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80 commits

Author SHA1 Message Date
jules
57974a793c Some fixes for minor graphical problems. 2013-11-09 16:22:09 +00:00
jules
ef1f2e6094 Avoided some repainting when moving scaled windows (win32). Also removed the fake drop-shadowing in newer versions of 2013-10-17 20:50:17 +01:00
jules
fa82952520 Avoided some judder when dragging windows using a global scale factor. 2013-09-20 11:17:59 +01:00
jules
94da373c31 Fixed a couple of rendering problems when using global scale factors. 2013-09-17 10:23:17 +01:00
jules
3a47baf9b9 Misc minor string optimisations. 2013-09-11 14:52:28 +01:00
jules
fecba9c31c New class StringRef, to improve performance in function calls that can take either a String or a raw string literal. Modified a few other classes to take advantage of this. 2013-09-09 20:07:17 +01:00
jules
a2c95ce4fd Cleaned out and optimised some graphics code. 2013-09-04 13:38:54 +01:00
jules
be1d5253ee Moved some mouse code out of Desktop class. Made the MouseInputSource class pass-by-value. 2013-09-03 10:44:55 +01:00
jules
380a303adf Fixes for win32 touch input. 2013-09-02 22:17:04 +01:00
jules
a2280fc25d Simplified a lot of the image drawing calls internally. Added the new juce logo to the demo app as a more challenging example of path rendering. 2013-08-30 21:42:23 +01:00
jules
9a1171a7ef Added method Component::unfocusAllComponents() 2013-08-21 19:07:21 +01:00
jules
39c44c12ed Added a Component::getDesktopScaleFactor() method which can be overridden to force a scale for a particular window. 2013-08-21 19:02:50 +01:00
jules
3fe9d3ee93 Minor clean-ups. 2013-08-20 09:48:19 +01:00
jules
ca3bc70acd Changes to improve scaling when using cached component images and component effects. 2013-08-19 19:17:59 +01:00
jules
16b9bbe212 Fix for win32 scaled component mouse positioning. 2013-08-07 19:05:21 +01:00
jules
641b4d1ec8 Fix for GL repaint flickering on win32. 2013-08-06 21:53:11 +01:00
jules
7a47c12a76 Cleaned away some old region-masking code from ComponentPeer, and improved some messy repaint inefficiencies involving win32 GL rendering. 2013-07-31 18:58:02 +01:00
jules
fc21a145cf Fix for broken screen coord conversion in plugin windows. 2013-07-29 16:31:03 +01:00
jules
1b9a60e52c Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before. 2013-07-28 18:08:28 +01:00
jules
b91983c480 Work towards supporting a global scaling factor: Desktop::setGlobalScaleFactor(). 2013-07-26 17:35:33 +01:00
jules
072c27d7f4 Renamed Rectangle::transformed to Rectangle::transformedBy, in order to match the method name in Point, and allow easier use of these classes in templates. 2013-07-25 18:13:27 +01:00
jules
60a0087114 Some internal component peer work. 2013-07-25 14:55:55 +01:00
jules
4fc8fbaef1 Added some more override decorators. 2013-07-10 10:22:33 +01:00
jules
5918d039ce Added some "override" annotations. 2013-07-08 19:05:14 +01:00
jules
2091e8dfc8 Replaced a few Justification references. 2013-07-01 22:07:39 +01:00
jules
c75a7300f5 Added some 'override' modifiers to overridden methods. 2013-06-23 23:09:52 +01:00
jules
03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
jules
c7506df13f Changed some pass-by-references to pass-by-value to improve compiler optimisation. 2013-05-22 23:05:53 -06:00
jules
178dc9012b Plugin hosting cleanups + workarounds for some Mackie plugins. 2013-05-03 15:39:34 +01:00
jules
9387c7fdaf Simplified some ComponentPeer methods. 2013-04-21 19:01:02 +01:00
jules
7bc0cf13b1 Added method Component::mouseMagnify(), to respond to pinch-to-zoom gestures. Supported in OSX and (untested) Windows. 2013-04-01 20:12:51 +01:00
jules
164ab05bac Minor clean-ups. 2012-12-28 13:34:39 +00:00
jules
0ceeb573d8 Minor changes to avoid pedantic compiler warnings. 2012-12-04 21:39:15 +00:00
jules
880fa4d673 Component repaint optimisations. 2012-11-19 16:19:05 +00:00
jules
f6ce67ed4a OpenGL context now supports high DPI displays. Added operator* to Rectangle class. 2012-11-15 17:55:57 +00:00
jules
667a18712f Added begin()/end() iterators to RectangleList. You should use these in preference to RectangleList::Iterator, as they're faster. 2012-11-15 13:58:49 +00:00
jules
2aa22684f3 Workaround for strange type layout bug in Windows 64. 2012-10-24 10:45:44 +01:00
jules
ba0cb5f2a9 mouseUp behaviour fix when components are modal. 2012-10-18 09:50:26 +01:00
jules
53784490b2 Minor fixes and clean-ups. 2012-09-26 12:38:56 +01:00
jules
0033491cc8 Cleaned up some compiler warnings. 2012-09-24 14:03:54 +01:00
jules
3555b6e9d5 Made rendering engine choice persist when ComponentPeers are re-created. 2012-09-18 10:37:08 +01:00
jules
d9f0ac29b6 Fixed a few documentation typos. Tweaked positioning logic for CallOutBox. 2012-09-09 21:03:39 +01:00
jules
330abbc8df Fix for lost mouse-exits when modal components are present. 2012-07-18 17:45:46 +01:00
jules
18ce7d1a5b Fix for obscure mouse-up failure when blocked by a modal component. 2012-07-18 15:44:19 +01:00
jules
b1d73f2086 Minor internal refactoring and clean-ups. 2012-07-14 10:02:45 +01:00
jules
ceb556876a Fixes to deal with effect rendering in retina displays, e.g. drop-shadows, etc. 2012-07-08 20:07:53 +01:00
jules
591e89cd87 Replaced the badly-named method Array::removeValue() with two new methods: removeFirstMatchingValue() and removeAllInstancesOf(). If you call the old method anywhere, you can just replace any calls with removeFirstMatchingValue(), which does the same job, but whose name makes it clear that not all instances of the value will be removed. 2012-07-07 21:09:10 +01:00
jules
fb29acf1fa Introjucer: minor internal stuff. 2012-07-07 15:05:25 +01:00
jules
51e99b31f9 Added call to Component::colourChanged when the l+f changes. 2012-05-31 10:20:21 +01:00
jules
87175c91f5 Changed the signature of MouseListener::mouseWheelMove() to take a struct MouseWheelDetails rather than raw floats. This will require updates in source code that uses mouse-wheel callbacks, but provides some new abilities, including a flag to indicate inverted wheel direction. 2012-05-25 16:42:36 +01:00