Tom Poole
532540692f
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2023-01-25 11:44:02 +00:00
Tom Poole
4791f28f77
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2023-01-05 14:57:31 +00:00
Tom Poole
059ed6aae8
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2022-11-29 11:10:35 +00:00
Tom Poole
473283fa19
Projucer: Update the default minimum deployment targets
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Xcode 14 has minimum deployment targets of macos 10.13 and iOS 11.
2022-11-23 09:15:38 +00:00
reuk
f7a3fb510e
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2022-11-07 13:15:07 +00:00
reuk
b3a4d54a72
Build: Update the minimum C++ standard to C++17
2022-09-12 16:14:57 +01:00
Tom Poole
88b6a400f8
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2022-08-15 17:37:04 +01:00
Tom Poole
f82430c746
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2022-07-04 15:33:44 +01:00
Tom Poole
1a578f787c
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2022-06-21 08:51:47 +01:00
Tom Poole
cdd619e7a1
Xcode: Update LastUpgradeCheck
2022-06-01 13:57:33 +01:00
attila
10d32c104d
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2022-05-12 12:31:30 +02:00
Tom Poole
c2ecde591b
macOS: Remove 32 bit specific functionality
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This includes Carbon support
2022-05-03 08:16:37 +01:00
Tom Poole
b48dddcf4e
RTAS: Remove RTAS functionality
2022-05-03 08:16:37 +01:00
reuk
61f3c1dd98
LV2: Add initial client support
2022-04-22 14:18:52 +01:00
reuk
1182024fc4
LV2: Add initial hosting support
2022-04-22 14:18:51 +01:00
Tom Poole
3dd812052e
macOS/iOS: Add a Metal layer renderer
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This restores the functionality of JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS.
Using this preprocessor flag may avoid Core Graphics rendering much larger regions than
necessary, but the small regions that are rendered will likely be rendered slower.
Whether using this flag improves or degrades the performance of your rendering overall
will be specific to each application.
Previously enabling JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS was ineffective
from versions of macOS around 10.13, but enabling it didn't have any negative impact on
performance. Now enabling JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS may result
in slower rendering.
2022-04-04 12:36:33 +01:00
Tom Poole
a0994ac576
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2022-02-28 12:59:09 +00:00
Tom Poole
4eb6eb828a
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2022-01-26 13:06:01 +00:00
Tom Poole
da5e0e0cd3
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2021-12-20 11:14:39 +00:00
ed
156722d299
Re-save projects
2021-12-14 17:01:26 +00:00
reuk
c9b28be145
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2021-12-08 15:26:08 +00:00
ed
bfea8c89b0
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2021-11-08 09:04:11 +00:00
ed
c6f4d8494c
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2021-10-15 10:10:55 +01:00
Tom Poole
6f4618f9bc
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2021-09-20 13:24:39 +01:00
Tom Poole
1c7dc0b053
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2021-09-09 12:57:24 +01:00
Tom Poole
3833c6d207
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2021-08-23 10:17:46 +01:00
ed
c0f18670f4
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2021-06-09 16:04:39 +01:00
ed
dda48ebec3
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2021-05-17 15:10:56 +01:00
Tom Poole
3a8db2f04d
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2021-03-22 09:35:42 +00:00
ed
5b432431fd
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2021-01-29 14:22:47 +00:00
Tom Poole
cfefaf0acf
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2021-01-27 19:51:43 +00:00
Tom Poole
8a23d0caaa
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2021-01-14 17:26:38 +00:00
Tom Poole
89fc0124e5
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2021-01-13 16:12:24 +00:00
Tom Poole
d9b2a61454
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2020-12-18 16:01:48 +00:00
ed
697b7ff705
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2020-12-10 10:14:36 +00:00
reuk
ae1f5541fc
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2020-12-02 15:35:36 +00:00
Tom Poole
df2f5db822
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2020-12-01 10:20:54 +00:00
ed
1ec24991e8
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2020-11-30 18:30:54 +00:00
ed
6cb364e33f
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2020-11-25 17:42:37 +00:00
Tom Poole
00eab6aa4b
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2020-10-14 13:00:08 +01:00
Tom Poole
c54b8ef3ae
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2020-10-05 18:42:02 +01:00
ed
f9e6030f85
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2020-08-14 16:07:21 +01:00
Tom Poole
816d7cf826
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2020-08-03 17:06:14 +01:00
ed
d9460f11c2
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2020-07-07 12:52:00 +01:00
ed
946657d5c1
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2020-05-01 10:23:10 +01:00
Tom Poole
6cb75d9d2c
Replaced all references to ROLI with Raw Material Software and regenerated all bytecode
2020-04-23 17:30:40 +01:00
ed
297e2c4c95
Re-saved all projects
2020-04-17 16:05:20 +01:00
reuk
2ca69e8f70
Projucer: Stop requiring JuceHeader to be included in projects
2020-04-13 13:16:05 +01:00
Tom Poole
ffb140de84
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2020-03-16 14:09:52 +00:00
ed
90d08cb58b
Re-saved all projects
2020-02-03 09:54:46 +00:00