hogliux
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c7b8e77031
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Update copyright notice
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2015-07-22 15:59:34 +01:00 |
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jules
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da8e3c53b6
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Fix for win32 openGL repaints when continuous rendering is turned off.
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2014-08-14 11:44:46 +01:00 |
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jules
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272bcbcaab
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Added a method OpenGLContext::setOpenGLVersionRequired, which can be used to request a v3.2 context.
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2014-03-11 10:24:31 +00:00 |
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jules
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e7e2abbb5c
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Avoided an unnecessary call in win32 openGL that may have been causing problems with some Nvidea drivers.
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2014-02-23 13:41:49 +00:00 |
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jules
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1b9a60e52c
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Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before.
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2013-07-28 18:08:28 +01:00 |
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jules
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30cc1ed757
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Added flags for multisampling in GL, and implementation of this for iOS.
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2013-07-23 17:38:25 +01:00 |
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jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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2013-06-13 13:17:12 +01:00 |
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jules
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25c70643e3
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OpenGL linux fix, and removed some deprecated GL calls.
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2013-03-28 13:13:10 +00:00 |
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jules
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0ceeb573d8
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Minor changes to avoid pedantic compiler warnings.
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2012-12-04 21:39:15 +00:00 |
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jules
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d77418efed
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openGL: added acceleration flags in win32.
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2012-06-28 19:31:38 +01:00 |
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jules
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bb30a6da66
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Fixed missing cast in win32 GL code.
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2012-05-06 18:06:15 +01:00 |
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jules
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68024fb8aa
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Changed OpenGLContext to take a native context handle as its sharing context.
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2012-05-05 18:33:20 +01:00 |
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jules
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ffdca01800
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openGL: deactivating context on shutdown.
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2012-05-04 13:00:01 +01:00 |
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jules
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bd0741f9a9
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Added method OpenGLContext::deactivateCurrentContext().
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2012-05-04 11:23:57 +01:00 |
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jules
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7d9e06d788
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Added OpenGL locking for OSX.
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2012-04-03 18:18:44 +01:00 |
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jules
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074a8c05dd
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Fixes to allow OpenGL contexts to be attached to a top-level component.
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2012-04-03 13:31:27 +01:00 |
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jules
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4e1a9f6526
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better double comparisons for var. Fix for VS2005/VS2010 RTAS exporting. Minor GL cleanups and project updates.
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2012-03-31 16:41:05 +01:00 |
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jules
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0f8cc04904
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GL fixes, clean-ups, docs.
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2012-03-30 15:28:26 +01:00 |
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jules
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91a41ddbd8
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OpenGL refactoring (stage 1)
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2012-03-27 17:22:54 +01:00 |
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