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51 commits

Author SHA1 Message Date
Timur Doumler
70949aa0c6 Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects. 2016-04-06 18:31:24 +01:00
jules
99052af8bc Added Android support for screen orientation control 2016-01-13 12:05:29 +00:00
jules
ceb1b405f0 Removed an iOS deprecated function in setKioskComponent() 2016-01-08 10:16:33 +00:00
jules
9ab9476fbc Fix for iOS builds targeting OS versions without touch-force 2015-12-29 11:34:29 +00:00
jules
4583fa3fbf Used the ignoreUnused() function to tidy up some old code 2015-12-23 16:27:50 +00:00
jules
24d974a7cd Avoided older versions of iOS grumbling about a call to get force-touch value. 2015-11-30 08:53:46 +00:00
jules
a3426aae10 Added support for iOS force-touch 2015-11-02 11:51:16 +00:00
hogliux
fb8a1dbf48 Fix some iOS build warnings 2015-08-24 11:44:23 +01:00
hogliux
4ef190cc5e Fix global scale factor bug on iOS 2015-08-24 11:34:38 +01:00
hogliux
c7b8e77031 Update copyright notice 2015-07-22 15:59:34 +01:00
jules
2022663c6b Compiler warning fix. 2015-02-24 17:44:36 +00:00
jules
854a3e98d0 Added a new soft-keyboard type TextInputTarget::decimalKeyboard. 2015-01-12 12:33:54 +00:00
jules
b33677dbb0 Fix for rotation on some iOS device types. 2014-10-07 17:15:51 +01:00
jules
8f89605e15 Better rotation on iOS8 2014-09-30 16:38:42 +01:00
jules
6c61dbb68e Refactored the internal mouse-handling code to use floating point coords. This shouldn't affect much user code, but a few methods in MouseInputSource have now changed to use Point<float> rather than Point<int>. 2014-06-14 13:06:53 +01:00
jules
f96ee7c860 Extended TextInputTarget to include a preference for the type of virtual keyboard (implemented on iOS + android) 2014-04-23 20:35:45 +01:00
jules
5df76c5dd8 Fix for iOS window position flicker. 2013-11-01 13:41:01 +00:00
jules
af55d142d3 Minor tweaks and comment corrections. 2013-10-31 18:46:38 +00:00
jules
5639d1befd iOS tweak for view visibility when being initialised. 2013-10-31 09:25:30 +00:00
jules
c7d8d45963 iOS: made sure windows aren't made visible until they've finished being set-up. 2013-10-23 13:30:58 +01:00
jules
c62da6c983 Cleaned up some pedantic warnings in the iOS build. 2013-10-01 12:55:44 +01:00
jules
6045915256 Fixed a namespace problem with the iOS build. 2013-09-02 16:34:56 +01:00
jules
823039215f Corrected the naming of the iOS component peer rendering engine. 2013-08-12 15:20:46 +01:00
jules
16b9bbe212 Fix for win32 scaled component mouse positioning. 2013-08-07 19:05:21 +01:00
jules
60a0087114 Some internal component peer work. 2013-07-25 14:55:55 +01:00
jules
f86739b221 Fixed a couple of iOS build issues. 2013-07-09 17:42:59 +01:00
jules
5918d039ce Added some "override" annotations. 2013-07-08 19:05:14 +01:00
jules
03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
jules
9387c7fdaf Simplified some ComponentPeer methods. 2013-04-21 19:01:02 +01:00
jules
0ceeb573d8 Minor changes to avoid pedantic compiler warnings. 2012-12-04 21:39:15 +00:00
jules
8a3298ebb8 Added a PropertiesFile::reload() method. 2012-11-02 16:58:13 +00:00
jules
793fec6592 iOS multi-touch fix. 2012-10-31 18:35:05 +00:00
jules
89d5e19fca misc cleanups. 2012-10-18 09:50:10 +01:00
jules
e5172b88e9 Fixed some iOS screen position problems. 2012-09-21 18:49:27 +01:00
jules
2e777f8943 Fix for iOS windowing, and some CGRect clean-ups. 2012-09-13 20:02:09 +01:00
jules
5a69cc6ce2 Internal tidying-up. 2012-07-13 19:31:00 +01:00
jules
ceb556876a Fixes to deal with effect rendering in retina displays, e.g. drop-shadows, etc. 2012-07-08 20:07:53 +01:00
jules
4233f603db More MouseInputSource tweaks. 2012-07-05 11:29:03 +01:00
jules
0e898a5d7c iOS rotation and desktop positioning fixes. 2012-06-13 15:12:13 +01:00
jules
2cf53557f6 Helper class for dynamically building Obj-C classes, and conversion of internal app delegate class to use this. 2012-05-27 22:05:21 +01:00
jules
7d4bbd114a New class Desktop::Displays, which now handles all display size information and replaces some methods that were in Desktop. Also now supports display scaling values. See Desktop::getDisplays(). 2012-04-24 13:24:07 +01:00
jules
cd711a5c44 OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent. 2012-03-15 15:58:34 +00:00
jules
16f5684bd9 Introjucer: added a button for changing the copying mode of all modules. Added support for kiosk mode in iOS. 2012-03-13 19:23:04 +00:00
jules
295d125142 Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 2012-02-11 14:09:23 +00:00
jules
cd0683ef4d Tidied up a few return types. 2011-12-11 21:25:53 +00:00
jules
5435bfcb26 win32 revealToUser improvement. TextEditor fix. Supprt for cut/copy/paste shortcuts when OSX file browsers are visible. iOS embedded window positioning fix. 2011-11-07 17:24:22 +00:00
jules
09dd26bf60 Tweak to ComponentBoundsConstrainer. Fix for iOS when embedding juce windows. 2011-11-05 16:47:49 +00:00
jules
0422e4ced9 More OpenGL work. 2011-10-26 19:31:45 +01:00
jules
e647ea8a90 Experimental support for Win7 multi-touch. 2011-10-08 20:36:19 +01:00
Julian Storer
4808d9c318 Hard-coded some juce namespace declarations. 2011-08-13 21:13:50 +01:00