00
Tom Poole
4eb6eb828a
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2022-01-26 13:06:01 +00:00
Tom Poole
ea5dae4ab6
Remove some unused properties from .jucer files and re-save all projects
2022-01-25 11:25:08 +00:00
Tom Poole
da5e0e0cd3
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2021-12-20 11:14:39 +00:00
ed
156722d299
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2021-12-14 17:01:26 +00:00
ed
4f49032fa8
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2021-12-10 15:50:04 +00:00
reuk
c9b28be145
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2021-12-08 15:26:08 +00:00
reuk
221a137526
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2021-11-19 16:35:22 +00:00
ed
a970b15959
Add Visual Studio 2022 solutions to all projects
2021-11-09 15:35:45 +00:00
ed
bfea8c89b0
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2021-11-08 09:04:11 +00:00
ed
c6f4d8494c
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2021-10-15 10:10:55 +01:00
ed
bb9b24d048
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2021-10-05 16:30:26 +01:00
reuk
23e621f26e
Projucer: Add BOM when writing VS solution files
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Without the BOM, VS assumes UTF-8 strings (subproject file names etc.)
are ansi-encoded.
2021-09-22 10:23:03 +01:00
Tom Poole
8cc0d12fb3
Separate C and C++ recommended warning flags
2021-09-21 09:23:48 +01:00
Tom Poole
6f4618f9bc
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2021-09-20 13:24:39 +01:00
Tom Poole
1c7dc0b053
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2021-09-09 12:57:24 +01:00
Tom Poole
3833c6d207
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2021-08-23 10:17:46 +01:00
ed
63f2a7c30c
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2021-08-11 12:01:05 +01:00
ed
7ab0c9812a
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2021-07-28 11:44:29 +01:00
ed
ff935c5103
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2021-07-28 09:23:24 +01:00
ed
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2021-07-22 16:33:42 +01:00
ed
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2021-07-21 16:34:22 +01:00
ed
37eb70d676
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2021-06-16 10:15:54 +01:00
ed
c0f18670f4
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2021-06-09 16:04:39 +01:00
ed
430ffd4b96
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2021-06-07 19:38:29 +01:00