Julian Storer
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b70e0a28d2
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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2011-08-12 10:04:52 +01:00 |
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Julian Storer
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97f8de4323
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More iOS touch fixes. Tweaks to AudioProcessorGraph and PopupMenu, ComponentPeer.
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2011-04-30 12:44:38 +01:00 |
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Julian Storer
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f04309f44a
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Added fake placeholder versions of the new c++0x 'noexcept' and 'nullptr' keywords, and altered the library classes to use these instead of 'throw()' and '0'. This shouldn't make any difference at all to existing code, but will enable better static checking with future c++0x compilers.
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2011-04-07 13:49:01 +01:00 |
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Julian Storer
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5d98779f19
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Updated the date in the copyright notice.
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2011-03-09 11:36:34 +00:00 |
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Julian Storer
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b0ba2f7388
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Added a simple utility class: ScopedValueSetter.
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2011-01-11 18:12:02 +00:00 |
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Julian Storer
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e05f6a2b95
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Improvements to ComponentMovementWatcher to check visibility. TopLevelWindow activation fix. Changed MidiMessage default constructor to an empty sysex.
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2011-01-11 15:37:31 +00:00 |
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Julian Storer
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79899f87e0
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Fix for mouse event click counts. Fix for webkit mouse-moves. Cleaned up some Component coordinate conversion methods, adding some new ones for rectangle conversion.
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2010-11-08 22:45:19 +00:00 |
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Julian Storer
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7436e26887
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Small updates to OpenGLContext.
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2010-07-08 21:08:15 +01:00 |
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Julian Storer
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ed97872c1a
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Tidied up some filenames, cleaned up some code. Removed VoidArray class (just use Array<void*> instead)
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2010-05-14 15:18:44 +01:00 |
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Julian Storer
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27506c2120
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Copyright notice update.
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2010-04-23 09:37:13 +01:00 |
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jules
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af73276aea
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Minor clean-ups.
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2010-04-16 09:44:21 +01:00 |
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Julian Storer
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5fecb8a353
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Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging.
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2010-02-25 22:33:44 +00:00 |
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Julian Storer
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06c63c63aa
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Changed some methods that were using (x, y) parameters to use Point objects instead.
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2010-02-16 18:31:44 +00:00 |
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Julian Storer
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97035bb3a1
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Removed the (rather pointless) granularity value from the array objects. Converted a few macros into functions and other misc code clean-ups.
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2010-01-13 18:58:40 +00:00 |
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Julian Storer
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c22c06c80c
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New class: ScopedPointer, which auto-releases a pointer when it goes out of scope. I've used this extensively to replace a lot of pointer deletions with more RAII-style patterns.
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2010-01-02 23:01:18 +00:00 |
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jules
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4d16424d9c
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Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly.
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2009-08-22 21:57:23 +00:00 |
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