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27 commits

Author SHA1 Message Date
jules
12a8dd3092 Avoided some pedantic GCC warnings. 2013-11-03 19:16:52 +00:00
jules
bea7b83cb8 Renamed and refactored the LookAndFeel classes. The LookAndFeel class is now an abstract base-class, and there are 3 concrete subclasses you can use. These are LookAndFeel_V1 (replaces OldSchoolLookAndFeel), LookAndFeel_V2 (replaces what was the normal LookAndFeel class) and LookAndFeel_V3 (this is a new style, taken from the Introjucer's L+F). 2013-10-27 22:02:21 +00:00
jules
be1d5253ee Moved some mouse code out of Desktop class. Made the MouseInputSource class pass-by-value. 2013-09-03 10:44:55 +01:00
jules
0ded32be3e Removed some old boilerplate. 2013-08-31 13:20:16 +01:00
jules
2e3ae41e27 Fixed capitalisation of some include filenames. 2013-08-10 22:16:39 +01:00
jules
7590e3f1fe Fixed some toolbar customiser drag+drop problems. 2013-07-25 18:14:23 +01:00
jules
5a1112ab94 Updated the format of the header include guard macros. 2013-07-17 16:26:35 +01:00
jules
d3a207c596 New classes: AnimatedPosition and MouseInactivityDetector. 2013-06-22 14:42:45 +01:00
jules
03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
jules
13c03e6228 Replaced some OSX 10.8 deprecated functions. Also a fix for the OSX recently-used menu. 2013-03-08 12:01:46 +00:00
jules
e83e076f7d Better always-on-top detection in a few component types. 2012-12-23 13:04:54 +00:00
jules
976be45c2a Minor updates for mingw compatibility. 2012-08-24 08:57:18 +01:00
jules
a0ed9c96e4 New class: ConcertinaPanel. 2012-08-05 22:09:26 +01:00
jules
ac1d6955e7 Rewrote all internal OSX obj-C classes as dynamically-created classes. A side-effect of this is that plugins will no longer suffer from obj-C name-collision problems, and the old JUCE_ObjCExtraSuffix value is no longer needed. 2012-05-29 10:30:41 +01:00
jules
3ef8be7a42 Updated use of deprecated linux keyboard function. Removed some unnecessary GL headers. 2012-04-30 10:16:33 +01:00
jules
ab33b1a05d Fix for component notifications when peer is changing. Some fixes for GCC4.7 on linux. 2012-04-12 10:10:42 +01:00
jules
092a0166cc Introjucer: added some android manifest options, and fixed audio input permissions for the demo app. 2012-02-21 10:02:10 +00:00
jules
295d125142 Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 2012-02-11 14:09:23 +00:00
jules
6f5bb01513 Workarounds for mingw compatibility. 2011-11-02 11:49:34 +00:00
jules
d1e4e9b9d0 OpenGL development (OpenGLRenderer now more-or-less works) 2011-10-27 16:40:25 +01:00
jules
e647ea8a90 Experimental support for Win7 multi-touch. 2011-10-08 20:36:19 +01:00
jules
6b07bfb51b Finally turned off the T wide-char string macro by default. If you've used it in your code, I'd recommend just skimming through and simply removing it. Any ascii strings will work fine without it; any strings containing extended chars are NOT PORTABLE and shouldn't be embedded anyway, but will work just as well if you replace the T with an 'L' prefix (much better to re-encode them as escaped UTF-8 though). If you really must keep using the macro, you can set the JUCE_DEFINE_T_MACRO flag to 1, and it will still be available as before. 2011-09-28 11:40:00 +01:00
Julian Storer
6b94c7598d Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it. 2011-09-09 18:15:29 +01:00
Julian Storer
81da96f1a2 Refactored the structure of the introjucer's generated code folder, and gave it the ability to embed local copies of modules. 2011-08-16 18:05:20 +01:00
Julian Storer
693132a6e5 Changed the way module code is wrapped by the Introjucer. 2011-08-15 19:40:50 +01:00
Julian Storer
4808d9c318 Hard-coded some juce namespace declarations. 2011-08-13 21:13:50 +01:00
Julian Storer
b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00