1
0
Fork 0
mirror of https://github.com/juce-framework/JUCE.git synced 2026-02-07 04:10:08 +00:00
Commit graph

15 commits

Author SHA1 Message Date
Julian Storer
27506c2120 Copyright notice update. 2010-04-23 09:37:13 +01:00
Julian Storer
c85d54b1cb Minor tweaks. Jucer development. 2010-04-21 23:02:37 +01:00
Julian Storer
841a6665bd Minor string literal tidy-ups. 2010-03-23 17:36:12 +00:00
Julian Storer
39b583fe1e Modernised some old code. 2010-02-20 15:27:48 +00:00
Julian Storer
0d278483e4 Fix for String copying thread-safety, and some minor compile issues. 2010-02-08 16:23:01 +00:00
Julian Storer
97035bb3a1 Removed the (rather pointless) granularity value from the array objects. Converted a few macros into functions and other misc code clean-ups. 2010-01-13 18:58:40 +00:00
Julian Storer
59a2506864 Minor code clean-ups 2010-01-03 16:17:42 +00:00
Julian Storer
c22c06c80c New class: ScopedPointer, which auto-releases a pointer when it goes out of scope. I've used this extensively to replace a lot of pointer deletions with more RAII-style patterns. 2010-01-02 23:01:18 +00:00
Julian Storer
d779fa9759 The first working check-in of an iPhone build! Added an iPhone project for the normal juce demo, which runs.. although it isn't exactly designed for a hand-held form factor!
Also in this check-in is support for creation of custom Mac MIDI input and output devices, and an option to load URLs with the QuickTimeComponent
2009-11-13 16:17:22 +00:00
Julian Storer
ebeaa40689 Initial version of a CoreGraphics-based rendering context for the mac. Also an intial version of JACK support for linux. 2009-10-31 11:15:12 +00:00
Julian Storer
1fc8f483e2 Tweaked lots of code to help things compile on the iPhone (still work-in-progress). 2009-10-12 13:30:04 +01:00
Julian Storer
35492ad866 small fixes for ThreadPool, mac windowing, opening the AudioDeviceManager with 0 audio channels, and compiling in MinGW 2009-10-05 16:11:19 +01:00
Julian Storer
7dfc764bf0 Initial check-in of a new WASAPI audio device wrapper (not properly tested yet!), and tidied up all the audio device type creation functions to make it easier to cope with all these different device types. Added a couple of config entries to enable WASAPI and DSound, so a windows build can use any combination of device APIs. Also replaced the string-to-double conversion code with a custom function to avoid localisation problems with commas and full-stops. 2009-09-09 17:35:23 +01:00
jules
c41ae8188d Changed drawables to correctly render semi-transparently; added accessors for properties of some brush classes. 2009-08-27 09:07:00 +00:00
jules
158a17f08a (Added missing files from last check-in) 2009-08-22 22:30:57 +00:00