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1948 commits

Author SHA1 Message Date
jules
8f4548745a Minor introjucer rejigging. 2012-02-11 17:18:38 +00:00
jules
295d125142 Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 2012-02-11 14:09:23 +00:00
jules
b8397a9888 Added some iterators for introjucer projects. 2012-02-10 18:50:07 +00:00
jules
93263a1157 Updated some of the MSVC project icons and solutions. 2012-02-10 11:17:21 +00:00
jules
6e4d5e4640 Introjucer: On Windows the .ico file now contains a 256x256 icon. 2012-02-10 11:13:16 +00:00
jules
a9894dc15e Introjucer: tweaked VC2005 version number. Minor fix for Thread. Tweaked assertion method used in Xcode to allow continuation after an assertion. 2012-02-10 09:58:57 +00:00
jules
bde13c0289 Introjucer: added a warning when modules are used in both copying/non-copying modes. 2012-02-09 21:29:06 +00:00
jules
18ea13a625 Introjucer: added option for setting warning levels in VC++ 2012-02-09 15:18:14 +00:00
jules
2e664976ec Changed the introjucer's config list system: each exporter now contains its own list of configs. If you load an old project, its global config list will be copied into each of its exporters. Added x64 support for VC2010 projects, as an option in its configs. 2012-02-09 13:35:37 +00:00
jules
10a388a9e8 Introjucer: added option to provide some custom Plist XML which overrides the introjucer's settings. Cleaned up some internal introjucer property handling. 2012-02-08 15:15:06 +00:00
jules
fad59e53d2 Introjucer: made treeview remember its openness state. 2012-02-08 09:18:17 +00:00
jules
ea0260cfc7 Fix for OpenGL demo. 2012-02-07 16:10:39 +00:00
jules
47fa7c992b OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions. 2012-02-07 10:19:03 +00:00
jules
a0a500ee4b Minor introjucer work. Minor fix for binarybuilder. 2012-02-06 22:28:30 +00:00
jules
f24d65e70d Tidied up some introjucer menu modality. 2012-02-04 22:50:33 +00:00
jules
17e7f22976 Wav format fix. Minor introjucer clean-ups. 2012-02-04 21:28:24 +00:00
jules
f7d3521e06 Introjucer: minor refactoring + enabled clang c++0x option. 2012-02-04 17:33:34 +00:00
jules
a6fe278654 Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes. 2012-02-03 14:09:47 +00:00
jules
4d332b6bb3 OpenGL fixes for flickering and rounding errors. RelativeCoordinate expression parsing work. Tweaks for AudioProcessorGraph params and OSX thread naming calls. 2012-02-02 12:08:04 +00:00
jules
182473e8a7 Better binary string literal generation in the introjucer. 2012-02-01 17:26:47 +00:00
jules
51a81f5f4d Fix for Graphics::drawBevel. Minor introjucer changes. 2012-02-01 11:39:53 +00:00
jules
c539feabd5 Avoided win32 memory leak warning with file preview comps. Minor introjucer and colour parsing clean-ups. 2012-01-27 16:56:55 +00:00
jules
96ec22501a Improved CallOutBox layout. Minor introjucer tidy-ups. 2012-01-26 10:31:19 +00:00
jules
aff5fea6b4 Minor introjucer clean-ups. 2012-01-22 10:04:19 +00:00
jules
ffaa06c3d0 XML parser fix. Mac filechooser fix. 2012-01-21 09:10:06 +00:00
jules
a90aedce50 Small updates to ComponentBuilder, UnitTestRunner. 2012-01-20 18:20:19 +00:00
jules
15375dd223 Internal work on the ComponentBuilder system. 2012-01-17 18:33:35 +00:00
jules
673b8b5645 Updated some introjucer-generated defines. 2012-01-13 15:05:04 +00:00
jules
bdbe7d3f01 Introjucer: made it possible to override settings in AppConfig.h. Version number bump. 2012-01-12 14:19:16 +00:00
jules
0301e9d1e4 Introjucer RTAS fix. VST fix for intel compiler. 2012-01-10 11:35:46 +00:00
jules
b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 2012-01-09 17:07:14 +00:00
jules
7c486b83d8 Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works) 2012-01-06 10:23:48 +00:00
jules
98406ae4e4 Added iOS CoreMidi support. 2012-01-05 18:10:08 +00:00
jules
4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 2012-01-04 16:36:30 +00:00
jules
a997490f17 Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 2011-12-23 10:33:05 +00:00
jules
43d9a4eb16 New class: ThreadLocalValue. 2011-12-22 11:40:34 +00:00
jules
2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 2011-12-20 13:32:11 +00:00
jules
a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 2011-12-15 13:50:19 +00:00
jules
a376a04c64 Android build updates. 2011-12-14 13:58:10 +00:00
jules
bbac5a8790 New class: OpenGLShaderProgram, and GL clean-ups. 2011-12-14 13:22:16 +00:00
jules
d6ed09e158 TextLayout fix. Windows stylus fix. Minor clean-ups. 2011-12-13 13:45:51 +00:00
jules
fd9bf6d5a3 Updated Introjucer for better Xcode 4 compatibility. Bumped version number. 2011-12-12 14:23:17 +00:00
jules
ba53323cbd Android updates to support NDK r7. 2011-12-12 12:23:15 +00:00
jules
173e8c083f CoreAudio: detection of disabled devices. Avoided some internal exceptions in the demo. 2011-12-08 21:30:11 +00:00
jules
9b6780f15a Version number bump. 2011-12-08 19:52:34 +00:00
jules
ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
jules
29def60175 Improvements to WindowsMediaAudioFormat. Added some functionality to LocalisedStrings, and added some translate() functions that can be used instead of the old TRANS macro. 2011-12-06 16:42:08 +00:00
jules
38eb7f8a5b New class: WindowsMediaAudioFormat. 2011-12-03 20:58:55 +00:00
jules
e60b2f3a20 New class: MP3AudioFormat. 2011-11-29 17:07:54 +00:00
jules
d38057b304 Fixed bugs in the audio demo page, TextLayout, and AudioUnitPluginFormat. 2011-11-29 14:18:53 +00:00