Timur Doumler
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70949aa0c6
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Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects.
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2016-04-06 18:31:24 +01:00 |
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jules
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99052af8bc
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Added Android support for screen orientation control
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2016-01-13 12:05:29 +00:00 |
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jules
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ceb1b405f0
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Removed an iOS deprecated function in setKioskComponent()
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2016-01-08 10:16:33 +00:00 |
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jules
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9ab9476fbc
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Fix for iOS builds targeting OS versions without touch-force
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2015-12-29 11:34:29 +00:00 |
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jules
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4583fa3fbf
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Used the ignoreUnused() function to tidy up some old code
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2015-12-23 16:27:50 +00:00 |
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jules
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24d974a7cd
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Avoided older versions of iOS grumbling about a call to get force-touch value.
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2015-11-30 08:53:46 +00:00 |
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jules
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a3426aae10
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Added support for iOS force-touch
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2015-11-02 11:51:16 +00:00 |
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hogliux
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fb8a1dbf48
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Fix some iOS build warnings
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2015-08-24 11:44:23 +01:00 |
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hogliux
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4ef190cc5e
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Fix global scale factor bug on iOS
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2015-08-24 11:34:38 +01:00 |
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hogliux
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c7b8e77031
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Update copyright notice
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2015-07-22 15:59:34 +01:00 |
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jules
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2022663c6b
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Compiler warning fix.
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2015-02-24 17:44:36 +00:00 |
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jules
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854a3e98d0
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Added a new soft-keyboard type TextInputTarget::decimalKeyboard.
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2015-01-12 12:33:54 +00:00 |
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jules
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b33677dbb0
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Fix for rotation on some iOS device types.
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2014-10-07 17:15:51 +01:00 |
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jules
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8f89605e15
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Better rotation on iOS8
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2014-09-30 16:38:42 +01:00 |
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jules
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6c61dbb68e
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Refactored the internal mouse-handling code to use floating point coords. This shouldn't affect much user code, but a few methods in MouseInputSource have now changed to use Point<float> rather than Point<int>.
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2014-06-14 13:06:53 +01:00 |
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jules
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f96ee7c860
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Extended TextInputTarget to include a preference for the type of virtual keyboard (implemented on iOS + android)
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2014-04-23 20:35:45 +01:00 |
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jules
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5df76c5dd8
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Fix for iOS window position flicker.
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2013-11-01 13:41:01 +00:00 |
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jules
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af55d142d3
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Minor tweaks and comment corrections.
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2013-10-31 18:46:38 +00:00 |
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jules
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5639d1befd
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iOS tweak for view visibility when being initialised.
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2013-10-31 09:25:30 +00:00 |
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jules
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c7d8d45963
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iOS: made sure windows aren't made visible until they've finished being set-up.
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2013-10-23 13:30:58 +01:00 |
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jules
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c62da6c983
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Cleaned up some pedantic warnings in the iOS build.
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2013-10-01 12:55:44 +01:00 |
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jules
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6045915256
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Fixed a namespace problem with the iOS build.
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2013-09-02 16:34:56 +01:00 |
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jules
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823039215f
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Corrected the naming of the iOS component peer rendering engine.
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2013-08-12 15:20:46 +01:00 |
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jules
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16b9bbe212
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Fix for win32 scaled component mouse positioning.
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2013-08-07 19:05:21 +01:00 |
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jules
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60a0087114
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Some internal component peer work.
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2013-07-25 14:55:55 +01:00 |
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jules
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f86739b221
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Fixed a couple of iOS build issues.
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2013-07-09 17:42:59 +01:00 |
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jules
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5918d039ce
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Added some "override" annotations.
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2013-07-08 19:05:14 +01:00 |
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jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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2013-06-13 13:17:12 +01:00 |
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jules
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9387c7fdaf
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Simplified some ComponentPeer methods.
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2013-04-21 19:01:02 +01:00 |
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jules
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0ceeb573d8
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Minor changes to avoid pedantic compiler warnings.
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2012-12-04 21:39:15 +00:00 |
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jules
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8a3298ebb8
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Added a PropertiesFile::reload() method.
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2012-11-02 16:58:13 +00:00 |
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jules
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793fec6592
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iOS multi-touch fix.
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2012-10-31 18:35:05 +00:00 |
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jules
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89d5e19fca
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misc cleanups.
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2012-10-18 09:50:10 +01:00 |
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jules
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e5172b88e9
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Fixed some iOS screen position problems.
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2012-09-21 18:49:27 +01:00 |
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jules
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2e777f8943
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Fix for iOS windowing, and some CGRect clean-ups.
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2012-09-13 20:02:09 +01:00 |
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jules
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5a69cc6ce2
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Internal tidying-up.
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2012-07-13 19:31:00 +01:00 |
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jules
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ceb556876a
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Fixes to deal with effect rendering in retina displays, e.g. drop-shadows, etc.
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2012-07-08 20:07:53 +01:00 |
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jules
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4233f603db
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More MouseInputSource tweaks.
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2012-07-05 11:29:03 +01:00 |
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jules
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0e898a5d7c
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iOS rotation and desktop positioning fixes.
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2012-06-13 15:12:13 +01:00 |
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jules
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2cf53557f6
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Helper class for dynamically building Obj-C classes, and conversion of internal app delegate class to use this.
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2012-05-27 22:05:21 +01:00 |
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jules
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7d4bbd114a
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New class Desktop::Displays, which now handles all display size information and replaces some methods that were in Desktop. Also now supports display scaling values. See Desktop::getDisplays().
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2012-04-24 13:24:07 +01:00 |
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jules
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cd711a5c44
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OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
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2012-03-15 15:58:34 +00:00 |
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jules
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16f5684bd9
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Introjucer: added a button for changing the copying mode of all modules. Added support for kiosk mode in iOS.
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2012-03-13 19:23:04 +00:00 |
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jules
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295d125142
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Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code.
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2012-02-11 14:09:23 +00:00 |
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jules
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cd0683ef4d
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Tidied up a few return types.
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2011-12-11 21:25:53 +00:00 |
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jules
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5435bfcb26
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win32 revealToUser improvement. TextEditor fix. Supprt for cut/copy/paste shortcuts when OSX file browsers are visible. iOS embedded window positioning fix.
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2011-11-07 17:24:22 +00:00 |
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jules
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09dd26bf60
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Tweak to ComponentBoundsConstrainer. Fix for iOS when embedding juce windows.
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2011-11-05 16:47:49 +00:00 |
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jules
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0422e4ced9
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More OpenGL work.
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2011-10-26 19:31:45 +01:00 |
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jules
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e647ea8a90
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Experimental support for Win7 multi-touch.
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2011-10-08 20:36:19 +01:00 |
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Julian Storer
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4808d9c318
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Hard-coded some juce namespace declarations.
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2011-08-13 21:13:50 +01:00 |
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