Julian Storer
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b70e0a28d2
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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2011-08-12 10:04:52 +01:00 |
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Julian Storer
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5d98779f19
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Updated the date in the copyright notice.
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2011-03-09 11:36:34 +00:00 |
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Julian Storer
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a5cf4030f5
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New class LeakedObjectDetector, and JUCE_LEAK_DETECTOR macros for spotting leakages in a neat, cross-platform way. Used these to replace all the old juce_UseDebuggingNewOperator stuff in all the classes. Also some drawable and component transform fixes.
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2010-11-29 12:24:55 +00:00 |
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Julian Storer
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4e1c66b02e
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Added an alpha setting to Components with Component::setAlpha(). Removed Component::fadeOutComponent method and instead refactored the ComponentAnimator class to provide fading in and out of the alpha level. Added a method Desktop::getAnimator() that provides a global instance of a ComponentAnimator so that there's no need to create your own.
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2010-10-23 21:05:21 +01:00 |
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Julian Storer
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6277552ef5
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Fixed a couple of linux file issues. Removed operator& overloads from a couple of places where they shouldn't have been done. Fixed a few minor win32 compile issues. Improved some internal COM object wrappers.
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2010-10-11 14:52:18 +01:00 |
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Julian Storer
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27506c2120
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Copyright notice update.
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2010-04-23 09:37:13 +01:00 |
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Julian Storer
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c76e500574
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Minor clean-ups.
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2010-04-15 11:09:20 +01:00 |
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Julian Storer
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4f704c4d33
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Compiler compatibility changes. Minor clean-ups. Linux windowing tweaks.
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2010-03-29 14:22:11 +01:00 |
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Julian Storer
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5fecb8a353
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Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging.
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2010-02-25 22:33:44 +00:00 |
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Julian Storer
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7bc24ae42a
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The Point and Rectangle classes are now templated, so can be used for either float or int co-ordinates. This means that wherever you've used these classes, you'll need to replace them with Rectangle<int> or Point<float> in your code. A couple of methods in Path have changed to take advantage of the new ability.
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2010-02-07 00:52:30 +00:00 |
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jules
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4d16424d9c
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Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly.
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2009-08-22 21:57:23 +00:00 |
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