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20 commits

Author SHA1 Message Date
Julian Storer
622f823bf7 First experimental check-in of Direct2D rendering - not for public use yet! 2010-08-26 13:31:41 +01:00
Julian Storer
ed97872c1a Tidied up some filenames, cleaned up some code. Removed VoidArray class (just use Array<void*> instead) 2010-05-14 15:18:44 +01:00
Julian Storer
7ed446b5fd Tweak to TextInputTarget. Code clean-ups. Jucer development. 2010-04-30 11:00:38 +01:00
Julian Storer
5093ecbc84 Minor clean-ups. Jucer development. 2010-04-27 19:19:18 +01:00
Julian Storer
27506c2120 Copyright notice update. 2010-04-23 09:37:13 +01:00
Julian Storer
28518aa834 Tweaked some component methods. Added function call types for some operators for compatibility with RTAS build. 2010-03-08 18:16:24 +00:00
Julian Storer
b974203d0f Couple of new methods for String. Cleaned up some component code to use SafePointers. 2010-03-07 13:01:33 +00:00
Julian Storer
c9c8824294 More mouse input refactoring. 2010-02-26 16:10:48 +00:00
Julian Storer
5fecb8a353 Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging. 2010-02-25 22:33:44 +00:00
Julian Storer
84a8695561 Moved cursor update and unbounded mouse movement handling code into MouseInputSource. 2010-02-25 10:08:00 +00:00
Julian Storer
9657241c10 Internal refactoring of mouse-event classes, as the first step towards multi-touch support. 2010-02-24 13:19:10 +00:00
Julian Storer
8820020213 Added support for extended character input on the mac. Added a few methods to Rectangle and Range. 2010-02-18 16:49:30 +00:00
Julian Storer
d8e16ccc06 Converted some internal ComponentPeer methods to use Point and Rectangle rather than raw ints. 2010-02-17 10:12:46 +00:00
Julian Storer
06c63c63aa Changed some methods that were using (x, y) parameters to use Point objects instead. 2010-02-16 18:31:44 +00:00
Julian Storer
7bc24ae42a The Point and Rectangle classes are now templated, so can be used for either float or int co-ordinates. This means that wherever you've used these classes, you'll need to replace them with Rectangle<int> or Point<float> in your code. A couple of methods in Path have changed to take advantage of the new ability. 2010-02-07 00:52:30 +00:00
Julian Storer
22ecd45505 Code clean-ups. 2010-02-03 21:27:10 +00:00
Julian Storer
97035bb3a1 Removed the (rather pointless) granularity value from the array objects. Converted a few macros into functions and other misc code clean-ups. 2010-01-13 18:58:40 +00:00
Julian Storer
c22c06c80c New class: ScopedPointer, which auto-releases a pointer when it goes out of scope. I've used this extensively to replace a lot of pointer deletions with more RAII-style patterns. 2010-01-02 23:01:18 +00:00
Julian Storer
ded840d456 Updated the demo to have a new graphics rendering test page - this tests a lot of the new graphics features and lets you swap between software/OS rendering engines. Also fixed a mac menu bug, and mac mouse event timestamps. 2009-12-01 22:25:38 +00:00
jules
4d16424d9c Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly. 2009-08-22 21:57:23 +00:00
Renamed from src/juce_appframework/gui/components/windows/juce_ComponentPeer.cpp (Browse further)