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9 commits

Author SHA1 Message Date
Julian Storer
1fc2a55d82 Minor code clean-ups. 2010-02-22 15:32:26 +00:00
Julian Storer
20ab8e6e96 Improved win32 camera resolution selection. 2010-02-22 11:02:59 +00:00
Julian Storer
5c027142f4 Fixed a compile problem in mac vst hosting. Added a quality parameter to the CameraDevice class 2010-02-20 10:59:48 +00:00
Julian Storer
e61e8f6775 Changed some 'int's to 'size_t's, to improve 64-bit compatibility. Also changed jmin and jmax to use templates, so they can take any type. These changes might mean that you'll need to add some more explicit casts to get your existing code to compile, but this is actually a good thing - it brought to light a few dodgy implicit casts in my code, and may do the same in yours. Also added a function roundToInt(), which replaces roundDoubleToInt() and roundFloatToInt(), but takes any size of floating point number (I've left the old roundDoubleToInt() and roundFloatToInt() functions there for convenience, but will probably remove them in the future). 2010-01-14 14:49:25 +00:00
Julian Storer
98380f4744 New class: Value, which provides a way to share variants and listen for changes to them. Adapted Slider to use Value objects for its position, and changed the widgets demo to show how they can be easily tied together. Updated the VST speaker arrangement code. 2010-01-07 17:54:51 +00:00
Julian Storer
4ed1d791e5 New class HeapBlock, which provides a safe and object-oriented way to allocate heap space. I've used HeapBlocks to replace almost all uses of malloc/free throughout the codebase. 2010-01-02 14:55:44 +00:00
Julian Storer
df5f73910b Fixed the position of the drag image when dragging listboxes. Minor fix for mac graphics contexts, and win32 webcam latency adjustment. 2009-12-24 12:30:25 +00:00
Julian Storer
6fdde63a63 Big rewrite of the LowLevelGraphicsSoftwareRenderer class, adding internal support for complex clipping regions - this will temporarily make font rendering quite slow, until it gets re-optimised for this new design. Changed the Image class to remove the lockPixelData methods, and replaced these with an object Image::BitmapData, which is easier to use. 2009-11-26 21:36:45 +00:00
jules
ea83c7ee5e Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2 2009-08-20 09:19:37 +00:00
Renamed from build/win32/platform_specific_code/juce_win32_CameraDevice.cpp (Browse further)