jules
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eda613c6db
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Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
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2017-09-08 08:59:55 +01:00 |
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jules
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7c6f3d40b6
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Tidied up some method calls involving HeapBlock
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2017-09-05 16:06:57 +01:00 |
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hogliux
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91e0385d26
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Linux ALSA: Fixed a crash when playing/recording audio on a device that only supports interleaved audio
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2017-08-30 11:38:34 +01:00 |
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tpoole
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9b687968db
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Fixed some g++ compiler warnings
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2017-08-29 14:47:04 +01:00 |
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hogliux
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8a239ea5c3
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Linux: Increased maximum number of reported ALSA channels
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2017-08-29 10:14:32 +01:00 |
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tpoole
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6d1fa807f9
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Fixed some compiler errors when logging debug ALSA output
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2017-08-29 09:06:01 +01:00 |
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hogliux
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ac5797da58
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Android: Fixed a race condition when switching the buffer size on the Android OpenSL audio device
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2017-08-23 18:22:17 +01:00 |
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hogliux
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60c664c83c
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WASAPI: Fixed an issue where the AudioIODevice would not be stopped if the system goes to sleep
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2017-08-08 14:29:37 +01:00 |
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hogliux
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c02ef79fd6
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Bump version number to 5.1.1
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2017-08-02 18:35:29 +01:00 |
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tpoole
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fe134173f6
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iOS: Fixed an openURL iOS 10 deprecation
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2017-08-01 15:37:19 +01:00 |
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hogliux
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c1ad53c14e
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Bump version number to 5.1.0
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2017-07-27 12:39:23 +01:00 |
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hogliux
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0d601faae5
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Android: Add workaround for devices which falsely report supporting floating point audio
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2017-07-18 11:44:39 +01:00 |
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tpoole
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f3c224bf26
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iOS: Fixed a header inclusion error
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2017-07-03 18:35:05 +01:00 |
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hogliux
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03c08027ac
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Android: Added new thread priority specifically for realtime audio render threads. Currently, only implemented in Android.
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2017-07-03 16:50:59 +01:00 |
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hogliux
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ccb4ce8829
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Android: Fixed a linker error when building in release mode
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2017-06-26 18:23:16 +01:00 |
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tpoole
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bfd59e5f87
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CoreAudioDevice: Fixed potential race condition
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2017-06-12 10:20:58 +01:00 |
|
ed
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8e7cc759f5
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Made JUCE's Atomic class a simple wrapper around std::atomic on platforms that support it
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2017-06-09 20:38:10 +01:00 |
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hogliux
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0b20507c8b
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Android: Ensured that OpenSL audio callbacks can call into Java (even if this is not recommended)
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2017-06-06 11:09:20 +01:00 |
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jules
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5bdd485a31
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DRYed some win32 COM helper macros. Stripped out some junk from juce_win32_Windowing
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2017-05-30 16:43:07 +01:00 |
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hogliux
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bc3ef88603
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Bump version number to 5.0.2
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2017-05-30 16:32:47 +01:00 |
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tpoole
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b77793785d
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iOSAudioDevice: Removed MaximumFramesPerSlice property listener
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2017-05-25 14:53:22 +01:00 |
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tpoole
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8482a9de64
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iOSAudioDevice: Refactored and added better support for buffer size changes
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2017-05-24 14:39:04 +01:00 |
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hogliux
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fca858f8d3
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Linux: fixed harmless warning about extra semicolon in juce_linux_Midi.cpp
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2017-05-09 12:38:14 +01:00 |
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hogliux
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8413614744
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Bump version number to 5.0.1
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2017-05-04 15:26:54 +01:00 |
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jules
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5d491ee9c7
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Added number suffixes to duplicate midi device names on Windows
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2017-05-04 15:21:36 +01:00 |
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hogliux
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ece2d8b7c0
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Fixed a warning on iOS
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2017-05-04 12:17:47 +01:00 |
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hogliux
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2f24925f0c
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Added support for testing MIDI inside the iOS simulator
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2017-05-04 12:17:33 +01:00 |
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hogliux
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728e2dbe82
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Fixed a assertion/crash when a macOS CoreAudio device becomes unavailable during playback
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2017-05-02 15:25:28 +01:00 |
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jules
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a3e6c81911
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Fixed an assertion in MidiMessageCollector that would have failed to trigger
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2017-05-02 10:19:51 +01:00 |
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hogliux
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9d81c5066a
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Bump version number to 5.0.0
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2017-04-27 14:43:05 +01:00 |
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hogliux
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b5afccc37c
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Updated file headers and the README with the JUCE 5 license
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2017-04-27 14:43:04 +01:00 |
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tpoole
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52bbaa2a1c
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Fixed incorrect #include guard in juce_audio_devices header
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2017-04-20 12:41:35 +01:00 |
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tpoole
|
837ac2143c
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Fixed iOS code sign entitlements bug
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2017-04-18 14:38:13 +01:00 |
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tpoole
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e8adbb118f
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Fixed bug in 9f06fabe10 - Fixed a double-free Windows MIDI device bug
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2017-04-18 10:48:37 +01:00 |
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tpoole
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9400866472
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Fixed a crash when detaching WinRT MIDI devices
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2017-04-18 10:42:57 +01:00 |
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tpoole
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9f06fabe10
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Fixed a double-free Windows MIDI device bug
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2017-04-10 10:27:49 +01:00 |
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tpoole
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d5c019e983
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Fixed an unexpected buffer size change after detecting available sample rates on iOS
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2017-04-03 12:22:12 +01:00 |
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jules
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8ed41ed14b
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Fixed some whitespace style and cleaned up some code using C++11
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2017-03-27 13:06:42 +01:00 |
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tpoole
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79bdbc37cc
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Fixed some misleading indentation warnings
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2017-03-27 11:57:00 +01:00 |
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tpoole
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5920bcd20b
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Fixed WinRT MIDI static initialisation error
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2017-03-15 17:24:43 +00:00 |
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tpoole
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112b88f289
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Made the WinRT MIDI service run on app startup
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2017-03-14 15:24:32 +00:00 |
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hogliux
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f506cc7f5d
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Doubled the default number of Android OpenSL buffers to avoid glitches on a wider range of devices by default
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2017-03-10 12:09:13 +00:00 |
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hogliux
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89a53dbf89
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Fixed uninitialised variables in Android OpenSL which may have resulted in OpenSL using the slow audio path
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2017-03-10 12:06:39 +00:00 |
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tpoole
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2398f4c1d3
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Used AsyncUpdater for iOS stream format changes
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2017-03-08 11:03:01 +00:00 |
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jules
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a96163df2a
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Fixed a couple more unused variables in iOS audio
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2017-03-08 10:29:26 +00:00 |
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jules
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279c4bc4db
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Fix for some unused variables in iOS audio
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2017-03-08 10:08:49 +00:00 |
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tpoole
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d8504a6090
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Moved iOS stream format changes to the message thread
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2017-03-07 17:13:23 +00:00 |
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tpoole
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607b09ab7b
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Fixed graphics dependent header includes for IAA
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2017-03-06 10:31:38 +00:00 |
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hogliux
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66365d55e2
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Fixed a nullptr dereference when OpenSL fails unexpectedly and added a workaround for broken audio input support in recent versions of the android emulator
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2017-03-02 12:09:15 +00:00 |
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tpoole
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4c59a920b4
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Added Inter-App Audio capabilities to standalone plug-ins
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2017-03-01 11:55:52 +00:00 |
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