jules
|
56983c8080
|
Tweak to the GL demo to avoid problems on android where openGLContextClosing doesn't get called.
|
2014-07-03 11:50:02 +01:00 |
|
jules
|
35fd84cc52
|
Better parsing of openGL SL version number.
|
2014-03-22 14:58:30 +00:00 |
|
jules
|
b1b08106bf
|
Updated OpenGLGraphicsContext to be able to use GL3 contexts.
|
2014-03-13 10:57:03 +00:00 |
|
jules
|
12fb13bdea
|
Tweaks for OpenGL 3 support.
|
2014-03-13 10:19:00 +00:00 |
|
jules
|
56f7676601
|
Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it.
|
2014-02-24 19:03:47 +00:00 |
|
jules
|
d20279d1db
|
Fix to the GL 2D renderer. Also removed the smaller limit on the GL buffer sizes used in win32.
|
2014-01-12 16:21:03 +00:00 |
|
jules
|
5b25b303fb
|
Cleaned up some minor stuff in the GL demo and PathStrokeType.
|
2014-01-12 15:50:16 +00:00 |
|
jules
|
4d79bed3d1
|
Added versions of Component::addAndMakeVisible and addChildComponent which take a reference instead of a pointer.
|
2013-12-23 15:16:38 +00:00 |
|
jules
|
b7ebb273d9
|
Made the GL demo page clean up its attributes to avoid problems on nvideo cards.
|
2013-12-11 21:46:47 +00:00 |
|
jules
|
bf126b0aeb
|
Minor demo tweak.
|
2013-11-19 10:06:20 +00:00 |
|
jules
|
caea1c3370
|
Added the all-new demo app!
|
2013-11-11 16:48:48 +00:00 |
|