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15 commits

Author SHA1 Message Date
hogliux
71532b0e75 Add missing OpenGL definition GL_MULTISAMPLE 2015-07-31 08:24:05 +01:00
hogliux
c7b8e77031 Update copyright notice 2015-07-22 15:59:34 +01:00
jules
553d46320d Added an openGL constant. 2015-02-17 17:11:44 +00:00
jules
ae291475d6 Avoided a GL symbol redefinition and a warning in MSVC. 2014-01-03 14:33:37 +00:00
jules
c58d91fc04 (Fixed typo in last commit) 2013-11-07 21:52:18 +00:00
jules
bea96840b9 Added some openGL definitions to compensate for ones that are missing on certain platforms. 2013-11-07 21:47:59 +00:00
jules
03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
jules
842a0f5705 Avoided GL contexts being destroyed when a window is minimised. 2013-04-21 11:34:04 +01:00
jules
ad33fca65a Minor clean-ups and documentation. 2013-02-07 09:45:56 +00:00
jules
0e1b6061d5 Minor clean-ups for GL, removed some old VC6 hacks. 2012-04-03 20:25:05 +01:00
jules
875cb97217 OpenGL fixes to support OSX10.5 and older win32 systems. 2012-04-02 17:52:14 +01:00
jules
109f0a32a4 OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress. 2012-03-01 12:10:37 +00:00
jules
40e473d4dc MSVC GL compile fix. 2012-02-25 21:05:11 +00:00
jules
2bfa580254 Android GL work. 2012-02-25 18:30:42 +00:00
jules
4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 2012-01-04 16:36:30 +00:00