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5 commits

Author SHA1 Message Date
Julian Storer
42666db484 Some win32 clean-ups. 2010-05-10 11:16:00 +01:00
Julian Storer
27506c2120 Copyright notice update. 2010-04-23 09:37:13 +01:00
Julian Storer
e61e8f6775 Changed some 'int's to 'size_t's, to improve 64-bit compatibility. Also changed jmin and jmax to use templates, so they can take any type. These changes might mean that you'll need to add some more explicit casts to get your existing code to compile, but this is actually a good thing - it brought to light a few dodgy implicit casts in my code, and may do the same in yours. Also added a function roundToInt(), which replaces roundDoubleToInt() and roundFloatToInt(), but takes any size of floating point number (I've left the old roundDoubleToInt() and roundFloatToInt() functions there for convenience, but will probably remove them in the future). 2010-01-14 14:49:25 +00:00
Julian Storer
6fdde63a63 Big rewrite of the LowLevelGraphicsSoftwareRenderer class, adding internal support for complex clipping regions - this will temporarily make font rendering quite slow, until it gets re-optimised for this new design. Changed the Image class to remove the lockPixelData methods, and replaced these with an object Image::BitmapData, which is easier to use. 2009-11-26 21:36:45 +00:00
jules
4d16424d9c Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly. 2009-08-22 21:57:23 +00:00
Renamed from src/juce_appframework/gui/graphics/effects/juce_DropShadowEffect.cpp (Browse further)