ed
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7d330ab782
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Always #include JuceHeader.h from the include search path
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2020-01-21 16:24:57 +00:00 |
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jules
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93ea3d922f
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Added class AudioProcessLoadMeasurer, and a new version of the method AudioDeviceManager::getAudioDeviceSetup()
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2018-09-10 11:46:47 +01:00 |
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Tom Poole
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4448ef6a59
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DemoRunner: Fixed a race condition on shutdown
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2018-07-11 13:56:47 +01:00 |
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ed
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92e5631968
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Fixed a bug in the DemoRunner on Mac causing the demo code to not be displayed
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2018-05-10 16:59:34 +01:00 |
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ed
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d72b58467f
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Copy JUCE examples directories to DemoRunner resources on Mac so that they can be found when sandboxed
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2018-04-23 17:20:07 +01:00 |
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Tom Poole
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ab863a6dc2
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Replaced all usage of ScopedPointer with std::unique_ptr
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2018-04-19 20:27:47 +01:00 |
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Tom Poole
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4229dc0a4f
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Made a lot of ScopedPointer usage conform to the std::unique_ptr interface
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2018-04-10 18:34:20 +01:00 |
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hogliux
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1be7db03cd
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Fixed an issue where the DemoRunner would not find any assets when opened manually on macOS
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2018-03-16 10:10:18 +00:00 |
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hogliux
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ce810ff0b9
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Modify examples directory search so that the directory can be found when the DemoRunner is in the JUCE root folder
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2018-03-15 14:37:10 +00:00 |
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ed
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1644ee4ace
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Add DemoRunner project
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2018-03-15 12:10:35 +00:00 |
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