attila
3872c0d3cf
AAX Client: Fix returning invalid plugin IDs for layouts added in 2.5.0
2023-07-19 16:08:41 +00:00
Anthony Nicholls
2e93071f7a
HighResolutionTimer: Switch to an improved generic timer for most platforms
2023-07-19 14:28:36 +01:00
Anthony Nicholls
407720b557
Thread: Fix realtime threads on macOS
...
- macOS behaviour of setRealtime now matches other platforms
MR feedback
2023-07-19 13:53:38 +01:00
Anthony Nicholls
07cafa8263
BufferingAudioReader: Improve tests
2023-07-19 11:21:40 +01:00
Anthony Nicholls
92aa3cf330
AudioBuffer: Add equality operators
2023-07-19 11:21:39 +01:00
Tom Poole
05b2c99c51
Fixed a typo in a file name
2023-07-17 21:43:07 +01:00
Tom Poole
ff835be2ac
Doxygen: Fix some Doxygen issues
2023-07-17 18:24:01 +01:00
reuk
242e93e41e
LV2 Host: Avoid removing anchors from plugin URIs when loading editors
2023-06-29 12:38:21 +01:00
Anthony Nicholls
578d2b9d15
ThreadPool: Improve consistency with other option style classes
2023-06-28 12:00:54 +00:00
Anthony Nicholls
04a89007b7
AAX: Remove unhelpful and potentially confusing virtual method
2023-06-28 11:59:50 +01:00
reuk
13f0e75ab0
NSViewComponentPeer: Fix rendering issue changing size of AUv2 window when JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS is enabled
2023-06-27 11:52:06 +01:00
Anthony Nicholls
02eb66ee7a
ProgressBar: Add style parameter
2023-06-22 13:07:03 +00:00
reuk
cb55176b0e
VST3 Client: DRY activateBus implementation
2023-06-20 15:11:39 +01:00
reuk
0836cf33b1
VST3 Client: Avoid assertion failure in setBusesLayout when using PreferredChannelConfigurations
...
Using a preferred channel config with no input or output channels could
cause an assertion here because the AudioProcessor will always have a
single input/output bus by default.
2023-06-20 15:11:39 +01:00
reuk
c5b8b7eae0
VST3 Host: Remove assertion when plugin requests that its editor should be opened
2023-06-20 15:11:39 +01:00
reuk
2d0f21fb4a
VST3 Host: Tidy up input/output loops
2023-06-20 15:11:39 +01:00
reuk
364976b179
AudioProcessor: Tidy up bus assertions
2023-06-20 15:11:38 +01:00
Oliver James
da2266f2b3
OnlineUnlockStatus: Handle key generation failure case
2023-06-19 15:35:58 +01:00
Oliver James
ebfe9b403b
SystemStats: Use 'identifierForVendor' for iOS device ID generation
2023-06-19 15:35:57 +01:00
Oliver James
c398ab065f
SystemStats: Use IORegistry API for device ID query
2023-06-19 15:35:57 +01:00
Anthony Nicholls
b3da4ae946
ThreadPool: Add support for a user specified thread name
2023-06-19 12:24:45 +00:00
Anthony Nicholls
21aca5ba3e
Slider: Fix linear bar slider outline
2023-06-14 16:52:30 +01:00
attila
aceef4f5a2
Windows WebView2: Fix build on C++17
2023-06-14 12:47:17 +00:00
Anthony Nicholls
b09b4c3bc0
Slider: add getNormalisableRange()
2023-06-13 18:09:32 +01:00
attila
cd17f96eb7
Fix MinGW build
2023-06-12 16:05:13 +02:00
Anthony Nicholls
61b27097b7
AAX: Allow runtime custom search paths for a page table file
2023-06-09 12:51:43 +01:00
attila
f16a430f08
Windows: Fix potential accessibility related leaks
2023-06-08 16:07:11 +00:00
attila
18489bb7d7
WebBrowserComponent: iOS: Add accessibility integration
2023-06-08 16:07:11 +00:00
attila
f519af3b62
WebBrowserComponent: Android: Add accessibility integration
2023-06-08 16:07:11 +00:00
attila
d8c282e293
WebBrowserComponent: MacOS: Add accessibility integration
2023-06-08 16:07:11 +00:00
attila
7657efd227
WebBrowserComponent: Windows: Add accessibility integration
2023-06-08 16:07:11 +00:00
reuk
bc9e709e59
ListBox: Rename getModel to avoid name hiding by derived classes
2023-06-08 15:26:24 +01:00
reuk
f012f8c280
OpenGL: Keep track of previously-attached VAOs and buffers when creating additional GL-backed Graphics contexts
...
Previously, code such as the following (where MyGLComponent is rendering
using an OpenGLContext) could result in GL errors, as the destruction of
the inner context unbound the array buffer and element array buffer
after use, instead of setting them to the previous values set up by the
outer context.
Additionally, a VAO was only set up in the OpenGLContext, so rendering
into a GL-backed LowLevel graphics context could fail if no VAO was
bound.
void MyGLComponent::paint (juce::Graphics& g)
{
juce::Image image { juce::Image::PixelFormat::ARGB, width, height, false, juce::OpenGLImageType() };
{
juce::Graphics innerContext { image };
// draw into innerContext
}
g.drawImage (image, juce::Rectangle<float> { width, height });
}
2023-06-08 15:26:24 +01:00
reuk
9705ef660e
FileListComponent: Allow getTooltipForRow to function as expected when overridden
2023-06-08 15:05:43 +01:00
reuk
c8c4cdc7d5
EdgeTable: Add offset before truncating to somewhat restore old rounding behaviour
2023-06-08 15:05:43 +01:00
Tom Poole
1fbfeb6039
iOS: Fix a constant redrawing bug
2023-06-08 11:12:58 +01:00
Anthony Nicholls
50518ee618
HighResolutionTimer: Use a generic timer for BSD
2023-06-07 14:04:27 +01:00
attila
c79ca4e815
FileTreeComponent: Order items according to OS specific rules
...
This makes the ordering consistent with other view modes of the
FileBrowserComponent and restores the behaviour prior to a400d3ebe0 .
2023-06-06 21:49:58 +02:00
Anthony Nicholls
587e07007d
HighResolutionTimer: Complete rewrite
...
- added unit tests
- best performance timers used for each platform
- fixed an issue in which timer callbacks could drift
2023-06-05 16:32:25 +01:00
reuk
ca16b82daa
VST3: Fix build failure in manifest helper when using an AppConfig.h
2023-06-05 12:02:59 +01:00
reuk
11f84c977f
MinGW: Fix redundant redeclaration warning
2023-06-05 11:33:34 +01:00
reuk
c2949edda0
OpenGL: Avoid taking X lock when swapping buffers to reduce lock contention
2023-06-01 18:51:25 +01:00
reuk
ed15516087
OpenGL: Use newer GLX APIs
2023-06-01 18:51:06 +01:00
reuk
4f67a18a3f
EdgeTable: Avoid integer truncation when rendering paths with large coordinates
...
Previously, if the PathFlatteningIterator returned a line segment with
very large x or y positions, the result of
roundToInt (iter.y1 * 256.0f)
could be incorrect, if the result was too large to fit in an int.
Using int64_t to store intermediate results, converting to int when
updating the edge table itself produces accurate results for a wider
range of inputs.
2023-06-01 18:49:32 +01:00
reuk
059d98507c
Params: Consistently use HostedAudioProcessorParameter rather than AudioProcessorParameterWithID when querying parameter IDs
...
AudioProcessorParameterWithID pre-dates HostedAudioProcessorParameter,
which is why AudioProcessorParameterWithID was initially used for this
purpose.
2023-06-01 18:49:32 +01:00
reuk
722b552657
OpenGL: Avoid signed integer truncation when computing frame time differences
2023-06-01 18:49:32 +01:00
reuk
604e090372
VST3 Host: Update host parameter values when only plugin AudioProcessor reports changes
2023-06-01 18:49:31 +01:00
reuk
974795ed7a
VST3: Add support for 5/6/7-order ambisonics from VST 3.7.8
2023-05-31 15:15:27 +01:00
reuk
6015900d6d
VST3 Host: Constrain editor view to prevent it being resized beyond the minimum size recommended by the plugin
2023-05-31 15:15:27 +01:00
reuk
eeb6230db4
VST3 Host: Allow resizing of plugin views
2023-05-31 15:15:26 +01:00