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21 commits

Author SHA1 Message Date
jules
863895d107 Minor cleanups. 2013-11-10 17:43:02 +00:00
jules
a53110de06 Big speedup to path rendering on GL/software. 2013-11-07 14:38:59 +00:00
jules
59d719cc26 Increased the gamma of software-rendered fonts. 2013-10-29 21:37:36 +00:00
jules
bb98c00d0d Avoided some pedantic compiler warnings in the audio plugin code. 2013-10-01 11:53:17 +01:00
jules
1c8a03c05e Fix for edgetable rendering. 2013-09-24 23:02:28 +01:00
jules
abd3babc02 Minor optimisations and clean-ups. 2013-09-21 13:41:16 +01:00
jules
fc772941d6 Fixed some pedantic warnings. 2013-09-16 18:47:28 +01:00
jules
59d8d8172d Replaced the crappy old juce sortArray function with std::sort, which seems to run twice as fast. This greatly speeds up edge table rendering. 2013-09-05 09:46:30 +01:00
jules
dbf7053861 New method Graphics::fillRectList(), which performs better (and looks better when scaled) than multiple calls to fillRect or drawVerticalLine. Also fixed DPI detection in Windows. 2013-08-30 18:20:51 +01:00
jules
29ada09816 Cleaned up some unused variables. 2013-08-01 12:40:50 +01:00
jules
08c9d5d22f EdgeTable performance tuning. 2013-07-30 17:18:04 +01:00
jules
32c98223ac Refactored some lowlevelgraphicscontext classes to remove duplicated code. 2013-07-30 09:59:03 +01:00
jules
1b9a60e52c Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before. 2013-07-28 18:08:28 +01:00
jules
03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
jules
667a18712f Added begin()/end() iterators to RectangleList. You should use these in preference to RectangleList::Iterator, as they're faster. 2012-11-15 13:58:49 +00:00
jules
07e7188eb1 Tidied up a few compiler warnings. 2012-11-07 20:50:45 +00:00
jules
295d125142 Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 2012-02-11 14:09:23 +00:00
jules
aff5fea6b4 Minor introjucer clean-ups. 2012-01-22 10:04:19 +00:00
jules
2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 2011-12-20 13:32:11 +00:00
jules
115a171d76 Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering. 2011-11-01 20:43:19 +00:00
Julian Storer
b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
Renamed from src/gui/graphics/contexts/juce_EdgeTable.cpp (Browse further)