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16 commits

Author SHA1 Message Date
Julian Storer
b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
Julian Storer
97f8de4323 More iOS touch fixes. Tweaks to AudioProcessorGraph and PopupMenu, ComponentPeer. 2011-04-30 12:44:38 +01:00
Julian Storer
f04309f44a Added fake placeholder versions of the new c++0x 'noexcept' and 'nullptr' keywords, and altered the library classes to use these instead of 'throw()' and '0'. This shouldn't make any difference at all to existing code, but will enable better static checking with future c++0x compilers. 2011-04-07 13:49:01 +01:00
Julian Storer
5d98779f19 Updated the date in the copyright notice. 2011-03-09 11:36:34 +00:00
Julian Storer
b0ba2f7388 Added a simple utility class: ScopedValueSetter. 2011-01-11 18:12:02 +00:00
Julian Storer
e05f6a2b95 Improvements to ComponentMovementWatcher to check visibility. TopLevelWindow activation fix. Changed MidiMessage default constructor to an empty sysex. 2011-01-11 15:37:31 +00:00
Julian Storer
79899f87e0 Fix for mouse event click counts. Fix for webkit mouse-moves. Cleaned up some Component coordinate conversion methods, adding some new ones for rectangle conversion. 2010-11-08 22:45:19 +00:00
Julian Storer
7436e26887 Small updates to OpenGLContext. 2010-07-08 21:08:15 +01:00
Julian Storer
ed97872c1a Tidied up some filenames, cleaned up some code. Removed VoidArray class (just use Array<void*> instead) 2010-05-14 15:18:44 +01:00
Julian Storer
27506c2120 Copyright notice update. 2010-04-23 09:37:13 +01:00
jules
af73276aea Minor clean-ups. 2010-04-16 09:44:21 +01:00
Julian Storer
5fecb8a353 Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging. 2010-02-25 22:33:44 +00:00
Julian Storer
06c63c63aa Changed some methods that were using (x, y) parameters to use Point objects instead. 2010-02-16 18:31:44 +00:00
Julian Storer
97035bb3a1 Removed the (rather pointless) granularity value from the array objects. Converted a few macros into functions and other misc code clean-ups. 2010-01-13 18:58:40 +00:00
Julian Storer
c22c06c80c New class: ScopedPointer, which auto-releases a pointer when it goes out of scope. I've used this extensively to replace a lot of pointer deletions with more RAII-style patterns. 2010-01-02 23:01:18 +00:00
jules
4d16424d9c Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly. 2009-08-22 21:57:23 +00:00
Renamed from src/juce_appframework/gui/components/layout/juce_ComponentMovementWatcher.cpp (Browse further)