In the DemoRunner, switching to and fro between the Settings tab and
the Demo tab displaying the OpenGL demo could lead to
GL_INVALID_OPERATION errors. This is because closing the demo shuts
down the GL context, destroying resources such as framebuffers. If any
Image objects backed by framebuffers outlive the context, they will be
invalidated. Component effect images are especially likely to hold onto
invalid framebuffer references.
With this change in place, images cached by Components will be
invalidated when the attached GL context goes out of scope, and will be
recreated when the new context is created.
This makes Direct2DMetrics and current frameId accessible to implementation subclasses.
It also replaces JUCE_WRITE_TRACE_LOG with JUCE_WRITE_TRACE_LOG_VA as intended in original implementation.
Co-authored-by: Matt Gonzalez <matt@echoaudio.com>
Applies the previously missed line spacing value of the TextEditor.
The changes in JustifiedText fix calculating the vertical position of
the first line for the case where ShapedTextOptions has the following
settings:
isBaselineAtZero() == false,
getHeight().has_value() == false
getLeading() > 1.0f
This case however is only triggered by the TextEditor, as with all
functions in GlyphArrangement at least one setting is different.
The type std::pair<Point<float>, float> inherits from an empty base on
C++17. Due to a bug in GCC 10.1 this would prevent the compiler from
treating it as a HFA type, and it would use a different register to pass
it, than it does in newer GCC versions. Because of this ABI change an
ABI warning is emitted by GCC today, hinting at this fact.
By using a custom struct that does not inherit from an empty base we are
avoiding emitting this warning.
We now require a mouse movement before highlighting menu items. This is
intended to ensure that the user has intentionally highlighted the menu
item that they wish to trigger.
This makes behaviour more consistent between the parented and
non-parented display modes.
Before this change, parented popup menus wouldn't respond to mouse
clicks until the mouse was released once, which meant that clicking and
dragging the mouse over a menu wouldn't trigger a menu item on mouse-up.