reuk
0bac0e78c8
JUCE version 6.1.3
2021-12-08 15:31:22 +00:00
reuk
c9b28be145
Resave all projects
2021-12-08 15:26:08 +00:00
reuk
44404508fe
Bump version number to 6.1.3
2021-12-08 15:26:08 +00:00
reuk
5c1e31a995
Documentation: Fix paths to auxiliary documents
2021-12-08 15:26:08 +00:00
reuk
7b45b1d606
Documentation: Convert list items to plain paragraphs to avoid doxygen warnings
2021-12-08 15:26:07 +00:00
reuk
3581e2aa7e
Documentation: Add doxygen guards to Steinberg namespace
2021-12-08 15:26:07 +00:00
reuk
d5099ecf4d
Documentation: Add doxygen guards to UMP namespace
2021-12-08 15:26:07 +00:00
reuk
bf32f0dba9
Sanitizer Warnings: Bump sanitizer macro to support Xcode 11 onwards
2021-12-08 15:26:07 +00:00
reuk
d26945f476
ObjC Helpers: Ensure that all methods accept mandatory "self" and "selector" arguments
2021-12-07 19:08:11 +00:00
reuk
9f7409fd3e
FileChooser: Fix function signature for Obj-C interop
2021-12-07 18:18:52 +00:00
ed
81013b0517
Docs fix
2021-12-07 17:30:54 +00:00
ed
4c2c51eaf4
Check for nullptr comparison operator in NullCheckedInvocation::invoke()
2021-12-07 16:25:22 +00:00
ed
112f8999fd
iOS: Fix native message box leak when no callback is provided
2021-12-07 16:25:22 +00:00
ed
b620bf1d43
Windows: Use compatibility profile when creating 3.2 context to allow deprecated function use
2021-12-06 14:27:01 +00:00
ed
e52582a561
Windows: Create OpenGL 3.2 context when specified (not 3.3)
2021-12-06 14:27:01 +00:00
ed
9867ee5c30
Whitespace
2021-12-06 14:27:01 +00:00
ed
fcb4a8adb3
Fix NullCheckedInvocation::invoke() std::function signature to allow non-forwarding references
2021-12-06 14:27:00 +00:00
ed
a71bda9adb
Projucer: Check if IDE project file exists when saving
2021-12-06 14:27:00 +00:00
ed
2224bb9760
Windows: Recreate OpenGL context if pixel format changes
2021-12-03 12:26:13 +00:00
reuk
c5c9f080d3
OpenGL: Ensure context is initially drawn with correct scale on macOS
2021-12-03 10:15:51 +00:00
ed
fc0f6b1f2f
Tidy up
2021-12-02 09:24:55 +00:00
ed
1059f7b022
DropShadower: Check for deletion after calling isWindowOnCurrentVirtualDesktop()
2021-12-02 09:24:55 +00:00
ed
3e542f3465
VST: Fix incorrect upper bound of jlimit() in getProgramName()
2021-12-02 09:24:55 +00:00
ed
7c609484e8
AU: Set plug-in host callbacks immediately after calling releaseResources() in prepareToPlay() in case the audio unit relies on them during initialisation
2021-12-02 09:24:55 +00:00
ed
b8cb4da497
ASIO: Amend 61fdde7c to always sleep after calling setSampleRate()
2021-12-02 09:24:34 +00:00
reuk
ea8b0a2d32
OpenGL: Ensure that GL views display at the correct scale on macOS 12
...
Previously, we were using the window's top-left position to determine
the scale to use for the OpenGLContext. However, on macOS the
backingScaleFactor of the window is not strictly related to the top-left
corner of the window, so the OpenGL view's scale could end up differing
from the backing scale factor when slowly moving a window between
displays with different backing scale factors.
On macOS, we now use the backing scale factor of the window's screen (as
maintained by AppKit), rather than trying to work out the correct
display and scale ourselves.
2021-12-01 15:44:07 +00:00
reuk
72abf72c79
GraphicsContext: Fix unused variable warning
2021-12-01 15:44:07 +00:00
reuk
474e6d73a4
Projucer: Fix potential order-of-destruction bug in AvailableModulesList
...
When the AvailableModulesList is destroyed, it will wait for the current
module scanning job (running on a background thread) to complete. This
job will try to take the AvailableModulesList::lock when it completes,
so the lock must outlive the background thread.
2021-12-01 15:44:07 +00:00
reuk
f269f1d6c9
UMP: Make documentation private until APIs become public
2021-12-01 15:44:07 +00:00
reuk
03428561ed
ScaledImage: Use in a few more places
2021-12-01 15:44:07 +00:00
reuk
34fdea0708
DragAndDropContainer: Allow custom scaling
2021-12-01 15:35:54 +00:00
reuk
6468088100
Build: Add LSHandlerRank key to filetype associations dict
2021-12-01 15:35:54 +00:00
reuk
1509d6796b
FileChooser: Allow multiple selection on iOS
2021-12-01 15:35:54 +00:00
reuk
8407b5ea74
ProcessorChain: Avoid runtime branching on Context::usesSeparateInputAndOutputBlocks
2021-12-01 11:01:38 +00:00
ed
bd01175d55
Docs: Update Component docs referencing deprecated setFocusContainer() method
2021-12-01 10:22:19 +00:00
ed
4471efd1c5
Windows: Allow OpenGL 3.3 core profile context
2021-11-30 17:07:49 +00:00
ed
81df4560dd
Tooltip: Fix bug where tip would not be updated for new components
2021-11-30 17:07:31 +00:00
ed
27e75a7059
DropShadower: Fix crash due to IsWindowOnCurrentVirtualDesktop() causing synchronous repaint messages during component destruction on Windows
2021-11-30 17:07:31 +00:00
ed
61fdde7cf9
ASIO: Add short sleep after calling setSampleRate() to allow devices to respond to changes
2021-11-30 17:07:31 +00:00
ed
fd7e4afcda
macOS: Detach AVPlayer listeners before calling setPlayer
2021-11-30 17:07:31 +00:00
ed
464668994f
Docs: Fix typos
2021-11-30 09:30:20 +00:00
reuk
ed1bc944fd
AudioChannelSet: Add 7.1.6 speaker layout
2021-11-25 11:42:40 +00:00
reuk
809252736b
Projucer: Only resave project if necessary
2021-11-25 11:42:40 +00:00
reuk
65a20c63ee
Projucer: Require a resave whenever any ValueTree property changes
2021-11-25 11:42:39 +00:00
reuk
f1e766ec18
Projucer: Ensure that saving always continues after moving a project
2021-11-25 11:42:39 +00:00
reuk
5a621e811f
Projucer: Use std::async instead of ThreadPool in module scanner
2021-11-25 11:42:39 +00:00
reuk
250870a868
Projucer: Formatting
2021-11-25 11:42:39 +00:00
reuk
60f76da091
Projucer: Show document save state in the titlebar
2021-11-25 11:42:39 +00:00
reuk
d0590b5fc5
ComponentPeer: Add facility for displaying document save state in the titlebar
2021-11-25 11:42:39 +00:00
reuk
9d913e4e80
FileBasedDocument: Add missing const specifier
2021-11-24 16:20:38 +00:00