hogliux
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ef2c63e4e3
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Added a new LookAndFeel (V4) and re-skinned the JUCE Demo and examples. Improved the JUCE Demo on mobile devices.
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2017-04-27 14:40:50 +01:00 |
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tpoole
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0140304e38
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Removed some #pragma once warnings from Projucer generated code
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2017-02-21 12:48:38 +00:00 |
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tpoole
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e33abbc6fe
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Replaced Projucer-generated header guards with #pragma once and updated the examples
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2017-02-17 15:34:10 +00:00 |
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hogliux
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065208bd75
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Added missing precision specifier to fragment shader of the OpenGLAppExample
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2017-02-03 09:15:58 +00:00 |
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jules
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9fa0d49be7
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Added an option JUCE_ALLOW_STATIC_NULL_VARIABLES that can be used to turn off dangerous statics like String::empty, var::null, etc.
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2016-09-16 12:03:02 +01:00 |
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Timur Doumler
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70949aa0c6
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Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects.
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2016-04-06 18:31:24 +01:00 |
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jules
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ddd1b8eb92
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Deleted a couple of unused files from an example
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2016-02-15 15:31:53 +00:00 |
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hogliux
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c7b8e77031
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Update copyright notice
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2015-07-22 15:59:34 +01:00 |
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jules
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c4f5e8ebe6
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Fix to the WavefrontObjParser class's sort method.
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2015-07-15 10:29:05 +01:00 |
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hogliux
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359a898b0d
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Updated openGL example now that the Matrix3D class works the other (correct!) way around.
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2015-07-01 10:54:36 +01:00 |
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hogliux
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502ab06213
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Fix warnings in JUCE OpenGLAppExample
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2015-07-01 10:51:48 +01:00 |
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jules
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91464bc49f
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Cleaned up a few mistakes in the GL example project.
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2014-11-30 11:14:17 +00:00 |
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Felix Faire
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a8fde8db1a
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Updated OpenGL Example for Windows
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2014-11-13 14:17:22 +00:00 |
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jules
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8980ed2b9c
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module selection fixes
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2014-11-12 15:50:03 +00:00 |
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Felix Faire
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ef4af10e1e
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OpenGL Template Update
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2014-11-11 18:30:13 +00:00 |
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Felix Faire
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fb319467bd
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OpenGL Example (unrefined)
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2014-11-11 16:11:25 +00:00 |
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